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Difference between revisions of "v0.31:Expedition leader"
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*Expedition Leaders, along with Mayors, are capable of appointing other Nobles. If you find yourself unable to appoint new Nobles, you will have to wait for a new Mayor to become appointed. | *Expedition Leaders, along with Mayors, are capable of appointing other Nobles. If you find yourself unable to appoint new Nobles, you will have to wait for a new Mayor to become appointed. | ||
− | There is a certain set of {{L|Skills}} that are relevant for | + | There is a certain set of {{L|Skills}} that are relevant for an Expedition Leader, there are also certain {{L|Personality Traits}} that influence if experience is gained in the skill whatsoever, furthermore there are {{L|Soul Attributes}} that affect the Skills and other Skills that affect the same Attributes {{L|Cross Training}}, the ones relevant for an Expedition Leader are as follow: |
{| {{prettytable}} | {| {{prettytable}} | ||
|- style="background:#ddd" | |- style="background:#ddd" | ||
Line 49: | Line 49: | ||
|- | |- | ||
| Social Awareness | | Social Awareness | ||
+ | |- | ||
+ | | rowspan="23" | Social - Broker | ||
+ | | rowspan= "3" | Comedian | ||
+ | | rowspan= "3" style="width:5em" | Self-consciousness | ||
+ | | rowspan= "3" style="width:1em" | < 76 | ||
+ | | rowspan= "3" | Agility | ||
+ | | Creativity | ||
+ | |- | ||
+ | | Kinesthetic Sense | ||
+ | |- | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | rowspan="3" | Conversationalist | ||
+ | | rowspan="3" | Gregariousness (Reserved) | ||
+ | | rowspan="3" | > 39 | ||
+ | | rowspan="3" | | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | Empathy | ||
+ | |- | ||
+ | | Social Awareness | ||
+ | |- | ||
+ | | rowspan="3" | Flatterer | ||
+ | | rowspan="6" | Straightforwardess | ||
+ | | rowspan="3" | < 61 | ||
+ | | rowspan="3" | | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | Empathy | ||
+ | |- | ||
+ | | Social Awareness | ||
+ | |- | ||
+ | | rowspan="3" | Liar | ||
+ | | rowspan="3" | < 40 | ||
+ | | rowspan="3" | | ||
+ | | Creativity | ||
+ | |- | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | Social Awareness | ||
+ | |- | ||
+ | | rowspan="2" | Intimidator | ||
+ | | rowspan="2" | Cooperation | ||
+ | | rowspan="2" | < 61 | ||
+ | | rowspan="2" | Agility | ||
+ | | Kinesthetic Sense | ||
+ | |- | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | rowspan="3" | Judge of intent | ||
+ | | rowspan="3" colspan="2" | | ||
+ | | rowspan="3" | | ||
+ | | Intuition | ||
+ | |- | ||
+ | | Empathy | ||
+ | |- | ||
+ | | Social Awareness | ||
+ | |- | ||
+ | | rowspan="3" | Negotiator | ||
+ | | rowspan="3" colspan="2" | | ||
+ | | rowspan="3" | | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | Empathy | ||
+ | |- | ||
+ | | Social Awareness | ||
+ | |- | ||
+ | | rowspan="3" | Persuader | ||
+ | | rowspan="3" | Assertiveness | ||
+ | | rowspan="3" | > 39 | ||
+ | | rowspan="3" | | ||
+ | | Linguistic Ability | ||
+ | |- | ||
+ | | Empathy | ||
+ | |- | ||
+ | | Social Awareness | ||
|- | |- | ||
|} | |} | ||
− | The better match with the table Skills, Traits and Attributes the better | + | The better match with the table Skills, Traits and Attributes the better Expedition Leader the Dwarf will be, try to avoid Traits that halt experience gain for a relevant Skill, otherwise time will be lost training a Dwarf that will never get better a that Skill. |
{{Nobles}} | {{Nobles}} |
Revision as of 10:32, 27 March 2011
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
None
| ||
Function | ||
None
|
The Expedition Leader is a Template:L automatically picked when you Template:L. It is the job of this official to speak with, and console or simply hear the complaints of disgruntled workers, and to entertain foreign diplomats. He or she is automatically elected to be the Template:L once the population reaches 50, removing the Expedition Leader position.
- Expedition Leaders are Template:L,
- Expedition Leaders, along with Mayors, are capable of appointing other Nobles. If you find yourself unable to appoint new Nobles, you will have to wait for a new Mayor to become appointed.
There is a certain set of Template:L that are relevant for an Expedition Leader, there are also certain Template:L that influence if experience is gained in the skill whatsoever, furthermore there are Template:L that affect the Skills and other Skills that affect the same Attributes Template:L, the ones relevant for an Expedition Leader are as follow:
Skill (relevant for Expedition Leader) | Personality Trait (needed to gain Social Skill) | Attribute (affected by Social Skill) | |||
---|---|---|---|---|---|
Body | Soul | ||||
Military - Other | Leader | Linguistic Ability | |||
Empathy | |||||
Social Awareness | |||||
Social - Other | Consoler | Straightforwardess | < 39 | Linguistic Ability | |
Empathy | |||||
Social Awareness | |||||
Pacifier | Cooperation | > 39 | Linguistic Ability | ||
Empathy | |||||
Social Awareness | |||||
Social - Broker | Comedian | Self-consciousness | < 76 | Agility | Creativity |
Kinesthetic Sense | |||||
Linguistic Ability | |||||
Conversationalist | Gregariousness (Reserved) | > 39 | Linguistic Ability | ||
Empathy | |||||
Social Awareness | |||||
Flatterer | Straightforwardess | < 61 | Linguistic Ability | ||
Empathy | |||||
Social Awareness | |||||
Liar | < 40 | Creativity | |||
Linguistic Ability | |||||
Social Awareness | |||||
Intimidator | Cooperation | < 61 | Agility | Kinesthetic Sense | |
Linguistic Ability | |||||
Judge of intent | Intuition | ||||
Empathy | |||||
Social Awareness | |||||
Negotiator | Linguistic Ability | ||||
Empathy | |||||
Social Awareness | |||||
Persuader | Assertiveness | > 39 | Linguistic Ability | ||
Empathy | |||||
Social Awareness |
The better match with the table Skills, Traits and Attributes the better Expedition Leader the Dwarf will be, try to avoid Traits that halt experience gain for a relevant Skill, otherwise time will be lost training a Dwarf that will never get better a that Skill.
Appointed Nobles | |
---|---|
Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |