| This article was migrated from DF2014:Bow and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
This article is about the current version of DF. Note that some content may still need to be updated.
|
Bows and Quivers in a piles of weapons
- Not to be confused with a dwarven crossbow; For a comparison of different weapons, see Weapon.
A bow is a ranged weapon that fires projectiles called arrows. Bows behave similarly to crossbows for the most part, though they seem to be preferred by elves and goblins.
As ranged weapons, bows use and train the bowman (bowdwarf) skill; as melee weapons, bows use and train the swordsman (swordsdwarf) skill, instead. Dwarves cannot forge bows nor arrows, limiting supply to artifacts, and whatever low-quality specimens can be traded from elven or human caravans and scavenged from invaders. Trading with humans is preferred because they have metal arrows. In most cases your dwarves would be better served with crossbows and bolts instead since the functionality is very similar but crossbows are native weapons. All dwarves can equip bows. Bows do not have to be made out of wood. Like all other weapons, they can be made out of metal.
Bugs
- If a squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry the wrong ammoBug:1374.
|
[ITEM_WEAPON:ITEM_WEAPON_BOW]
[NAME:bow:bows]
[SIZE:300]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200]
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3] |