v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31:Bowyer's workshop"
Jump to navigation
Jump to search
(Added Workshop menu) |
m (Pluralized Note section) |
||
Line 30: | Line 30: | ||
*Outfit an {{l|Archer}} {{l|Military}} {{l|Squad}} or {{l|Hunter}}. | *Outfit an {{l|Archer}} {{l|Military}} {{l|Squad}} or {{l|Hunter}}. | ||
− | == | + | ==Notes== |
*Because of the ubiquity of {{L|ore}}s and {{L|fuel}}, and thus {{L|metal}} in DF2010, it is usually easier to make crossbows at a {{L|metalsmith's forge}}, as it does not require an otherwise useless workshop. However, {{L|Strange mood|moody}} dwarfs will occasionally require a Bowyer's workshop, and will eventually go {{L|Insanity|insane}} if one is not available. | *Because of the ubiquity of {{L|ore}}s and {{L|fuel}}, and thus {{L|metal}} in DF2010, it is usually easier to make crossbows at a {{L|metalsmith's forge}}, as it does not require an otherwise useless workshop. However, {{L|Strange mood|moody}} dwarfs will occasionally require a Bowyer's workshop, and will eventually go {{L|Insanity|insane}} if one is not available. |
Revision as of 03:24, 1 March 2011
b-w-b | |||||||||||||||||||||
| |||||||||||||||||||||
Job Requirement | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Construction | |||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||
1 of |
|||||||||||||||||||||
Materials Used | |||||||||||||||||||||
Goods Created | |||||||||||||||||||||
This article is about an older version of DF. |
The Bowyer's workshop is a Template:L Template:L used to make Template:Len or Template:L Template:Ls. It requires any Template:L, Template:L or Template:L to build, and must be built by a Template:L with the Template:L Template:L enabled.
Take note that the entire left column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.
Menu
Bowyer's Workshop
- Make Template:L Template:L
- Make Template:L Template:L
Common Uses
- Outfit an Template:L Template:L Template:L or Template:L.
Notes
- Because of the ubiquity of Template:Ls and Template:L, and thus Template:L in DF2010, it is usually easier to make crossbows at a Template:L, as it does not require an otherwise useless workshop. However, Template:L dwarfs will occasionally require a Bowyer's workshop, and will eventually go Template:L if one is not available.
- Use of a Template:L also requires Template:Ls, which are made in a Template:L, and a Template:L, made in a Template:L.
See also
- Other Template:Ls
- Template:L for making bolts
Workshops | |
---|---|
Furnaces | |
Related articles |