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Difference between revisions of "Mod info token"
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| {{text anchor|EARLIEST_COMPATIBLE_NUMERIC_VERSION}} | | {{text anchor|EARLIEST_COMPATIBLE_NUMERIC_VERSION}} | ||
| integer | | integer | ||
− | | {{tc|red|Required | + | | {{tc|red|Required}} |
| The earliest compatible numeric version of the mod. Installed mods are automatically updated, if a later compatible version is available. | | The earliest compatible numeric version of the mod. Installed mods are automatically updated, if a later compatible version is available. | ||
Revision as of 19:23, 5 January 2023
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Modding |
---|
Tokens |
Audio · Biome · Graphics · Interaction · Mod info · Plant · Speech · Sphere · Syndrome · World |
Body tokens |
Body · Body detail plan · Bodygloss · Tissue |
Creature tokens |
Creature · Creature mannerism · Personality · Creature variation · Procedural graphics layer |
Descriptor tokens |
Descriptor color · Color · Descriptor pattern · Descriptor shape |
Entity tokens |
Entity · Ethic · Language · Value · Position |
Job tokens |
Building · Labor · Reaction · Skill · Unit type |
Item tokens |
Item type · Item definition · Ammo · Armor · Instrument · Tool · Trap component · Weapon |
Material tokens |
Material type · Material definition · Inorganic material definition |
Mod info tokens are used in a mod's info.txt file.
Tokens
Token | Arguments | Usage | Description |
---|---|---|---|
ID | id | Required | The ID of the mod. This should be unique, with no two mods sharing the same ID. IDs starting with "vanilla_" are reserved for vanilla raws. |
NUMERIC_VERSION | integer | Required | The numeric version of the mod. |
DISPLAYED_VERSION | string | Required | The version of the mod, as displayed in-game. |
EARLIEST_COMPATIBLE_NUMERIC_VERSION | integer | Required | The earliest compatible numeric version of the mod. Installed mods are automatically updated, if a later compatible version is available. |
EARLIEST_COMPATIBLE_DISPLAYED_VERSION | string | Required | The earliest compatible numeric version, as displayed in-game. |
AUTHOR | string | Required[Verify] | The name of the author (usually you). |
NAME | string | Required[Verify] | The name of the mod. |
DESCRIPTION | string | A description of the mod, shown in the mod loading screen. | |
REQUIRES_ID | string | Mod cannot be used unless mod with given ID is also loaded. | |
REQUIRES_ID_BEFORE_ME | string | Mod cannot be used unless mod with given ID is earlier in the mod load list. | |
REQUIRES_ID_AFTER_ME | string | Mod cannot be used unless mod with given ID is later in the mod load list. | |
CONFLICTS_WITH_ID | string | Mod cannot be used if mod with given ID is also loaded. |
Steam Workshop tokens
These tokens are used to get the mod to work on Steam Workshop.
Token | Arguments | Usage | Description |
---|---|---|---|
STEAM_TITLE | string | Required | The title of the mod on Steam Workshop. |
STEAM_DESCRIPTION | string | The description of the mod on Steam Workshop. | |
STEAM_TAG | string | Any number can be used. | |
STEAM_KEY_VALUE_TAG | string1,
string2 |
Any number can be used. | |
STEAM_METADATA | string | ||
STEAM_CHANGELOG | string | A changelog for the version you're uploading. This should be different each time you update a mod, and only include the changes in the new version. Steam Workshop congregates all version changelogs, so a full changelog can be seen there. | |
STEAM_FILE_ID | string | Required (subsequent times) | Connects the mod to an entry on the Steam Workshop.
Generated automatically the first time you upload a mod to Workshop, do not include it manually. If you upload a mod with an existing STEAM_FILE_ID token, it will update the Workshop entry connected to the ID. You can presumably only do this if you're the original uploader of said mod. |