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Difference between revisions of "23a:Tanner's shop"

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m (Rated article "Exceptional" using the rating script)
(Fixing links within namespace (845/950))
 
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{{quality|Exceptional|21:20, 28 April 2011 (UTC)}}{{Workshop|name=Tanner's shop|key=n|job={{L|Tanning}}
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{{quality|Exceptional|21:20, 28 April 2011 (UTC)}}{{Workshop|name=Tanner's shop|key=n|job=[[Tanning]]
 
|construction=
 
|construction=
 
1 of
 
1 of
* {{L|Block}}
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* [[Block]]
* {{L|Stone}}
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* [[Stone]]
* {{L|Wood}}
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* [[Wood]]
 
|construction_job=
 
|construction_job=
* {{L|Tanning}}
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* [[Tanning]]
 
|use=
 
|use=
* {{L|Skin}}
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* [[Skin]]
 
|production=
 
|production=
* {{L|Leather}}
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* [[Leather]]
 
}}{{av}}
 
}}{{av}}
  
The '''Tanner's Shop''' takes {{L|skin|hides}} that come from {{L|animal}}s processed at the {{L|Butcher's shop}} and turns them into {{L|leather}}.
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The '''Tanner's Shop''' takes [[skin|hides]] that come from [[animal]]s processed at the [[Butcher's shop]] and turns them into [[leather]].
  
Unlike most {{L|workshop}}s, the tanner does not need you to queue the job, but will automatically go to work if there's a raw hide. Animal skins are "stored" on the {{L|refuse}} pile where they decay quickly, so you may still lose hides if your tanner(s) are too busy with other tasks.
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Unlike most [[workshop]]s, the tanner does not need you to queue the job, but will automatically go to work if there's a raw hide. Animal skins are "stored" on the [[refuse]] pile where they decay quickly, so you may still lose hides if your tanner(s) are too busy with other tasks.
  
 
==See also==
 
==See also==
*{{L|Meat industry}}
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*[[Meat industry]]
  
 
{{Workshops}}
 
{{Workshops}}

Latest revision as of 15:55, 8 December 2011

Tanner's shop

b-w-n

X X X
X X X
X X X
Job Requirement

Tanning

Construction
Materials Jobs

1 of

Materials Used
Goods Created
This article is about an older version of DF.

The Tanner's Shop takes hides that come from animals processed at the Butcher's shop and turns them into leather.

Unlike most workshops, the tanner does not need you to queue the job, but will automatically go to work if there's a raw hide. Animal skins are "stored" on the refuse pile where they decay quickly, so you may still lose hides if your tanner(s) are too busy with other tasks.

See also[edit]

Workshops
Furnaces
Related articles