- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Bow"
LethosorBot (talk | contribs) (Tagging v50 page (506/4888)) |
(grammar and clarity) |
||
Line 7: | Line 7: | ||
A '''bow''' is a ranged [[weapon]] that fires [[ammunition|projectiles]] called [[arrow]]s. Bows behave similarly to crossbows for the most part, though they seem to be preferred by [[elf|elves]] and [[goblin]]s. | A '''bow''' is a ranged [[weapon]] that fires [[ammunition|projectiles]] called [[arrow]]s. Bows behave similarly to crossbows for the most part, though they seem to be preferred by [[elf|elves]] and [[goblin]]s. | ||
− | As ranged weapons, bows use and train the [[bowman]] (bowdwarf) skill; as melee weapons, bows use and train the [[swordsman]] (swordsdwarf) skill, instead. Dwarves cannot [[forge]] bows nor [[arrow]]s, limiting supply to artifacts, and whatever low-[[quality]] specimens can be traded from elven or human | + | As ranged weapons, bows use and train the [[bowman]] (bowdwarf) skill; as melee weapons, bows use and train the [[swordsman]] (swordsdwarf) skill, instead. Dwarves cannot [[forge]] bows nor [[arrow]]s, limiting supply to artifacts, and whatever low-[[quality]] specimens can be traded from elven or human [[caravan]]s and scavenged from invaders. Trading with humans is preferred because they have metal arrows. In most cases your dwarves would be better served with crossbows and bolts instead since the functionality is very similar but crossbows are native weapons. All dwarves can equip bows. Bows do not have to be made out of [[wood]]. [[Weapon#Material|Like all other weapons]], they can be made out of metal. |
==Bugs== | ==Bugs== |
Revision as of 21:14, 2 January 2023
This article was migrated from DF2014:Bow and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
A bow is a ranged weapon that fires projectiles called arrows. Bows behave similarly to crossbows for the most part, though they seem to be preferred by elves and goblins.
As ranged weapons, bows use and train the bowman (bowdwarf) skill; as melee weapons, bows use and train the swordsman (swordsdwarf) skill, instead. Dwarves cannot forge bows nor arrows, limiting supply to artifacts, and whatever low-quality specimens can be traded from elven or human caravans and scavenged from invaders. Trading with humans is preferred because they have metal arrows. In most cases your dwarves would be better served with crossbows and bolts instead since the functionality is very similar but crossbows are native weapons. All dwarves can equip bows. Bows do not have to be made out of wood. Like all other weapons, they can be made out of metal.
Bugs
- If a squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry the wrong ammoBug:1374.
"Bow" in other Languages
|
[ITEM_WEAPON:ITEM_WEAPON_BOW]
[NAME:bow:bows]
[SIZE:300]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200]
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3] |
Ranged and ammunition | |
---|---|
Blunt | |
Edged (slashing) | |
Edged (piercing) | |
See also: Attack types |