- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Dagger"
LethosorBot (talk | contribs) m (LethosorBot moved page DF2014:Dagger to Dagger: Migrating v50 page (864/4618) (content)) |
Revision as of 03:18, 20 December 2022
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- For a comparison of different weapons, see Weapon.
A large dagger is an edged weapon that is essentially larger than a knife but smaller than a short sword. Compared to the standard short sword, large daggers have no "flat" attack and a significantly less lethal "slash" attack, but gain a much more vicious "stab" attack with 1/10 the contact area of a sword point. This makes large daggers particularly effective against armored opponents: an iron dagger has a fair chance to pierce even steel armor, and the resulting internal injuries can be debilitating and deadly.
Large daggers use and train the knife user skill, and are common weapons for kobold and goblin thieves. As foreign weapons, dwarves cannot forge large daggers, limiting supply to whatever low-quality specimens can be scavenged from ambushers. Even the smallest dwarves are able to equip large daggers one-handed.
This article or section may need to be updated due to recent changes. Since 0.47.01 it is possible to choose starting weapons. |
All Adventure mode characters start with a large dagger, usually made of copper. Even elven adventurers will receive a metal dagger.
"Dagger" in other Languages
|
[ITEM_WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[NAME:dagger:daggers]
[ADJECTIVE:large]
[SIZE:200]
[SKILL:DAGGER]
[TWO_HANDED:27500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:1000:800:slash:slashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:5:1000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20:600:strike:strikes:pommel:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3] |
Ranged and ammunition | |
---|---|
Blunt | |
Edged (slashing) | |
Edged (piercing) | |
See also: Attack types |