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Difference between revisions of "Clothier's shop"
m (Removed "migrated" tag) |
(Added info about silk in introduction to make it more like the info already provided about plant and wool cloth) |
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− | {{ | + | {{migrated article}} |
− | {{ | + | {{Quality|Unrated}} |
+ | {{v50 workshop|name=Clothier's shop|key=k|job=[[Clothier|Clothesmaking]] | ||
+ | |icon=[[File:clothiers_shop_icon.png]] | ||
|construction= | |construction= | ||
* [[Building material]] (non-[[economic]]) | * [[Building material]] (non-[[economic]]) | ||
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|use= | |use= | ||
* [[Cloth]] | * [[Cloth]] | ||
− | * [[Yarn]] | + | * Wool cloth (called [[Yarn]] in the job menu) |
* [[Silk]] | * [[Silk]] | ||
|production= | |production= | ||
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}}{{av}} | }}{{av}} | ||
− | The '''Clothier's shop''' is a [[workshop]] used by a [[Clothier]] to make [[clothes]], [[rope]]s and [[bag]]s | + | The '''Clothier's shop''' is a [[workshop]] used by a [[Clothier]] to make [[clothes]], [[rope]]s and [[bag]]s. It can use [[cloth]] made from plant fibers, wool cloth made from [[yarn]] or [[silk]] cloth made from collected spider webs as raw materials. It can also be used to [[decoration|sew images]] onto [[finished goods]]. Cloth and silk must be either bought from [[trading|caravans]] or [[weaver|woven]] at a [[loom]]. |
The clothier's shop can be built with any building material, and must be built by a [[dwarf]] with the Clothesmaking [[labor]] enabled. | The clothier's shop can be built with any building material, and must be built by a [[dwarf]] with the Clothesmaking [[labor]] enabled. | ||
+ | |||
+ | To create differently sized clothing {{version|0.42.01}}, request it to be made from the workshop as usual. Afterwards, go back to the main workshop menu and look at the {{k|d}}etails of the issued job. {{k|f}}ilter for the race you want to make the item for and press {{k|enter}} twice. | ||
Note that although cloth/silk backpacks and quivers exist, they cannot be made by the player. | Note that although cloth/silk backpacks and quivers exist, they cannot be made by the player. | ||
+ | |||
+ | ==Quirks== | ||
+ | Although fabric made from animal products is called "wool cloth," to use wool cloth at the clothier, you must select "make clothes from yarn" in the job menu. This will still use wool cloth, not yarn thread. | ||
==See Also== | ==See Also== | ||
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{{Workshops}} | {{Workshops}} | ||
+ | {{Category|Clothing and Leather Workshops}} |
Latest revision as of 08:15, 9 August 2024
This article was migrated from DF2014:Clothier's shop and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
Shortcut: b-o-k | |
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The Clothier's shop is a workshop used by a Clothier to make clothes, ropes and bags. It can use cloth made from plant fibers, wool cloth made from yarn or silk cloth made from collected spider webs as raw materials. It can also be used to sew images onto finished goods. Cloth and silk must be either bought from caravans or woven at a loom.
The clothier's shop can be built with any building material, and must be built by a dwarf with the Clothesmaking labor enabled.
To create differently sized clothing v0.42.01, request it to be made from the workshop as usual. Afterwards, go back to the main workshop menu and look at the details of the issued job. filter for the race you want to make the item for and press enter twice.
Note that although cloth/silk backpacks and quivers exist, they cannot be made by the player.
Quirks[edit]
Although fabric made from animal products is called "wool cloth," to use wool cloth at the clothier, you must select "make clothes from yarn" in the job menu. This will still use wool cloth, not yarn thread.
See Also[edit]
Workshops bo |
Ashery · Bowyer · Carpenter · Crafts · Jeweler · Stoneworker · Mechanic · Metalsmith's forge (Magma) · Screw press · Siege workshop · Soap shop |
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Clothing and Leather bol | |
Farming bof | |
Furnaces bou | |
Other |