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Difference between revisions of "Announcements.txt"
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(→List of announcements: Add 0.42.01 announcements) |
(Added a lot of descriptions) |
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|- | |- | ||
| {{text anchor|ENDGAME_EVENT_1}} | | {{text anchor|ENDGAME_EVENT_1}} | ||
− | | | + | | rowspan=2 | Discovery of the [[HFS]] |
|- | |- | ||
| {{text anchor|ENDGAME_EVENT_2}} | | {{text anchor|ENDGAME_EVENT_2}} | ||
− | |||
|- | |- | ||
| {{text anchor|FEATURE_DISCOVERY}} | | {{text anchor|FEATURE_DISCOVERY}} | ||
Line 170: | Line 169: | ||
|- | |- | ||
| {{text anchor|AMBUSH_DEFENDER}} | | {{text anchor|AMBUSH_DEFENDER}} | ||
− | | | + | | rowspan=14 | Discovering an [[ambush]] |
|- | |- | ||
| {{text anchor|AMBUSH_RESIDENT}} | | {{text anchor|AMBUSH_RESIDENT}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_THIEF}} | | {{text anchor|AMBUSH_THIEF}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_THIEF_SUPPORT_SKULKING}} | | {{text anchor|AMBUSH_THIEF_SUPPORT_SKULKING}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_THIEF_SUPPORT_NATURE}} | | {{text anchor|AMBUSH_THIEF_SUPPORT_NATURE}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_THIEF_SUPPORT}} | | {{text anchor|AMBUSH_THIEF_SUPPORT}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_MISCHIEVOUS}} | | {{text anchor|AMBUSH_MISCHIEVOUS}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_SNATCHER}} | | {{text anchor|AMBUSH_SNATCHER}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_SNATCHER_SUPPORT}} | | {{text anchor|AMBUSH_SNATCHER_SUPPORT}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_AMBUSHER_NATURE}} | | {{text anchor|AMBUSH_AMBUSHER_NATURE}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_AMBUSHER}} | | {{text anchor|AMBUSH_AMBUSHER}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_INJURED}} | | {{text anchor|AMBUSH_INJURED}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_OTHER}} | | {{text anchor|AMBUSH_OTHER}} | ||
− | |||
|- | |- | ||
| {{text anchor|AMBUSH_INCAPACITATED}} | | {{text anchor|AMBUSH_INCAPACITATED}} | ||
− | |||
|- | |- | ||
| {{text anchor|CARAVAN_ARRIVAL}} | | {{text anchor|CARAVAN_ARRIVAL}} | ||
− | | | + | | Arrival of a [[caravan]] |
|- | |- | ||
| {{text anchor|NOBLE_ARRIVAL}} | | {{text anchor|NOBLE_ARRIVAL}} | ||
− | | | + | | Arrival of a [[noble]] |
|- | |- | ||
| {{text anchor|D_MIGRANTS_ARRIVAL}} | | {{text anchor|D_MIGRANTS_ARRIVAL}} | ||
− | | | + | | rowspan=3| Arrival of a [[migrant]] wave |
|- | |- | ||
| {{text anchor|D_MIGRANT_ARRIVAL}} | | {{text anchor|D_MIGRANT_ARRIVAL}} | ||
− | |||
|- | |- | ||
| {{text anchor|D_MIGRANT_ARRIVAL_DISCOURAGED}} | | {{text anchor|D_MIGRANT_ARRIVAL_DISCOURAGED}} | ||
− | |||
|- | |- | ||
| {{text anchor|D_NO_MIGRANT_ARRIVAL}} | | {{text anchor|D_NO_MIGRANT_ARRIVAL}} | ||
Line 248: | Line 232: | ||
|- | |- | ||
| {{text anchor|DIPLOMAT_ARRIVAL}} | | {{text anchor|DIPLOMAT_ARRIVAL}} | ||
− | | | + | | Arrival of a [[diplomat]] |
|- | |- | ||
| {{text anchor|LIAISON_ARRIVAL}} | | {{text anchor|LIAISON_ARRIVAL}} | ||
− | | | + | | Arrival of an [[outpost liaison]] |
|- | |- | ||
| {{text anchor|TRADE_DIPLOMAT_ARRIVAL}} | | {{text anchor|TRADE_DIPLOMAT_ARRIVAL}} | ||
Line 257: | Line 241: | ||
|- | |- | ||
| {{text anchor|CAVE_COLLAPSE}} | | {{text anchor|CAVE_COLLAPSE}} | ||
− | | | + | | [[Cave-in]] |
|- | |- | ||
| {{text anchor|BIRTH_CITIZEN}} | | {{text anchor|BIRTH_CITIZEN}} | ||
− | | | + | | Birth of a [[baby]] |
|- | |- | ||
| {{text anchor|BIRTH_ANIMAL}} | | {{text anchor|BIRTH_ANIMAL}} | ||
− | | | + | | Birth of an [[animal]] |
|- | |- | ||
| {{text anchor|STRANGE_MOOD}} | | {{text anchor|STRANGE_MOOD}} | ||
− | | | + | | A citizen has entered a [[strange mood]] |
|- | |- | ||
| {{text anchor|MADE_ARTIFACT}} | | {{text anchor|MADE_ARTIFACT}} | ||
− | | | + | | An [[artifact]] was created |
|- | |- | ||
| {{text anchor|NAMED_ARTIFACT}} | | {{text anchor|NAMED_ARTIFACT}} | ||
− | | | + | | A soldier named his equipment. |
|- | |- | ||
| {{text anchor|ITEM_ATTACHMENT}} | | {{text anchor|ITEM_ATTACHMENT}} | ||
Line 284: | Line 268: | ||
|- | |- | ||
| {{text anchor|MOOD_BUILDING_CLAIMED}} | | {{text anchor|MOOD_BUILDING_CLAIMED}} | ||
− | | | + | | A [[strange mood|moody]] dwarf has claimed a workshop |
|- | |- | ||
| {{text anchor|ARTIFACT_BEGUN}} | | {{text anchor|ARTIFACT_BEGUN}} | ||
− | | | + | | A dwarf has began construction of an [[artifact]] |
|- | |- | ||
| {{text anchor|MEGABEAST_ARRIVAL}} | | {{text anchor|MEGABEAST_ARRIVAL}} | ||
− | | | + | | Arrival of a [[megabeast]] |
|- | |- | ||
| {{text anchor|BERSERK_CITIZEN}} | | {{text anchor|BERSERK_CITIZEN}} | ||
− | | | + | | A citizen has gone [[berserk]] |
|- | |- | ||
| {{text anchor|MAGMA_DEFACES_ENGRAVING}} | | {{text anchor|MAGMA_DEFACES_ENGRAVING}} | ||
− | | | + | | rowspan=2| An [[engraving]] has melted in a magma |
|- | |- | ||
| {{text anchor|ENGRAVING_MELTS}} | | {{text anchor|ENGRAVING_MELTS}} | ||
− | |||
|- | |- | ||
| {{text anchor|MASTERPIECE_ARCHITECTURE}} | | {{text anchor|MASTERPIECE_ARCHITECTURE}} | ||
− | | | + | | rowspan=2| Construction of a [[masterpiece]] [[building]] |
|- | |- | ||
| {{text anchor|MASTERPIECE_CONSTRUCTION}} | | {{text anchor|MASTERPIECE_CONSTRUCTION}} | ||
− | |||
|- | |- | ||
| {{text anchor|MASTER_ARCHITECTURE_LOST}} | | {{text anchor|MASTER_ARCHITECTURE_LOST}} | ||
− | | | + | | A [[masterpiece]] [[building]] has been destroyed |
|- | |- | ||
| {{text anchor|MASTER_CONSTRUCTION_LOST}} | | {{text anchor|MASTER_CONSTRUCTION_LOST}} | ||
− | |||
|- | |- | ||
| {{text anchor|ADV_AWAKEN}} | | {{text anchor|ADV_AWAKEN}} | ||
Line 326: | Line 307: | ||
|- | |- | ||
| {{text anchor|ADV_CREATURE_DEATH}} | | {{text anchor|ADV_CREATURE_DEATH}} | ||
− | | | + | | Killing a creature in [[adventure mode]] |
|- | |- | ||
| {{text anchor|CITIZEN_DEATH}} | | {{text anchor|CITIZEN_DEATH}} | ||
− | | | + | | Death of a citizen in [[fortress mode]] |
|- | |- | ||
| {{text anchor|PET_DEATH}} | | {{text anchor|PET_DEATH}} | ||
Line 335: | Line 316: | ||
|- | |- | ||
| {{text anchor|FALL_OVER}} | | {{text anchor|FALL_OVER}} | ||
− | | | + | | Falling over |
|- | |- | ||
| {{text anchor|CAUGHT_IN_FLAMES}} | | {{text anchor|CAUGHT_IN_FLAMES}} | ||
− | | | + | | Catching [[fire]] |
|- | |- | ||
| {{text anchor|CAUGHT_IN_WEB}} | | {{text anchor|CAUGHT_IN_WEB}} | ||
− | | | + | | Being caught in a [[web]] |
|- | |- | ||
| {{text anchor|UNIT_PROJECTILE_SLAM_BLOW_APART}} | | {{text anchor|UNIT_PROJECTILE_SLAM_BLOW_APART}} | ||
− | | | + | | rowspan=2| Fall damage |
|- | |- | ||
| {{text anchor|UNIT_PROJECTILE_SLAM}} | | {{text anchor|UNIT_PROJECTILE_SLAM}} | ||
− | |||
|- | |- | ||
| {{text anchor|UNIT_PROJECTILE_SLAM_INTO_UNIT}} | | {{text anchor|UNIT_PROJECTILE_SLAM_INTO_UNIT}} | ||
− | | | + | | Falling onto a [[creature]] |
|- | |- | ||
| {{text anchor|VOMIT}} | | {{text anchor|VOMIT}} | ||
− | | [[Vomit]] | + | | [[Vomit]]ing |
|- | |- | ||
| {{text anchor|LOSE_HOLD_OF_ITEM}} | | {{text anchor|LOSE_HOLD_OF_ITEM}} | ||
− | | | + | | Losing hold of an item |
|- | |- | ||
| {{text anchor|REGAIN_CONSCIOUSNESS}} | | {{text anchor|REGAIN_CONSCIOUSNESS}} | ||
− | | | + | | [[unconscious|Regaining consciousness]] |
|- | |- | ||
| {{text anchor|FREE_FROM_WEB}} | | {{text anchor|FREE_FROM_WEB}} | ||
− | | | + | | Freeing from a [[web]] |
|- | |- | ||
| {{text anchor|PARALYZED}} | | {{text anchor|PARALYZED}} | ||
− | | | + | | [[Paralysis]] |
|- | |- | ||
| {{text anchor|OVERCOME_PARALYSIS}} | | {{text anchor|OVERCOME_PARALYSIS}} | ||
− | | | + | | [[Paralysis]] ends |
|- | |- | ||
| {{text anchor|NOT_STUNNED}} | | {{text anchor|NOT_STUNNED}} | ||
Line 374: | Line 354: | ||
|- | |- | ||
| {{text anchor|EXHAUSTION}} | | {{text anchor|EXHAUSTION}} | ||
− | | | + | | [[Exhaustion]] |
|- | |- | ||
| {{text anchor|PAIN_KO}} | | {{text anchor|PAIN_KO}} | ||
− | | | + | | [[Unconsciousness]] caused by [[pain]] |
|- | |- | ||
| {{text anchor|BREAK_GRIP}} | | {{text anchor|BREAK_GRIP}} | ||
− | | | + | | Breaking a wrestling grip |
|- | |- | ||
| {{text anchor|NO_BREAK_GRIP}} | | {{text anchor|NO_BREAK_GRIP}} | ||
− | | | + | | Being unable to break a wrestling grip |
|- | |- | ||
| {{text anchor|BLOCK_FIRE}} | | {{text anchor|BLOCK_FIRE}} | ||
− | | | + | | Blocking a [[fire]] attack |
|- | |- | ||
| {{text anchor|BREATHE_FIRE}} | | {{text anchor|BREATHE_FIRE}} | ||
− | | | + | | A creature breathes [[fire]] |
|- | |- | ||
| {{text anchor|SHOOT_WEB}} | | {{text anchor|SHOOT_WEB}} | ||
− | | | + | | A creature shoots [[web]]s |
|- | |- | ||
| {{text anchor|PULL_OUT_DROP}} | | {{text anchor|PULL_OUT_DROP}} | ||
Line 398: | Line 378: | ||
|- | |- | ||
| {{text anchor|STAND_UP}} | | {{text anchor|STAND_UP}} | ||
− | | | + | | Standing up |
|- | |- | ||
| {{text anchor|MARTIAL_TRANCE}} | | {{text anchor|MARTIAL_TRANCE}} | ||
− | | | + | | Going into a [[martial trance]] |
|- | |- | ||
| {{text anchor|MAT_BREATH}} | | {{text anchor|MAT_BREATH}} | ||
− | | | + | | A creature spits a [[glob]] of a substance |
|- | |- | ||
| {{text anchor|NIGHT_ATTACK_STARTS}} | | {{text anchor|NIGHT_ATTACK_STARTS}} | ||
− | | | + | | rowspan=3| [[Bogeymen]] attack |
|- | |- | ||
| {{text anchor|NIGHT_ATTACK_ENDS}} | | {{text anchor|NIGHT_ATTACK_ENDS}} | ||
− | |||
|- | |- | ||
| {{text anchor|NIGHT_ATTACK_TRAVEL}} | | {{text anchor|NIGHT_ATTACK_TRAVEL}} | ||
− | |||
|- | |- | ||
| {{text anchor|GHOST_ATTACK}} | | {{text anchor|GHOST_ATTACK}} | ||
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|- | |- | ||
| {{text anchor|TRAVEL_SITE_DISCOVERY}} | | {{text anchor|TRAVEL_SITE_DISCOVERY}} | ||
− | | | + | | Discovering a [[site]] |
|- | |- | ||
| {{text anchor|TRAVEL_SITE_BUMP}} | | {{text anchor|TRAVEL_SITE_BUMP}} | ||
Line 428: | Line 406: | ||
|- | |- | ||
| {{text anchor|ADVENTURE_INTRO}} | | {{text anchor|ADVENTURE_INTRO}} | ||
− | | | + | | Beginning [[adventure mode]] |
|- | |- | ||
| {{text anchor|CREATURE_SOUND}} | | {{text anchor|CREATURE_SOUND}} | ||
− | | | + | | You hear the sound of a creature. See [[capybara]] for details |
|- | |- | ||
| {{text anchor|CREATURE_STEALS_OBJECT}} | | {{text anchor|CREATURE_STEALS_OBJECT}} | ||
Line 437: | Line 415: | ||
|- | |- | ||
| {{text anchor|FOUND_TRAP}} | | {{text anchor|FOUND_TRAP}} | ||
− | | | + | | Discovery of a [[trap]] in [[adventure mode]] |
|- | |- | ||
| {{text anchor|BODY_TRANSFORMATION}} | | {{text anchor|BODY_TRANSFORMATION}} | ||
− | | | + | | Transpormation into a [[werebeast]] or otherwise |
|- | |- | ||
| {{text anchor|INTERACTION_ACTOR}} | | {{text anchor|INTERACTION_ACTOR}} | ||
Line 452: | Line 430: | ||
|- | |- | ||
| {{text anchor|CITIZEN_MISSING}} | | {{text anchor|CITIZEN_MISSING}} | ||
− | | | + | | A citizen has gone missing |
|- | |- | ||
| {{text anchor|PET_MISSING}} | | {{text anchor|PET_MISSING}} | ||
− | | | + | | A pet has gone missing |
|- | |- | ||
| {{text anchor|MARKET_CHATTER}} | | {{text anchor|MARKET_CHATTER}} | ||
Line 469: | Line 447: | ||
|- | |- | ||
| {{text anchor|FLOUNDER_IN_LIQUID}} | | {{text anchor|FLOUNDER_IN_LIQUID}} | ||
− | | | + | | Floundering in [[water]] |
|- | |- | ||
| {{text anchor|TRAINING_DOWN_TO_SEMI_WILD}} | | {{text anchor|TRAINING_DOWN_TO_SEMI_WILD}} | ||
Line 484: | Line 462: | ||
|- | |- | ||
| {{text anchor|DODGE_FLYING_OBJECT}} | | {{text anchor|DODGE_FLYING_OBJECT}} | ||
− | | | + | | Dodging a shot [[arrow]] |
|- | |- | ||
| {{text anchor|REGULAR_CONVERSATION}} | | {{text anchor|REGULAR_CONVERSATION}} | ||
Line 511: | Line 489: | ||
|- | |- | ||
| {{text anchor|FAIL_TO_GRAB_SURFACE}} | | {{text anchor|FAIL_TO_GRAB_SURFACE}} | ||
− | | | + | | Failing to grab a tile |
|- | |- | ||
| {{text anchor|LOSE_HOLD_OF_SURFACE}} | | {{text anchor|LOSE_HOLD_OF_SURFACE}} | ||
− | | | + | | Losing hold of a surface while [[climb]]ing |
|- | |- | ||
| {{text anchor|TRAVEL_COMPLAINT}} | | {{text anchor|TRAVEL_COMPLAINT}} | ||
Line 523: | Line 501: | ||
|- | |- | ||
| {{text anchor|REORGANIZE_POSSESSIONS}} | | {{text anchor|REORGANIZE_POSSESSIONS}} | ||
− | | | + | | A soldier reorganizes his equipment |
|- | |- | ||
| {{text anchor|PUSH_ITEM}} | | {{text anchor|PUSH_ITEM}} | ||
Line 529: | Line 507: | ||
|- | |- | ||
| {{text anchor|DRAW_ITEM}} | | {{text anchor|DRAW_ITEM}} | ||
− | | | + | | Drawing out a weapon |
|- | |- | ||
| {{text anchor|STRAP_ITEM}} | | {{text anchor|STRAP_ITEM}} | ||
− | | | + | | Strapping a weapon |
|- | |- | ||
| {{text anchor|GAIN_SITE_CONTROL}} | | {{text anchor|GAIN_SITE_CONTROL}} | ||
Line 547: | Line 525: | ||
|- | |- | ||
| {{text anchor|CITIZEN_TANTRUM}} | | {{text anchor|CITIZEN_TANTRUM}} | ||
− | | | + | | A citizen starts [[tantrum]]ing |
|- | |- | ||
| {{text anchor|MOVED_OUT_OF_RANGE}} | | {{text anchor|MOVED_OUT_OF_RANGE}} | ||
− | | | + | | An [[attack]]ed creature has moved out of range |
|- | |- | ||
| {{text anchor|CANNOT_JUMP}} | | {{text anchor|CANNOT_JUMP}} | ||
− | | | + | | You are unable to [[jump]] |
|- | |- | ||
| {{text anchor|NO_TRACKS}} | | {{text anchor|NO_TRACKS}} | ||
Line 574: | Line 552: | ||
|- | |- | ||
| {{text anchor|YOU_YIELDED}} | | {{text anchor|YOU_YIELDED}} | ||
− | | | + | | You assume a [[yield|submissive posture]] |
|- | |- | ||
| {{text anchor|YOU_UNYIELDED}} | | {{text anchor|YOU_UNYIELDED}} | ||
− | | | + | | You no longer assume a [[yield|submissive posture]] |
|- | |- | ||
| {{text anchor|YOU_STRAP_ITEM}} | | {{text anchor|YOU_STRAP_ITEM}} | ||
− | | | + | | You strap a weapon |
|- | |- | ||
| {{text anchor|YOU_DRAW_ITEM}} | | {{text anchor|YOU_DRAW_ITEM}} | ||
− | | | + | | You draw out a weapon |
|- | |- | ||
| {{text anchor|NO_GRASP_TO_DRAW_ITEM}} | | {{text anchor|NO_GRASP_TO_DRAW_ITEM}} | ||
− | | | + | | You have no free grasp to draw out a weapon |
|- | |- | ||
| {{text anchor|NO_ITEM_TO_STRAP}} | | {{text anchor|NO_ITEM_TO_STRAP}} | ||
Line 595: | Line 573: | ||
|- | |- | ||
| {{text anchor|NO_INV_TO_WEAR}} | | {{text anchor|NO_INV_TO_WEAR}} | ||
− | | | + | | You have nothing left to wear |
|- | |- | ||
| {{text anchor|NO_INV_TO_EAT}} | | {{text anchor|NO_INV_TO_EAT}} | ||
Line 601: | Line 579: | ||
|- | |- | ||
| {{text anchor|NO_INV_TO_CONTAIN}} | | {{text anchor|NO_INV_TO_CONTAIN}} | ||
− | | | + | | You have no suitable container for an item |
|- | |- | ||
| {{text anchor|NO_INV_TO_DROP}} | | {{text anchor|NO_INV_TO_DROP}} | ||
− | | | + | | You gave nothing to drop |
|- | |- | ||
| {{text anchor|NOTHING_TO_PICK_UP}} | | {{text anchor|NOTHING_TO_PICK_UP}} | ||
− | | | + | | There is nothing to pick up |
|- | |- | ||
| {{text anchor|NO_INV_TO_THROW}} | | {{text anchor|NO_INV_TO_THROW}} | ||
− | | | + | | You have nothing to throw |
|- | |- | ||
| {{text anchor|NO_INV_TO_FIRE}} | | {{text anchor|NO_INV_TO_FIRE}} | ||
Line 616: | Line 594: | ||
|- | |- | ||
| {{text anchor|CURRENT_SMELL}} | | {{text anchor|CURRENT_SMELL}} | ||
− | | | + | | [[Smell]]ing in [[adventure mode]] |
|- | |- | ||
| {{text anchor|CURRENT_WEATHER}} | | {{text anchor|CURRENT_WEATHER}} | ||
− | | | + | | Checking [[weather]] in [[adventure mode]] |
|- | |- | ||
| {{text anchor|CURRENT_TEMPERATURE}} | | {{text anchor|CURRENT_TEMPERATURE}} | ||
− | | | + | | Checking [[temperature]] in [[adventure mode]] |
|- | |- | ||
| {{text anchor|CURRENT_DATE}} | | {{text anchor|CURRENT_DATE}} | ||
− | | | + | | Checking [[time]] in [[adventure mode]] |
|- | |- | ||
| {{text anchor|NO_GRASP_FOR_PICKUP}} | | {{text anchor|NO_GRASP_FOR_PICKUP}} | ||
− | | | + | | You have no free grasp to pick up an item |
|- | |- | ||
| {{text anchor|TRAVEL_ADVISORY}} | | {{text anchor|TRAVEL_ADVISORY}} | ||
Line 634: | Line 612: | ||
|- | |- | ||
| {{text anchor|CANNOT_CLIMB}} | | {{text anchor|CANNOT_CLIMB}} | ||
− | | | + | | You can't climb |
|- | |- | ||
| {{text anchor|CANNOT_STAND}} | | {{text anchor|CANNOT_STAND}} | ||
− | | | + | | You are unable to stand up |
|- | |- | ||
| {{text anchor|MUST_UNRETRACT_FIRST}} | | {{text anchor|MUST_UNRETRACT_FIRST}} | ||
Line 649: | Line 627: | ||
|- | |- | ||
| {{text anchor|MADE_CAMPFIRE}} | | {{text anchor|MADE_CAMPFIRE}} | ||
− | | | + | | You make a [[campfire]] |
|- | |- | ||
| {{text anchor|CANNOT_SET_FIRE}} | | {{text anchor|CANNOT_SET_FIRE}} | ||
Line 655: | Line 633: | ||
|- | |- | ||
| {{text anchor|SET_FIRE}} | | {{text anchor|SET_FIRE}} | ||
− | | | + | | You set a [[fire]] |
|- | |- | ||
| {{text anchor|DAWN_BREAKS}} | | {{text anchor|DAWN_BREAKS}} | ||
Line 682: | Line 660: | ||
|- | |- | ||
| {{text anchor|EAT_ITEM}} | | {{text anchor|EAT_ITEM}} | ||
− | | | + | | You eat an item |
|- | |- | ||
| {{text anchor|DRINK_ITEM}} | | {{text anchor|DRINK_ITEM}} | ||
− | | | + | | You drink an item |
|- | |- | ||
| {{text anchor|CONSUME_FAILURE}} | | {{text anchor|CONSUME_FAILURE}} | ||
− | | | + | | You lick an item |
|- | |- | ||
| {{text anchor|DROP_ITEM}} | | {{text anchor|DROP_ITEM}} | ||
− | | | + | | You drop an item |
|- | |- | ||
| {{text anchor|PICK_UP_ITEM}} | | {{text anchor|PICK_UP_ITEM}} | ||
− | | | + | | You pick up an item |
|- | |- | ||
| {{text anchor|YOU_BUILDING_INTERACTION}} | | {{text anchor|YOU_BUILDING_INTERACTION}} | ||
Line 709: | Line 687: | ||
|- | |- | ||
| {{text anchor|COUGH_BLOOD}} | | {{text anchor|COUGH_BLOOD}} | ||
− | | | + | | [[Syndrome|Coughing blood]] |
|- | |- | ||
| {{text anchor|VOMIT_BLOOD}} | | {{text anchor|VOMIT_BLOOD}} | ||
− | | | + | | [[Syndrome|Vomiting blood]] |
|- | |- | ||
| {{text anchor|POWER_LEARNED}} | | {{text anchor|POWER_LEARNED}} | ||
− | | | + | | Learning a new power |
|- | |- | ||
| {{text anchor|YOU_FEED_ON_SUCKEE}} | | {{text anchor|YOU_FEED_ON_SUCKEE}} | ||
− | | | + | | [[Vampire|Sucking blood]] |
|- | |- | ||
| {{text anchor|PROFESSION_CHANGES}} | | {{text anchor|PROFESSION_CHANGES}} | ||
− | | | + | | Changing a profession |
|- | |- | ||
| {{text anchor|RECRUIT_PROMOTED}} | | {{text anchor|RECRUIT_PROMOTED}} | ||
Line 730: | Line 708: | ||
|- | |- | ||
| {{text anchor|MERCHANTS_UNLOADING}} | | {{text anchor|MERCHANTS_UNLOADING}} | ||
− | | | + | | The [[merchants]] are unloading their goods |
|- | |- | ||
| {{text anchor|MERCHANTS_NEED_DEPOT}} | | {{text anchor|MERCHANTS_NEED_DEPOT}} | ||
− | | | + | | The [[merchants]] need a [[trade depot]] |
|- | |- | ||
| {{text anchor|MERCHANT_WAGONS_BYPASSED}} | | {{text anchor|MERCHANT_WAGONS_BYPASSED}} | ||
− | | | + | | The [[merchants]]' wagons have bypassed the site |
|- | |- | ||
| {{text anchor|MERCHANTS_LEAVING_SOON}} | | {{text anchor|MERCHANTS_LEAVING_SOON}} | ||
− | | | + | | The [[merchants]] will leave soon |
|- | |- | ||
| {{text anchor|MERCHANTS_EMBARKED}} | | {{text anchor|MERCHANTS_EMBARKED}} | ||
− | | | + | | The [[merchants]] are leaving the site |
|- | |- | ||
| {{text anchor|PET_LOSES_DEAD_OWNER}} | | {{text anchor|PET_LOSES_DEAD_OWNER}} | ||
Line 751: | Line 729: | ||
|- | |- | ||
| {{text anchor|VERMIN_BITE}} | | {{text anchor|VERMIN_BITE}} | ||
− | | | + | | A [[vermin]] bites/stings a creature |
|- | |- | ||
| {{text anchor|UNABLE_TO_COMPLETE_BUILDING}} | | {{text anchor|UNABLE_TO_COMPLETE_BUILDING}} | ||
− | | | + | | Dwarves were unable to construct a [[building]] |
|- | |- | ||
| {{text anchor|JOBS_REMOVED_FROM_UNPOWERED_BUILDING}} | | {{text anchor|JOBS_REMOVED_FROM_UNPOWERED_BUILDING}} | ||
Line 772: | Line 750: | ||
|- | |- | ||
| {{text anchor|MASTERPIECE_CRAFTED}} | | {{text anchor|MASTERPIECE_CRAFTED}} | ||
− | | | + | | Crafting a [[masterwork]] |
|- | |- | ||
| {{text anchor|ARTWORK_DEFACED}} | | {{text anchor|ARTWORK_DEFACED}} | ||
− | | | + | | A [[masterwork]] was destroyed |
|- | |- | ||
| {{text anchor|ANIMAL_TRAINED}} | | {{text anchor|ANIMAL_TRAINED}} | ||
Line 781: | Line 759: | ||
|- | |- | ||
| {{text anchor|DYED_MASTERPIECE}} | | {{text anchor|DYED_MASTERPIECE}} | ||
− | | | + | | An item has been [[masterwork|masterfully]] [[dyer|dyed]] |
|- | |- | ||
| {{text anchor|COOKED_MASTERPIECE}} | | {{text anchor|COOKED_MASTERPIECE}} | ||
Line 787: | Line 765: | ||
|- | |- | ||
| {{text anchor|MANDATE_ENDS}} | | {{text anchor|MANDATE_ENDS}} | ||
− | | | + | | A [[noble]] ended a [[mandate]] |
|- | |- | ||
| {{text anchor|SLOWDOWN_ENDS}} | | {{text anchor|SLOWDOWN_ENDS}} | ||
Line 802: | Line 780: | ||
|- | |- | ||
| {{text anchor|CONSTRUCTION_SUSPENDED}} | | {{text anchor|CONSTRUCTION_SUSPENDED}} | ||
− | | | + | | Construction of a [[building]] was suspended |
|- | |- | ||
| {{text anchor|LINKAGE_SUSPENDED}} | | {{text anchor|LINKAGE_SUSPENDED}} | ||
Line 814: | Line 792: | ||
|- | |- | ||
| {{text anchor|NOTHING_TO_CATCH_IN_WATER}} | | {{text anchor|NOTHING_TO_CATCH_IN_WATER}} | ||
− | | | + | | There is nothing to fish |
|- | |- | ||
| {{text anchor|DEMAND_FORGOTTEN}} | | {{text anchor|DEMAND_FORGOTTEN}} | ||
Line 853: | Line 831: | ||
|- | |- | ||
| {{text anchor|POSSESSED_TANTRUM}} | | {{text anchor|POSSESSED_TANTRUM}} | ||
− | | | + | | A dwarf possesed by a [[ghost]] is throwing a [[tantrum]] |
|- | |- | ||
| {{text anchor|BUILDING_TOPPLED_BY_GHOST}} | | {{text anchor|BUILDING_TOPPLED_BY_GHOST}} | ||
− | | | + | | A building was topplet by a [[ghost]] |
|- | |- | ||
| {{text anchor|MASTERFUL_IMPROVEMENT}} | | {{text anchor|MASTERFUL_IMPROVEMENT}} | ||
− | | | + | | An item has been [[masterwork|masterfully]] decorated |
|- | |- | ||
| {{text anchor|MASTERPIECE_ENGRAVING}} | | {{text anchor|MASTERPIECE_ENGRAVING}} | ||
− | | | + | | A [[masterpiece]] [[engraving]] was created |
|- | |- | ||
| {{text anchor|MARRIAGE}} | | {{text anchor|MARRIAGE}} | ||
Line 871: | Line 849: | ||
|- | |- | ||
| {{text anchor|CURIOUS_GUZZLER}} | | {{text anchor|CURIOUS_GUZZLER}} | ||
− | | | + | | An animal drank stockpiled [[booze]] |
|- | |- | ||
| {{text anchor|WEATHER_BECOMES_CLEAR}} | | {{text anchor|WEATHER_BECOMES_CLEAR}} | ||
− | | | + | | The [[weather]] clears |
|- | |- | ||
| {{text anchor|WEATHER_BECOMES_SNOW}} | | {{text anchor|WEATHER_BECOMES_SNOW}} | ||
− | | | + | | It starts [[snow]]ing |
|- | |- | ||
| {{text anchor|WEATHER_BECOMES_RAIN}} | | {{text anchor|WEATHER_BECOMES_RAIN}} | ||
− | | | + | | It starts [[rain]]ing |
|- | |- | ||
| {{text anchor|SEASON_WET}} | | {{text anchor|SEASON_WET}} | ||
Line 889: | Line 867: | ||
|- | |- | ||
| {{text anchor|SEASON_SPRING}} | | {{text anchor|SEASON_SPRING}} | ||
− | | | + | | rowspan=4| Change of a season |
|- | |- | ||
| {{text anchor|SEASON_SUMMER}} | | {{text anchor|SEASON_SUMMER}} | ||
− | |||
|- | |- | ||
| {{text anchor|SEASON_AUTUMN}} | | {{text anchor|SEASON_AUTUMN}} | ||
− | |||
|- | |- | ||
| {{text anchor|SEASON_WINTER}} | | {{text anchor|SEASON_WINTER}} | ||
− | |||
|- | |- | ||
| {{text anchor|GUEST_ARRIVAL}}{{version|0.42.01}} | | {{text anchor|GUEST_ARRIVAL}}{{version|0.42.01}} | ||
Line 904: | Line 879: | ||
|- | |- | ||
| {{text anchor|CANNOT_SPEAK}}{{version|0.42.01}} | | {{text anchor|CANNOT_SPEAK}}{{version|0.42.01}} | ||
− | | | + | | You are unable to speak |
|- | |- | ||
| {{text anchor|RESEARCH_BREAKTHROUGH}}{{version|0.42.01}} | | {{text anchor|RESEARCH_BREAKTHROUGH}}{{version|0.42.01}} | ||
Line 937: | Line 912: | ||
|- | |- | ||
| {{text anchor|BUILDING_DESTROYED_OR_TOPPLED}}{{version|0.42.01}} | | {{text anchor|BUILDING_DESTROYED_OR_TOPPLED}}{{version|0.42.01}} | ||
− | | | + | | A [[creature]] destroyed a [[building]] |
|- | |- | ||
| {{text anchor|DEITY_CURSE}}{{version|0.42.01}} | | {{text anchor|DEITY_CURSE}}{{version|0.42.01}} |
Revision as of 17:39, 25 March 2016
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article or section may need to be updated due to recent changes. Missing several announcements added in 0.40.xx |
The announcements.txt file can be used to control the types of announcements displayed in Dwarf Fortress and how they are displayed in various modes. This can often be useful to stop recentering on birth announcements, for example.
Syntax
[ANNOUNCEMENT NAME:option:option...]
Available options
Option | Description | Notes |
---|---|---|
D_D or D_DISPLAY | Causes the announcement to be displayed at the bottom of the screen in Fortress mode (and be viewable in the announcements list). | The default for minor announcements including profession changes, weather, job cancellations, and striking new minerals while mining. |
A_D or A_DISPLAY | Causes the announcement to be displayed at the bottom of the screen in Adventure mode (and be viewable in the announcements list). | |
P or PAUSE | Pauses the game when the announcement occurs. | |
R or RECENTER | Recenters the game to the location of the announcement when the announcement occurs. | Commonly used for births, caravan arrivals, and ambushes. Use of this without the pause option is not recommended, since your screen will recenter without warning. |
BOX or DO_MEGA | Causes a box to appear in the middle of the screen, requiring Enter to close it. | This is often used with game-changing announcements. |
UCR or UNIT_COMBAT_REPORT | Causes the announcement to appear in all reports. A new report will be created if none are active. | Commonly used for adventure mode combat moves. |
UCR_A or UNIT_COMBAT_REPORT_ALL_ACTIVE | Nearly identical to UNIT_COMBAT_REPORT, but does not create a new report if none are active. |
List of announcements
BOX or DO_MEGA: the announcment will appear in a box and pause the game
P or PAUSE: the announcement will cause the game to pause
R or RECENTER: the announcement will cause the game to recenter (if possible)
A_D or A_DISPLAY: the announcement will be displayed in the main adventure announcement log (and on screen)
D_D or D_DISPLAY: the announcement will be displayed in the dwarf announcement alerts
UCR or UNIT_COMBAT_REPORT: the announcement will be associated to the unit combat/hunting/sparring reports
UCR_A or UNIT_COMBAT_REPORT_ALL_ACTIVE: the announcement will be associated to any active unit combat/hunting/sparring reports, but if there are no reports it will not create one
ALERT: the announcement will cause the alert button to light up
[REACHED_PEAK:A_D:D_D:BOX]
[ERA_CHANGE:A_D:D_D:BOX]
[ENDGAME_EVENT_1:A_D:D_D:BOX]
[ENDGAME_EVENT_1B:A_D:D_D:BOX]
[ENDGAME_EVENT_2:A_D:D_D:BOX]
[FEATURE_DISCOVERY:A_D:D_D:BOX]
[STRUCK_DEEP_METAL:A_D:D_D:BOX]
[STRUCK_MINERAL:A_D:D_D]
[STRUCK_ECONOMIC_MINERAL:A_D:D_D]
[COMBAT_TWIST_WEAPON:A_D:UCR]
[COMBAT_LET_ITEM_DROP:A_D:UCR]
[COMBAT_START_CHARGE:A_D:UCR]
[COMBAT_SURPRISE_CHARGE:A_D:UCR]
[COMBAT_JUMP_DODGE_PROJ:A_D:UCR]
[COMBAT_JUMP_DODGE_STRIKE:A_D:UCR]
[COMBAT_DODGE:A_D:UCR]
[COMBAT_COUNTERSTRIKE:A_D:UCR]
[COMBAT_BLOCK:A_D:UCR]
[COMBAT_PARRY:A_D:UCR]
[COMBAT_CHARGE_COLLISION:A_D:UCR]
[COMBAT_CHARGE_DEFENDER_TUMBLES:A_D:UCR]
[COMBAT_CHARGE_DEFENDER_KNOCKED_OVER:A_D:UCR]
[COMBAT_CHARGE_ATTACKER_TUMBLES:A_D:UCR]
[COMBAT_CHARGE_ATTACKER_BOUNCE_BACK:A_D:UCR]
[COMBAT_CHARGE_TANGLE_TOGETHER:A_D:UCR]
[COMBAT_CHARGE_TANGLE_TUMBLE:A_D:UCR]
[COMBAT_CHARGE_RUSH_BY:A_D:UCR]
[COMBAT_CHARGE_MANAGE_STOP:A_D:UCR]
[COMBAT_CHARGE_OBSTACLE_SLAM:A_D:UCR]
[COMBAT_WRESTLE_LOCK:A_D:UCR]
[COMBAT_WRESTLE_CHOKEHOLD:A_D:UCR]
[COMBAT_WRESTLE_TAKEDOWN:A_D:UCR]
[COMBAT_WRESTLE_THROW:A_D:UCR]
[COMBAT_WRESTLE_RELEASE_LOCK:A_D:UCR]
[COMBAT_WRESTLE_RELEASE_CHOKE:A_D:UCR]
[COMBAT_WRESTLE_RELEASE_GRIP:A_D:UCR]
[COMBAT_WRESTLE_STRUGGLE:A_D:UCR]
[COMBAT_WRESTLE_RELEASE_LATCH:A_D:UCR]
[COMBAT_WRESTLE_STRANGLE_KO:A_D:UCR]
[COMBAT_WRESTLE_ADJUST_GRIP:A_D:UCR]
[COMBAT_GRAB_TEAR:A_D:UCR]
[COMBAT_STRIKE_DETAILS:A_D:UCR]
[COMBAT_STRIKE_DETAILS_2:A_D:UCR]
[COMBAT_EVENT_ENRAGED:A_D:UCR]
[COMBAT_EVENT_STUCKIN:A_D:UCR]
[COMBAT_EVENT_LATCH_BP:A_D:UCR]
[COMBAT_EVENT_LATCH_GENERAL:A_D:UCR]
[COMBAT_EVENT_PROPELLED_AWAY:A_D:UCR]
[COMBAT_EVENT_KNOCKED_OUT:A_D:UCR]
[COMBAT_EVENT_STUNNED:A_D:UCR]
[COMBAT_EVENT_WINDED:A_D:UCR]
[COMBAT_EVENT_NAUSEATED:A_D:UCR]
[MIGRANT_ARRIVAL_NAMED:A_D:D_D]
[MIGRANT_ARRIVAL:A_D:D_D]
[DIG_CANCEL_WARM:A_D:D_D]
[DIG_CANCEL_DAMP:A_D:D_D]
[BEAST_AMBUSH:A_D:D_D:ALERT]
[AMBUSH_DEFENDER:A_D:D_D:ALERT]
[AMBUSH_RESIDENT:A_D:D_D:ALERT]
[AMBUSH_HERO:A_D:D_D:BOX:ALERT]
[AMBUSH_THIEF:A_D:D_D:ALERT]
[AMBUSH_THIEF_SUPPORT_SKULKING:A_D:D_D:ALERT]
[AMBUSH_THIEF_SUPPORT_NATURE:A_D:D_D:ALERT]
[AMBUSH_THIEF_SUPPORT:A_D:D_D:ALERT]
[AMBUSH_MISCHIEVOUS:A_D:D_D:ALERT]
[AMBUSH_SNATCHER:A_D:D_D:ALERT]
[AMBUSH_SNATCHER_SUPPORT:A_D:D_D:ALERT]
[AMBUSH_AMBUSHER_NATURE:A_D:D_D:ALERT]
[AMBUSH_AMBUSHER:A_D:D_D:ALERT]
[AMBUSH_INJURED:A_D:D_D:ALERT]
[AMBUSH_OTHER:A_D:D_D:ALERT]
[AMBUSH_INCAPACITATED:A_D:D_D:ALERT]
[CARAVAN_ARRIVAL:A_D:D_D:ALERT]
[NOBLE_ARRIVAL:A_D:D_D]
[D_MIGRANTS_ARRIVAL:A_D:D_D]
[D_MIGRANT_ARRIVAL:A_D:D_D]
[D_MIGRANT_ARRIVAL_DISCOURAGED:A_D:D_D]
[D_NO_MIGRANT_ARRIVAL:A_D:D_D]
[ANIMAL_TRAP_CATCH:A_D:D_D]
[ANIMAL_TRAP_ROBBED:A_D:D_D]
[MISCHIEF_LEVER:A_D:D_D]
[MISCHIEF_PLATE:A_D:D_D]
[MISCHIEF_CAGE:A_D:D_D]
[MISCHIEF_CHAIN:A_D:D_D]
[DIPLOMAT_ARRIVAL:A_D:D_D]
[LIAISON_ARRIVAL:A_D:D_D]
[TRADE_DIPLOMAT_ARRIVAL:A_D:D_D]
[CAVE_COLLAPSE:A_D:D_D:ALERT]
[BIRTH_CITIZEN:A_D:D_D]
[BIRTH_ANIMAL:A_D:D_D]
[BIRTH_WILD_ANIMAL:A_D:D_D]
[STRANGE_MOOD:A_D:D_D]
[MADE_ARTIFACT:A_D:D_D:BOX]
[NAMED_ARTIFACT:A_D:D_D:BOX]
[ITEM_ATTACHMENT:A_D:D_D]
[VERMIN_CAGE_ESCAPE:A_D:D_D]
[TRIGGER_WEB:A_D:D_D]
[MOOD_BUILDING_CLAIMED:A_D:D_D]
[ARTIFACT_BEGUN:A_D:D_D]
[MEGABEAST_ARRIVAL:A_D:D_D:BOX]
[WEREBEAST_ARRIVAL:A_D:D_D:BOX]
[BERSERK_CITIZEN:A_D:D_D]
[MAGMA_DEFACES_ENGRAVING:A_D:D_D]
[ENGRAVING_MELTS:A_D:D_D]
[MASTERPIECE_CONSTRUCTION:A_D:D_D]
[MASTER_ARCHITECTURE_LOST:A_D:D_D]
[MASTER_CONSTRUCTION_LOST:A_D:D_D]
[ADV_AWAKEN:A_D:D_D]
[ADV_SLEEP_INTERRUPTED:A_D:D_D]
[ADV_REACTION_PRODUCTS:A_D:D_D]
[CANCEL_JOB:A_D:D_D]
[ADV_CREATURE_DEATH:A_D:D_D:UCR_A]
[CITIZEN_DEATH:A_D:D_D:UCR_A:ALERT]
[PET_DEATH:A_D:D_D:UCR_A]
[FALL_OVER:A_D:UCR_A]
[CAUGHT_IN_FLAMES:A_D:UCR_A]
[CAUGHT_IN_WEB:A_D:UCR_A]
[UNIT_PROJECTILE_SLAM_BLOW_APART:A_D:UCR_A]
[UNIT_PROJECTILE_SLAM:A_D:UCR_A]
[UNIT_PROJECTILE_SLAM_INTO_UNIT:A_D:UCR_A]
[VOMIT:A_D:UCR_A]
[LOSE_HOLD_OF_ITEM:A_D:UCR_A]
[REGAIN_CONSCIOUSNESS:A_D:UCR_A]
[FREE_FROM_WEB:A_D:UCR_A]
[PARALYZED:A_D:UCR_A]
[OVERCOME_PARALYSIS:A_D:UCR_A]
[NOT_STUNNED:A_D:UCR_A]
[EXHAUSTION:A_D:UCR_A]
[PAIN_KO:A_D:UCR_A]
[BREAK_GRIP:A_D:UCR_A]
[NO_BREAK_GRIP:A_D:UCR_A]
[BLOCK_FIRE:A_D:UCR_A]
[BREATHE_FIRE:A_D:UCR_A]
[SHOOT_WEB:A_D:UCR_A]
[PULL_OUT_DROP:A_D:UCR_A]
[STAND_UP:A_D:UCR_A]
[MARTIAL_TRANCE:A_D:D_D]
[MAT_BREATH:A_D:UCR_A]
[NIGHT_ATTACK_STARTS:A_D:D_D:BOX]
[NIGHT_ATTACK_ENDS:A_D:D_D:BOX]
[NIGHT_ATTACK_TRAVEL:A_D:D_D]
[GHOST_ATTACK:A_D:D_D:UCR_A]
[TRAVEL_SITE_DISCOVERY:A_D:D_D:BOX]
[TRAVEL_SITE_BUMP:A_D:D_D]
[ADVENTURE_INTRO:BOX]
[CREATURE_SOUND:A_D]
[MECHANISM_SOUND:A_D]
[CREATURE_STEALS_OBJECT:A_D:D_D]
[FOUND_TRAP:A_D:D_D]
[BODY_TRANSFORMATION:A_D:D_D]
[INTERACTION_ACTOR:A_D:UCR]
[INTERACTION_TARGET:A_D:UCR]
[UNDEAD_ATTACK:A_D:D_D:BOX]
[CITIZEN_MISSING:A_D:D_D:UCR_A:ALERT]
[PET_MISSING:A_D:D_D:UCR_A]
[STRANGE_RAIN_SNOW:A_D:D_D]
[STRANGE_CLOUD:A_D:D_D]
[SIMPLE_ANIMAL_ACTION:A_D]
[FLOUNDER_IN_LIQUID:A_D]
[TRAINING_DOWN_TO_SEMI_WILD:A_D:D_D]
[TRAINING_FULL_REVERSION:A_D:D_D]
[ANIMAL_TRAINING_KNOWLEDGE:A_D:D_D]
[SKIP_ON_LIQUID:A_D:UCR_A]
[DODGE_FLYING_OBJECT:A_D:UCR_A]
[REGULAR_CONVERSATION:A_D]
[CONFLICT_CONVERSATION:A_D:UCR_A]
[FLAME_HIT:A_D:UCR]
[EMBRACE:A_D]
[BANDIT_EMPTY_CONTAINER:A_D]
[BANDIT_GRAB_ITEM:A_D]
[COMBAT_EVENT_ATTACK_INTERRUPTED:A_D:UCR]
[COMBAT_WRESTLE_CATCH_ATTACK:A_D:UCR]
[FAIL_TO_GRAB_SURFACE:A_D:UCR_A]
[LOSE_HOLD_OF_SURFACE:A_D:UCR_A]
[TRAVEL_COMPLAINT:A_D:D_D:BOX]
[LOSE_EMOTION:A_D:UCR_A]
[REORGANIZE_POSSESSIONS:A_D]
[PUSH_ITEM:A_D:UCR_A]
[DRAW_ITEM:A_D]
[STRAP_ITEM:A_D]
[GAIN_SITE_CONTROL:A_D:D_D:BOX]
[FORT_POSITION_SUCCESSION:A_D:D_D:BOX]
[STRESSED_CITIZEN:A_D:D_D]
[CITIZEN_LOST_TO_STRESS:A_D:D_D]
[CITIZEN_TANTRUM:A_D:D_D]
[MOVED_OUT_OF_RANGE:A_D:D_D]
[CANNOT_JUMP:A_D:D_D]
[NO_TRACKS:A_D:D_D]
[ALREADY_SEARCHED_AREA:A_D:D_D]
[SEARCH_FOUND_SOMETHING:A_D:D_D]
[SEARCH_FOUND_NOTHING:A_D:D_D]
[NOTHING_TO_INTERACT:A_D:D_D]
[NOTHING_TO_EXAMINE:A_D:D_D]
[YOU_YIELDED:A_D:D_D]
[YOU_UNYIELDED:A_D:D_D]
[YOU_STRAP_ITEM:A_D:D_D]
[YOU_DRAW_ITEM:A_D:D_D]
[NO_GRASP_TO_DRAW_ITEM:A_D:D_D]
[NO_ITEM_TO_STRAP:A_D:D_D]
[NO_INV_TO_REMOVE:A_D:D_D]
[NO_INV_TO_WEAR:A_D:D_D]
[NO_INV_TO_EAT:A_D:D_D]
[NO_INV_TO_CONTAIN:A_D:D_D]
[NO_INV_TO_DROP:A_D:D_D]
[NOTHING_TO_PICK_UP:A_D:D_D]
[NO_INV_TO_THROW:A_D:D_D]
[NO_INV_TO_FIRE:A_D:D_D]
[CURRENT_SMELL:A_D:D_D]
[CURRENT_WEATHER:A_D:D_D]
[CURRENT_TEMPERATURE:A_D:D_D]
[CURRENT_DATE:A_D:D_D]
[NO_GRASP_FOR_PICKUP:A_D:D_D]
[CANNOT_CLIMB:A_D:D_D]
[CANNOT_STAND:A_D:D_D]
[MUST_UNRETRACT_FIRST:A_D:D_D]
[CANNOT_REST:A_D:D_D]
[CANNOT_MAKE_CAMPFIRE:A_D:D_D]
[MADE_CAMPFIRE:A_D:D_D]
[CANNOT_SET_FIRE:A_D:D_D]
[SET_FIRE:A_D:D_D]
[DAWN_BREAKS:A_D:D_D]
[NOON:A_D:D_D]
[NIGHTFALL:A_D:D_D]
[NO_INV_INTERACTION:A_D:D_D]
[EMPTY_CONTAINER:A_D:D_D]
[TAKE_OUT_OF_CONTAINER:A_D:D_D]
[NO_CONTAINER_FOR_ITEM:A_D:D_D]
[PUT_INTO_CONTAINER:A_D:D_D]
[EAT_ITEM:A_D]
[DRINK_ITEM:A_D]
[CONSUME_FAILURE:A_D]
[DROP_ITEM:A_D]
[PICK_UP_ITEM:A_D]
[YOU_BUILDING_INTERACTION:A_D:D_D]
[YOU_ITEM_INTERACTION:A_D:D_D]
[YOU_TEMPERATURE_EFFECTS:A_D:D_D]
[RESOLVE_SHARED_ITEMS:A_D:UCR]
[COUGH_BLOOD:A_D:D_D]
[VOMIT_BLOOD:A_D:D_D]
[POWER_LEARNED:A_D:D_D]
[YOU_FEED_ON_SUCKEE:A_D:D_D]
[PROFESSION_CHANGES:A_D:D_D]
[RECRUIT_PROMOTED:A_D:D_D]
[SOLDIER_BECOMES_MASTER:A_D:D_D]
[MERCHANTS_UNLOADING:A_D:D_D]
[MERCHANTS_NEED_DEPOT:A_D:D_D:ALERT]
[MERCHANT_WAGONS_BYPASSED:A_D:D_D:ALERT]
[MERCHANTS_LEAVING_SOON:A_D:D_D]
[MERCHANTS_EMBARKED:A_D:D_D]
[PET_LOSES_DEAD_OWNER:A_D:D_D]
[PET_ADOPTS_OWNER:A_D:D_D]
[VERMIN_BITE:A_D:D_D]
[UNABLE_TO_COMPLETE_BUILDING:A_D:D_D]
[JOBS_REMOVED_FROM_UNPOWERED_BUILDING:A_D:D_D]
[CITIZEN_SNATCHED:A_D:D_D]
[VERMIN_DISTURBED:A_D:D_D]
[LAND_GAINS_STATUS:A_D:D_D]
[LAND_ELEVATED_STATUS:A_D:D_D]
[MASTERPIECE_CRAFTED:A_D:D_D]
[ARTWORK_DEFACED:A_D:D_D]
[ANIMAL_TRAINED:A_D:D_D]
[DYED_MASTERPIECE:A_D:D_D]
[COOKED_MASTERPIECE:A_D:D_D]
[MANDATE_ENDS:A_D:D_D]
[SLOWDOWN_ENDS:A_D:D_D]
[FAREWELL_HELPER:A_D:D_D]
[ELECTION_RESULTS:A_D:D_D]
[SITE_PRESENT:A_D:D_D]
[CONSTRUCTION_SUSPENDED:A_D:D_D]
[LINKAGE_SUSPENDED:A_D:D_D]
[QUOTA_FILLED:A_D:D_D]
[JOB_OVERWRITTEN:A_D:D_D]
[NOTHING_TO_CATCH_IN_WATER:A_D:D_D]
[DEMAND_FORGOTTEN:A_D:D_D]
[NEW_DEMAND:A_D:D_D]
[NEW_MANDATE:A_D:D_D]
[PRICES_ALTERED:A_D:D_D]
[NAMED_RESIDENT_CREATURE:A_D:D_D]
[SOMEBODY_GROWS_UP:A_D:D_D]
[GUILD_REQUEST_TAKEN:A_D:D_D]
[GUILD_WAGES_CHANGED:A_D:D_D]
[NEW_WORK_MANDATE:A_D:D_D]
[CITIZEN_BECOMES_SOLDIER:A_D:D_D]
[CITIZEN_BECOMES_NONSOLDIER:A_D:D_D]
[PARTY_ORGANIZED:A_D:D_D]
[POSSESSED_TANTRUM:A_D:D_D]
[BUILDING_TOPPLED_BY_GHOST:A_D:D_D]
[MASTERFUL_IMPROVEMENT:A_D:D_D]
[MASTERPIECE_ENGRAVING:A_D:D_D]
[MARRIAGE:A_D:D_D]
[NO_MARRIAGE_CELEBRATION:A_D:D_D]
[CURIOUS_GUZZLER:A_D:D_D]
[WEATHER_BECOMES_CLEAR:A_D:D_D]
[WEATHER_BECOMES_SNOW:A_D:D_D]
[WEATHER_BECOMES_RAIN:A_D:D_D]
[SEASON_WET:A_D:D_D]
[SEASON_DRY:A_D:D_D]
[SEASON_SPRING:A_D:D_D]
[SEASON_SUMMER:A_D:D_D]
[SEASON_AUTUMN:A_D:D_D]
[SEASON_WINTER:A_D:D_D]
[GUEST_ARRIVAL:A_D:D_D]
[CANNOT_SPEAK:A_D:D_D]
[RESEARCH_BREAKTHROUGH:A_D:D_D]
[SERVICE_ORDER_DELIVERY:A_D]
[PERFORMANCE_START_FAILURE:A_D]
[BEGIN_ACTIVITY:A_D]
[MIDDLE_OF_ACTIVITY:A_D]
[ACTIVITY_SECTION_CHANGE:A_D]
[CONCLUDE_ACTIVITY:A_D]
[LEARNED_WRITTEN_CONTENT:A_D]
[LEARNED_ART_FORM:A_D]
[PERFORMER_UPDATE:A_D]
[BUILDING_DESTROYED_OR_TOPPLED:A_D:D_D]
[DEITY_CURSE:A_D:D_D:BOX]
[COMPOSITION_COMPLETE:A_D]
[COMPOSITION_FAILED:A_D]
[NEW_APPRENTICESHIP:A_D:D_D]
[PETITION_IGNORED:A_D:D_D]
[CANNOT_CHOP_TREE:A_D:D_D]
[CHOP_TREE:A_D:D_D]
[CANNOT_CONSTRUCT:A_D:D_D]
[RUMOR_SPREAD:A_D:D_D]
[SERVICE_ORDER_RUMOR_RECEIVED:A_D:D_D]
[RETURNING_RUMOR_RECEIVED:A_D:D_D]
[NEW_HOLDING:A_D:D_D:BOX]
[NEW_MARKET_LINK:A_D:D_D:BOX]
[EMERGENCY_TACTICAL_CONTROL:A_D:D_D:BOX]
[AGREEMENT_SATISFIED:A_D:D_D]
[AGREEMENT_WARNING:A_D:D_D]
[AGREEMENT_ABANDONED:A_D:D_D]
[NEW_GUILD:A_D:D_D]
[CRIME_WITNESS_HANDOFF:A_D:D_D:BOX]
[CRIME_WITNESS_STOLEN:A_D:D_D:BOX]
[CRIME_WITNESS_ITEM_MOVED:A_D:D_D:BOX]
[CRIME_WITNESS_ITEM_MISSING:A_D:D_D:BOX]
[MOUNT:A_D:UCR]
[CANNOT_MOUNT:A_D]
[FAILED_MOUNT:A_D:UCR]
[DISMOUNT:A_D:UCR]
[FAILED_DISMOUNT:A_D:UCR]
[DIPLOMAT_LEFT_UNHAPPY:A_D:D_D]
[EMBARK_MESSAGE:BOX]
[FIRST_CARAVAN_ARRIVAL:BOX]
[MONARCH_ARRIVAL:A_D:D_D:BOX]
[HASTY_MONARCH:A_D:D_D:BOX]
[SATISFIED_MONARCH:A_D:D_D:BOX]
[MOUNTAINHOME:A_D:D_D:BOX]
[FOOD_WARNING:A_D:D_D:ALERT]
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