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Difference between revisions of "Farmer's workshop"

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(Updated template, building keys and removed workshop menu keys)
(removed incorrect specificity of processing gathered plants, also works with farmed, removed migration template, rated)
 
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{{migrated article}}
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{{Quality|Superior}}{{v50 workshop|name=Farmer's workshop|key=f|key2=f|image=Farmer's_workshop|job=[[Thresher|Plant processing]], [[Milker|Milking]], [[Cheese maker|Cheese making]], [[Shearer]], [[Spinner]], [[Papermaker]]|icon=[[File:Farmer's_workshop_icon.png]]
{{Quality|Unrated}}{{v50 workshop|name=Farmer's workshop|key=f|key2=f|job=[[Thresher|Plant processing]], [[Milker|Milking]], [[Cheese maker|Cheese making]], [[Shearer]], [[Spinner]], [[Papermaker]]
 
 
|construction=
 
|construction=
 
* [[Building material]] (non-[[economic]])
 
* [[Building material]] (non-[[economic]])
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|use=
 
|use=
 
* Various [[crop]]s
 
* Various [[crop]]s
* [[Container|Bags, barrels]] and [[vial]]s for their respective tasks
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* [[Bag]]s, [[barrel]]s and [[vial]]s for their respective tasks
 
* Various animals and [[milk]]
 
* Various animals and [[milk]]
 
* [[Wool]]/[[Hair]]
 
* [[Wool]]/[[Hair]]
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'''Farmer's Workshop'''
 
'''Farmer's Workshop'''
  
* Process Plants - make [[thread]] from plants ([[pig tail]]s, [[rope reed]], [[flax]] plants, [[jute]] plants, [[hemp]] plants, [[cotton]] plants, [[ramie]] plants, and [[kenaf]] plants)
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* Process Plants - make [[thread]] from [[Plant_fiber|certain plants]], or process some other plants into growths, both using the [[thresher]] skill and producing [[seed]]s
 
* Process Plants (Barrel) - with an empty [[barrel]], turn [[sweet pod]]s into [[dwarven syrup]] & [[seed]]s
 
* Process Plants (Barrel) - with an empty [[barrel]], turn [[sweet pod]]s into [[dwarven syrup]] & [[seed]]s
 
* Process Plants (Vial) - with an empty [[vial]], turn [[valley herb]]s into [[golden salve]]
 
* Process Plants (Vial) - with an empty [[vial]], turn [[valley herb]]s into [[golden salve]]
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{{Workshops}}
 
{{Workshops}}
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{{Category|Farming Workshops}}

Latest revision as of 05:02, 25 August 2025

Farmer's workshop

Shortcut: b-o-f-f

Farmer's workshop.png
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Icon

Farmer's workshop icon.png

Job Requirement

Plant processing, Milking, Cheese making, Shearer, Spinner, Papermaker

Construction
Materials Labors

Any Workshop Farming:

Materials Used
Goods Created
This article is about the current version of DF.
Note that some content may still need to be updated.

The Farmer's workshop is the workshop used for any jobs involving processing plants or animal products. It is built from any construction material, and must be built by a dwarf with the Plant processing, Milking, Shearer, Spinner, or Cheese making labors enabled. Gelding also occurs at a farmer's workshop. This is not a selectable menu option: instead, any animals that are designated to be gelded will automatically be assigned a gelding job at a farmer's workshop.

Menu[edit]

Farmer's Workshop

If a text is red then you lack the raw material to perform that task.

Common Uses[edit]

See Also[edit]

Workshops Ui b.pngbUi bo.pngo
Clothing and Leather Ui b.pngbUi bo.pngoUi bol.pngl
Clothier · Dyer · Leather · Loom
Farming Ui b.pngbUi bo.pngoUi bof.pngf
Furnaces Ui b.pngbUi bo.pngoUi bou.pngu
Other