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Difference between revisions of "Push"
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− | {{Quality|Superior | + | {{Quality|Superior}} |
{{av}} | {{av}} | ||
− | '' | + | [[File:push_preview2.png|right]] |
+ | ''Not to be confused with the propel interaction available to [[intelligent undead]].'' | ||
− | Examples are [[wound|spine-damaged]] dwarves who cannot otherwise attack, and [[giant grasshopper]]s who have no attacks. Pushing is always treated as a blunt attack, and, depending on the [[size]] of the creature, can be either harmless or very deadly. A push from a large creature can break [[bone]]s or [[skull]]s easily because of all the weight behind the push. | + | '''Pushing''' is an attack used by combatants too injured to use normal attacks, or by a [[creature]] who possesses no pre-defined [[natural weapon]]s. |
+ | |||
+ | Examples are [[wound|spine-damaged]] dwarves who cannot otherwise attack, and [[giant grasshopper]]s who have no attacks. Pushing is always treated as a blunt attack, and, depending on the [[size]] of the creature, can be either harmless or very deadly. A push from a large creature can break [[bone]]s or [[skull]]s easily because of all the weight behind the push. [[Giant sponge]]s in particular are well-known 'push-killers', because of their great size. | ||
Note that, despite the name, a push doesn't actually move the target creature unless they dodge out of the way, or are sent flying from it - it's treated like any other melee attack. Push attacks cannot be aimed. | Note that, despite the name, a push doesn't actually move the target creature unless they dodge out of the way, or are sent flying from it - it's treated like any other melee attack. Push attacks cannot be aimed. | ||
Line 11: | Line 14: | ||
These creatures are incapable of attacking normally, and thus will use the push attack whenever they attack in combat. | These creatures are incapable of attacking normally, and thus will use the push attack whenever they attack in combat. | ||
− | *[[Cave blob]] | + | {{Columns-list| |
− | *[[Cave floater]] | + | *[[File:Cave_blob_sprite.png|20px]] / {{Tile|o|6:1}} [[Cave blob]] |
− | *[[Creeping eye]] | + | *[[File:Cave_floater_sprite.png|20px]] / {{Tile|f|6:1}} [[Cave floater]] |
− | *[[Flesh ball]] | + | *[[File:Creeping_eye_sprite.png|20px]] / {{Tile|e|7:1}} [[Creeping eye]] |
− | *[[Floating guts]] | + | *[[File:Flesh_ball_sprite.png|20px]] / {{Tile|o|6:0}} [[Flesh ball]] |
− | *[[Giant fly]] | + | *[[File:Floating_guts_sprite.png|20px]] / {{Tile|%|7:0}} [[Floating guts]] |
− | *[[Giant grasshopper]] | + | *[[File:Beast sprites preview anim.gif|20px]] / {{Tile|?|7:1}} [[Forgotten beast]] (blob-shaped) |
− | *[[Giant louse]] | + | *[[File:Giant_fly_sprite.png|20px]] / {{Tile|F|0:1}} [[Giant fly]] |
− | *[[Giant moon snail]] | + | *[[File:Giant_grasshopper_sprite.png|20px]] / {{Tile|G|2:1}} [[Giant grasshopper]] |
− | *[[Giant mosquito]] | + | *[[File:Giant_louse_sprite.png|20px]] / {{Tile|L|6:0}} [[Giant louse]] |
− | *[[Giant moth]] | + | *[[File:Giant_moon_snail_sprite.png|20px]] / {{Tile|S|4:1}} [[Giant moon snail]] |
− | *[[Giant slug]] | + | *[[File:Giant_mosquito_sprite.png|20px]] / {{Tile|M|0:1}} [[Giant mosquito]] |
− | *[[Giant snail]] | + | *[[File:Giant_moth_sprite.png|20px]] / {{Tile|M|6:0}} [[Giant moth]] |
− | *[[Giant sponge]] | + | *[[File:Giant_slug_sprite.png|20px]] / {{Tile|S|6:1}} [[Giant slug]] |
− | *[[Giant thrips]] | + | *[[File:Giant_snail_sprite.png|20px]] / {{Tile|S|7:0}} [[Giant snail]] |
− | *[[Magma crab]] | + | *[[File:Giant_sponge_sprite.png|20px]] / {{Tile|S|4:1}} [[Giant sponge]] |
− | *[[Sponge]] | + | *[[File:Giant_thrips_sprite.png|20px]] / {{Tile|T|6:0}} [[Giant thrips]] |
+ | *[[File:Magma_crab_sprite.png|20px]] / {{Tile|C|0:1}} [[Magma crab]] | ||
+ | *[[File:Sponge_sprite.png|20px]] / {{Tile|s|4:1}} [[Sponge]] | ||
+ | *[[File:Beast sprites preview anim.gif|20px]] / {{Tile|?|7:1}} [[Titan]] (blob-shaped) | ||
+ | }} | ||
{{category|Game mechanics}} | {{category|Game mechanics}} | ||
+ | {{category|Creature attributes}} | ||
[[ru:Push]] | [[ru:Push]] |
Latest revision as of 18:56, 5 January 2025
v52.04 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Not to be confused with the propel interaction available to intelligent undead.
Pushing is an attack used by combatants too injured to use normal attacks, or by a creature who possesses no pre-defined natural weapons.
Examples are spine-damaged dwarves who cannot otherwise attack, and giant grasshoppers who have no attacks. Pushing is always treated as a blunt attack, and, depending on the size of the creature, can be either harmless or very deadly. A push from a large creature can break bones or skulls easily because of all the weight behind the push. Giant sponges in particular are well-known 'push-killers', because of their great size.
Note that, despite the name, a push doesn't actually move the target creature unless they dodge out of the way, or are sent flying from it - it's treated like any other melee attack. Push attacks cannot be aimed.
Creatures who use push attacks[edit]
These creatures are incapable of attacking normally, and thus will use the push attack whenever they attack in combat.
/
o
Cave blob/
f
Cave floater/
e
Creeping eye/
o
Flesh ball/
%
Floating guts/
?
Forgotten beast (blob-shaped)/
F
Giant fly/
G
Giant grasshopper/
L
Giant louse/
S
Giant moon snail/
M
Giant mosquito/
M
Giant moth/
S
Giant slug/
S
Giant snail/
S
Giant sponge/
T
Giant thrips/
C
Magma crab/
s
Sponge/
?
Titan (blob-shaped)