v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Bow
Jump to navigation
Jump to search
This article was migrated from DF2014:Bow and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
- For a comparison of different weapons, see Weapon.
A bow (not to be confused with a dwarven crossbow) is a ranged weapon that fires projectiles called arrows. Bows behave similarly to crossbows for the most part, though they seem to be preferred by elves and goblins.
As ranged weapons, bows use and train the bowman (bowdwarf) skill; as melee weapons bows use and train the swordsman (swordsdwarf) skill instead. Dwarves cannot forge bows nor arrows, limiting supply to artifacts, and whatever low-quality specimens can be traded from elven caravans and scavenged from invaders. Due to their marked similarity to native weapons, your dwarves would likely be better served in battle with high-quality crossbows and bolts than inferior imported bows and arrows. All dwarves can equip bows.
Bugs
- If squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry wrong ammoBug:1374.
[ITEM_WEAPON:ITEM_WEAPON_BOW]
[NAME:bow:bows]
[SIZE:300]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200]
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3] |
Ranged and ammunition | |
---|---|
Blunt | |
Edged (slashing) | |
Edged (piercing) | |
See also: Attack types |