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Difference between revisions of "v0.31:Sheriff"
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SenorPwnage (talk | contribs) m (Standardized.) |
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{{Nobles}} | {{Nobles}} | ||
− | + | {{Category|Military Ranks}} |
Revision as of 19:57, 18 May 2010
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | Modest Office | |
Quarters | Modest Quarters | |
Dining room | Modest Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
None
| ||
Function | ||
|
The Sheriff is the noble responsible for crude law enforcement until your fortress grows large enough to require a Template:L. The sheriff will subdue and imprison lawbreaking dwarves. Without a Template:L, the sheriff will have no choice but to issue summary Template:L in the form of a beating[Verify]. The sheriff will still perform justice jobs if Template:Led to the military[Verify]. Having a weak sheriff is a good thing. A sheriff with good strength, training or a Template:L could heavily injure or kill a criminal[Verify].
When your fortress reaches 50 dwarves, the sheriff will be promoted to Template:L.
The sheriff can be designated through the Template:L.
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |