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Difference between revisions of "v0.31:Clothier's shop"
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− | The '''Clothier's shop''' is a {{L|workshop}} used by a {{L|Clothier}} to make {{L|clothes}}, {{L|rope}}s and {{L|bag}}s out of {{L|cloth}} and {{L|silk}}. It can also be used to {{L|decoration|sew images}} onto {{L|finished goods}}. Cloth and silk must be either bought from {{L|trading|caravans}} or {{L|weaving|weaved}} at a {{L|loom}} | + | The '''Clothier's shop''' is a {{L|workshop}} used by a {{L|Clothier}} to make {{L|clothes}}, {{L|rope}}s and {{L|bag}}s out of {{L|cloth}} and {{L|silk}}. It can also be used to {{L|decoration|sew images}} onto {{L|finished goods}}. Cloth and silk must be either bought from {{L|trading|caravans}} or {{L|weaving|weaved}} at a {{L|loom}}. |
The clothier's shop can be built with any building material, and must be built by a {{L|dwarf}} with the Clothesmaking {{L|labor}} enabled. | The clothier's shop can be built with any building material, and must be built by a {{L|dwarf}} with the Clothesmaking {{L|labor}} enabled. |
Revision as of 07:26, 31 July 2010
This article is about an older version of DF. |
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The Clothier's shop is a Template:L used by a Template:L to make Template:L, Template:Ls and Template:Ls out of Template:L and Template:L. It can also be used to Template:L onto Template:L. Cloth and silk must be either bought from Template:L or Template:L at a Template:L.
The clothier's shop can be built with any building material, and must be built by a Template:L with the Clothesmaking Template:L enabled.
Notes
- Cloth is represented internally in terms of size, while the Template:L screen lists each cloth as a single unit. As such, if an Template:L comes up saying a clothier's shop Template:L was cancelled for lacking 10000 or so cloth, don't think you need a stack of Pig tail cloth [10000] in order to continue making clothes. It just means you are out of cloth, and need to weave more.
See Also
Workshops | |
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Furnaces | |
Related articles |