| This article was migrated from DF2014:Bow and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
This article is about the current version of DF. Note that some content may still need to be updated.
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Bows and Quivers in a piles of weapons
- Not to be confused with a dwarven crossbow; For a comparison of different weapons, see Weapon.
A bow is a ranged weapon that fires projectiles called arrows. Bows behave similarly to crossbows for the most part, though they seem to be preferred by elves and goblins.
As ranged weapons, bows use and train the bowman (bowdwarf) skill; as melee weapons, bows use and train the swordsman (swordsdwarf) skill, instead. Dwarves cannot forge bows nor arrows, limiting supply to artifacts, and whatever low-quality specimens can be traded from elven or human (which are more preferable since they can usually bring weapon-grade metal arrows) caravans and scavenged from invaders. Due to their marked similarity to native weapons, your dwarves would likely be better served in battle with high-quality crossbows and bolts than inferior imported bows and arrows. All dwarves can equip bows. Bows do not have to be made out of wood - they can, like all other weapons, also be made out of metal.
Bugs
- If a squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry the wrong ammoBug:1374.
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[ITEM_WEAPON:ITEM_WEAPON_BOW]
[NAME:bow:bows]
[SIZE:300]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200]
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3] |