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Difference between revisions of "v0.31:Dungeon master"
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m (Changed quality rating from "Fine" to "Superior" using the rating script) |
m (Updated quality rating timestamp ("Superior") using the rating script) |
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− | {{Quality|Superior|18: | + | {{Quality|Superior|18:35, 7 January 2014 (UTC)}} |
{{Noble | {{Noble | ||
| noble=Dungeon Master | | noble=Dungeon Master |
Revision as of 18:35, 7 January 2014
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | Burial Chamber | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
| ||
Function | ||
|
This article is about an older version of DF. |
The dungeon master is non-functional in this version of Dwarf Fortress.
The dungeon master is intended to be a noble, appointed by the Baron, whose presence allows taming of exotic animals (animals with the [PET_EXOTIC] tag). In order to actually tame exotic animals, you need to edit the raw files in the saved game folder to change [PET_EXOTIC] to [PET] once you get a Baron.
[POSITION:DUNGEON_MASTER]
[NAME:dungeon master:dungeon masters]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:TAME_EXOTICS]
[APPOINTED_BY:DUKE]
[APPOINTED_BY:COUNT]
[APPOINTED_BY:BARON]
[PRECEDENCE:90]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[DO_NOT_CULL]
[COLOR:5:0:0]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:1]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:250]
[REQUIRED_BEDROOM:250]
[REQUIRED_DINING:250]
[REQUIRED_TOMB:250]
|
Appointed Nobles | |
---|---|
Military Ranks | |
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |