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Militia commander

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Revision as of 14:33, 23 March 2021 by OluapPlayer (talk | contribs)
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Militia Commander
Room requirements  
Office None
Quarters None
Dining room None
Tomb None
Furniture requirements
Chests None
Cabinets None
Weapon racks None
Armor stands None
Other
Mandates None
Demands None
Arrival conditions
Function
  • Leads the local military of your fortress.

The militia commander is a noble who serves as the primary military leader of your fortress, and remains so unless the general migrates into the fortress alongside the monarch. They can be assigned at any point and have no room requirements. They lead a squad of up to ten soldiers. Having a commander allows one to assign militia captains in order to create more squads.

The militia commander position favors individuals with military tactics skill, which is used when squads are sent into missions. Ambusher skill is also useful for raids, where dwarves will attempt to avoid detection.

Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven