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Difference between revisions of "Dungeon master"

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Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the [[animal training]] labor enabled, regardless of the fortress having a dungeon master or not. The espionage responsibility is used in the intrigue system, but has no functional use in fortress mode.
 
Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the [[animal training]] labor enabled, regardless of the fortress having a dungeon master or not. The espionage responsibility is used in the intrigue system, but has no functional use in fortress mode.
  
==Version history==
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{{D for Dwarf}}
*v44.x: [[animal trainer|Animal training]] is done through the [[Status#Animal Status Screen|Animals]] menu, and does not require a specific [[noble]].
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Many Dungeon masters have high Storytelling skills and possess a fondness for dragons and dice.
*v31 through 0.34.06, the dungeon master appeared in the [[raw file]]s, but would never appear.
 
*v28 and older, the dungeon master was present and functional as an exotic animal trainer and cloak wearer.
 
  
 
{{Translation| dwarven = edir kôn | elvish = nuwetha ithera | goblin = bosa âs | human = thudel siñur}}
 
{{Translation| dwarven = edir kôn | elvish = nuwetha ithera | goblin = bosa âs | human = thudel siñur}}

Latest revision as of 15:21, 26 April 2024

Dungeon Master
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
  • Appointed by player
  • Requires mayor
Function
This article is about the current version of DF.
Note that some content may still need to be updated.

The dungeon master is a dwarven noble who can be appointed once your fortress has a mayor. They are part of the intrigue system and have been observed either recruiting agents, or, less likely, discovering them - however, more research is needed. They have mild room requirements and favor citizens with the Schemer skill. Because they do not make mandates or demands, there are no downsides to their existence and they can be appointed for the sole purpose of flavor in your fortress.

Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the animal training labor enabled, regardless of the fortress having a dungeon master or not. The espionage responsibility is used in the intrigue system, but has no functional use in fortress mode.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Many Dungeon masters have high Storytelling skills and possess a fondness for dragons and dice.

"Dungeon master" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: edir kôn
Elven: nuwetha ithera
Goblin: bosa âs
Human: thudel siñur
Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven