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Difference between revisions of "Lead"
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== Uses == | == Uses == | ||
− | Lead can be forged into [[furniture]] and other objects, like most metals, but its low value and high weight may make it a poor choice for personal objects or anything portable, respectively. However, | + | Lead can be forged into [[furniture]] and other objects, like most metals, but its low value and high weight may make it a poor choice for personal objects or anything portable, respectively. However, lead items that are not [[weapon|weapons]] or [[armor]] are just as strong as those of any other metal - a lead [[chain]] or [[bridge]] is exactly as strong as a [[steel]] bridge, even against a [[dragon]] or a [[building destroyer]]. |
Rare [[mood|moods]] might result in a lead weapon or lead armor - and material strength <u>is</u> considered in [[combat]], as well as weapon weight. Lead armor would not be a good result (it's so fragile it can literally be torn apart by a normal [[human|human's]] bare hands), but a lead mace could be very nice. | Rare [[mood|moods]] might result in a lead weapon or lead armor - and material strength <u>is</u> considered in [[combat]], as well as weapon weight. Lead armor would not be a good result (it's so fragile it can literally be torn apart by a normal [[human|human's]] bare hands), but a lead mace could be very nice. | ||
− | Lead can also be used to make massive [[ | + | Lead can also be used to make massive [[minecart]]s to send crashing into [[invader]]s, [[goblin]] or not What fun! |
If you have a surplus of it, lead can be semi-useful for decorating objects and training [[metal crafter]]s; lead crafts may be traded for a value of 100☼ or more, depending upon [[quality]]. | If you have a surplus of it, lead can be semi-useful for decorating objects and training [[metal crafter]]s; lead crafts may be traded for a value of 100☼ or more, depending upon [[quality]]. | ||
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{{D for Dwarf}} | {{D for Dwarf}} | ||
− | Since lead | + | Since lead poisoning does not (yet) exist in ''Dwarf Fortress'', trading lead [[barrel]]s and [[craft]]s only weighs down the [[caravan]]. This, unfortunately, eliminates the possibility of lead poisoning the elves or humans through trade of lead-based crafts and lead-laced alcohol. However, if your dwarves happen to be irradiated as a result of an [[unfortunate accident]], lead coffins are a safe and practical way to ensure the remains are properly contained. |
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Revision as of 11:40, 29 November 2023
This article was migrated from DF2014:Lead and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Lead is a heavy, low-value metal available only from galena ore. Unlike in real life, lead is not a biological toxin. Lead is not magma-safe or even fire-safe - it will melt in a grass fire.
Uses
Lead can be forged into furniture and other objects, like most metals, but its low value and high weight may make it a poor choice for personal objects or anything portable, respectively. However, lead items that are not weapons or armor are just as strong as those of any other metal - a lead chain or bridge is exactly as strong as a steel bridge, even against a dragon or a building destroyer.
Rare moods might result in a lead weapon or lead armor - and material strength is considered in combat, as well as weapon weight. Lead armor would not be a good result (it's so fragile it can literally be torn apart by a normal human's bare hands), but a lead mace could be very nice.
Lead can also be used to make massive minecarts to send crashing into invaders, goblin or not What fun!
If you have a surplus of it, lead can be semi-useful for decorating objects and training metal crafters; lead crafts may be traded for a value of 100☼ or more, depending upon quality.
Lead can be alloyed with copper and tin to produce lay pewter.
In adventure mode, lead items (or items made of other heavy material) tend to stay close to their original position upon reclaim. So if you want to find the item easily, make it out of lead, or place it in a lead bin.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Since lead poisoning does not (yet) exist in Dwarf Fortress, trading lead barrels and crafts only weighs down the caravan. This, unfortunately, eliminates the possibility of lead poisoning the elves or humans through trade of lead-based crafts and lead-laced alcohol. However, if your dwarves happen to be irradiated as a result of an unfortunate accident, lead coffins are a safe and practical way to ensure the remains are properly contained.
[INORGANIC:LEAD]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lead]
[STATE_NAME_ADJ:LIQUID:molten lead]
[STATE_NAME_ADJ:GAS:boiling lead]
[DISPLAY_COLOR:0:7:1]
[BUILD_COLOR:0:7:1]
[MATERIAL_VALUE:2]
[SPEC_HEAT:130]
[MELTING_POINT:10589]
[BOILING_POINT:13148]
[SOLID_DENSITY:11340]
[LIQUID_DENSITY:10660]
[MOLAR_MASS:207200]
[IMPACT_YIELD:35000]
[IMPACT_FRACTURE:42000]
[IMPACT_STRAIN_AT_YIELD:760]
[COMPRESSIVE_YIELD:35000]
[COMPRESSIVE_FRACTURE:42000]
[COMPRESSIVE_STRAIN_AT_YIELD:760] 46
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:12000]
[TENSILE_STRAIN_AT_YIELD:63] 16
[TORSION_YIELD:10000]
[TORSION_FRACTURE:12000]
[TORSION_STRAIN_AT_YIELD:179]
[SHEAR_YIELD:10000]
[SHEAR_FRACTURE:12000]
[SHEAR_STRAIN_AT_YIELD:179] 5.6
[BENDING_YIELD:10000]
[BENDING_FRACTURE:12000]
[BENDING_STRAIN_AT_YIELD:63]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:TAUPE_GRAY] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |