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Difference between revisions of "40d:Herbalist"
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Plant gathering can be a good food source early on, and a source for [[seed]]s otherwise not obtainable, but tends to be rather useless later in game unless you are in a biome where you can find the valuable [[Kobold bulb]] or [[Valley herb]] or feel the weird urge to do no farming or food trading at all. <!--better like that, chariot? ;) --> | Plant gathering can be a good food source early on, and a source for [[seed]]s otherwise not obtainable, but tends to be rather useless later in game unless you are in a biome where you can find the valuable [[Kobold bulb]] or [[Valley herb]] or feel the weird urge to do no farming or food trading at all. <!--better like that, chariot? ;) --> | ||
− | Any plant appropriate to the [[biome]] will appear as a shrub. This includes some plants like [[muck root]], that cannot be farmed. If you have accessed an underground [[river]] or lake, shrubs (and [[tower- | + | Any plant appropriate to the [[biome]] will appear as a shrub. This includes some plants like [[muck root]], that cannot be farmed. If you have accessed an underground [[river]] or lake, shrubs (and [[tower-cap]]s) will start to appear in [[underground]] areas of [[soil]] or [[mud]]. |
{{Skills}} | {{Skills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Jobs]] | [[Category:Jobs]] |
Revision as of 06:42, 7 July 2008
Association | ||
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Profession | Farmer | |
Job Title | Herbalist | |
Labor | Plant Gathering | |
Tasks | ||
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Workshop | ||
None
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A herbalist is a dwarf with high profession levels in picking plants.
A highly skilled herbalist will not only pick shrubs faster but also be able to get a larger quantity per shrub (stacks); this has a positive effect when further processing and will allow for more efficient barrel use.
The herbalist skill will only affect shrubs that you did not plant as crops, and will only collect those you designate d with the gather plant p command.
Plant gathering can be a good food source early on, and a source for seeds otherwise not obtainable, but tends to be rather useless later in game unless you are in a biome where you can find the valuable Kobold bulb or Valley herb or feel the weird urge to do no farming or food trading at all.
Any plant appropriate to the biome will appear as a shrub. This includes some plants like muck root, that cannot be farmed. If you have accessed an underground river or lake, shrubs (and tower-caps) will start to appear in underground areas of soil or mud.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |