v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Dungeon master"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(if you're going to correct it, spell it right)
m (moved DF2010:Dungeon Master to DF2010:Dungeon master over redirect)
(No difference)

Revision as of 00:56, 22 March 2011

This article is about an older version of DF.
Dungeon Master
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb Burial Chamber
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
  • Unknown
Function
  • Tame exotic animals
"The dungeon master ponders fell beasts and treasure."

At this moment, getting a Dungeon master seems to be bugged, as very few to no players have ever acquired a Dungeon master. You need to get a Baron or Baroness first, say the raws.

The dungeon master is a Template:L and, like the Template:L, is not a position that can be replaced by the player[Verify]. S/he arrives as an Template:L and is not elected.

The presence of this noble allows taming of exotic Template:L (by the dungeon master as well as other animal trainers). Exotic animals are animals with the [PET_EXOTIC] tag. A dungeon master will not make Template:Ls, though they will make Template:Ls.

Some sources say that Dungeon Master's arrival has been fixed in version 0.31.13[Verify].

Appointed Nobles
Military Ranks
Elected Nobles
Aristocrats
BaronCountDukeMonarch
Entourage
Other