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Difference between revisions of "40d:Mechanic"
(Fixing quality template tags (230/690)) |
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− | + | {{Quality|Exceptional}} | |
{{Skill | {{Skill | ||
− | | color = | + | | color = 4:1 |
| skill = Mechanic | | skill = Mechanic | ||
| profession = {{L|Engineer}} | | profession = {{L|Engineer}} | ||
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* Link up lever/pressure plate | * Link up lever/pressure plate | ||
* Load Trap | * Load Trap | ||
− | | workshop = {{L|Mechanic's workshop}} | + | | workshop = {{L|Mechanic's workshop}}}} |
− | }} | + | {{av}} |
− | + | A '''mechanic''' is a {{L|dwarf}} with a degree of {{L|experience}} in the mechanics {{L|skill}}. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics {{L|labor}} enabled is capable of constructing {{L|mechanic's workshop}}s, manufacturing {{L|mechanism}}s and placing any {{L|building}}s that require mechanisms such as {{L|lever}}s, {{L|Gear assembly|gear}}s, {{L|traps}}, and {{L|menacing spike}}s. They are also responsible for linking up {{L|lever}}s or {{L|pressure plate}}s to objects such as {{L|bridge}}s, {{L|floodgate}}s and other contraptions. | |
A dwarf will gain mechanics skill by manufacturing {{L|mechanism}}s in the {{L|mechanic's workshop}}. A dwarf with a high skill in mechanics will typically produce higher quality mechanisms, and can link up objects faster than a novice. | A dwarf will gain mechanics skill by manufacturing {{L|mechanism}}s in the {{L|mechanic's workshop}}. A dwarf with a high skill in mechanics will typically produce higher quality mechanisms, and can link up objects faster than a novice. | ||
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{{Skills}} | {{Skills}} | ||
− | |||
− |
Revision as of 19:12, 1 June 2010
Association | ||
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Profession | Template:L | |
Job Title | Mechanic | |
Labor | Mechanics | |
Tasks | ||
| ||
Workshop | ||
This article is about an older version of DF. |
A mechanic is a Template:L with a degree of Template:L in the mechanics Template:L. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics Template:L enabled is capable of constructing Template:Ls, manufacturing Template:Ls and placing any Template:Ls that require mechanisms such as Template:Ls, Template:Ls, Template:L, and Template:Ls. They are also responsible for linking up Template:Ls or Template:Ls to objects such as Template:Ls, Template:Ls and other contraptions.
A dwarf will gain mechanics skill by manufacturing Template:Ls in the Template:L. A dwarf with a high skill in mechanics will typically produce higher quality mechanisms, and can link up objects faster than a novice.
Building a mechanism at the Template:L is worth 30 Template:L. Mechanics also gain 30 experience from reloading any Template:Ls that require reloading of any sort.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |