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Difference between revisions of "23a:Dragon"

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m (Reverted edits by Ancient History (Talk) to last revision by Quietust)
(Sadly, there is no dragon taming in this version)
 
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{{CreatureInfo|name=Dragon|symbol=D|color=2:0:0|bones=20|chunks=20|meat=20|fat=10|modvalue=50|skulls=1|skin=Yes|biome=* Any land}}
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{{quality|Exceptional|18:08, 8 November 2010 (UTC)}}
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'''Dragons''' are predatory [[:Category:Megabeasts|Megabeasts]] which are extremely hostile, larger than elephants, and quite resistant to damage. In addition to bite and claw attacks, they can breathe {{L|fire}} over a considerable area, which can cause things such as grass, equipment and people to ignite. This fire is apparently magical in nature, and can hurt many creatures who are otherwise comfortable in the fire.  Note that if your Dwarves are wearing shields, they can sometimes block the Dragonfire.
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'''Dragons''' are predatory [[:Category:Megabeasts|Megabeasts]] which are extremely hostile, larger than elephants, and quite resistant to damage. In addition to bite and claw attacks, they can breathe extremely hot ({{ct|50000}} hot) dragon[[fire]] over a considerable area, which can cause things such as grass, equipment and people to ignite. This fire is apparently magical in nature, and can hurt many creatures who are otherwise comfortable in the fire.  Note that if your Dwarves are wearing shields, they can sometimes block the Dragonfire.
  
When a dragon enters your area, the game will announce its presence and its name.  It will then attempt to eat you.  Quickly.
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When a dragon enters your area, the game will announce its presence and its name, though it will not pause or zoom the camera to its location (as it does in later versions).  It will then attempt to eat you.  Quickly.
  
Dragons are building destroyers which means among other things that doors are useless as defense. Even their breath is able to destroy (deconstruct) workshops and turn paved stone roads into dirt.
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Dragons are [[building destroyer]]s which means among other things that doors are useless as defense. Even their breath is able to destroy (deconstruct) workshops and turn paved stone roads into dirt.
  
 
==Defense strategies==
 
==Defense strategies==
It takes from 3 to 10 stone-fall traps to kill a dragon, though weapon traps loaded with {{L|Weapon#Damage_calculation|piercing weapons}} work well too if they get lucky and destroy internal organs.  Considering their fire-breathing ability, traps are probably the safest way to manage this creature. 
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Along with all other [[megabeast]]s, dragons are fully immune to all [[trap]]s, so your only option is to deploy your military. It is possible for relatively small groups of dwarves (even as few as 8) to take down dragons, especially if there are high proportions of relatively well trained [[Marksman|marksdwarves]] available.
 
 
Despite all its advantages, it is possible for relatively small groups of {{L|dwarves}} (even as few as 8) to take down dragons, especially if there are high proportions of relatively well trained {{L|Marksman|marksdwarves}} available.
 
 
 
Additionally, dragons can be caught in cage traps and then tamed or sold to traders.
 
  
 
While the dragon itself is usually fairly easy to deal with, if you are not quick in doing so, it will likely set a large number of objects (and dwarves) on fire.  Given that dwarven AI doesn't understand being on fire very well, this can quickly lead to dwarves inadvertently spreading the fire throughout your fortress.
 
While the dragon itself is usually fairly easy to deal with, if you are not quick in doing so, it will likely set a large number of objects (and dwarves) on fire.  Given that dwarven AI doesn't understand being on fire very well, this can quickly lead to dwarves inadvertently spreading the fire throughout your fortress.
  
Timing can make the difference between success and failure.  One strategy is to pile a large squad of melee dwarves and marksdwarves on the dragon while it's crossing a bridge / floor-path over a river.  If you're lucky, the barrage of bolts will send the dragon falling off of the bridge stunned and you can have your way with it.  If done correctly, this is possible to pull-off without a single casualty.
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Timing can make the difference between success and failure.  One strategy is to pile a large squad of melee dwarves and marksdwarves on the dragon while it's crossing a bridge over a river.  If you're lucky, the barrage of bolts will send the dragon falling into the water and you can have your way with it.  If done correctly, this is possible to pull-off without a single casualty.
 
 
{{L|Siege engine|Siege weapon}}s can also work well against dragons -- one shot from a ballista is quite likely to kill or at the very least seriously injure a dragon.
 
 
 
==Domestication==
 
Dragons can be tamed only with the help of the {{L|Dungeon Master}} {{L|noble}}.  Any dragon that has already tasted dwarven blood and received a title for doing so will never be ''truly'' tamed.  Dwarves will ''believe'' the dragon to be tame, and will not run away in fear from it, but the dragon will continue to happily devour them. This bug/feature exists for all creatures that have killed your dwarves, not just dragons.
 
  
Even in the case of taming a dragon that has not killed any of your dwarves, beware that dragonfire does not discriminate between friend or foe.
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[[Siege engine|Siege weapon]]s can also work well against dragons -- one shot from a ballista is quite likely to kill or at the very least seriously injure a dragon.
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Megabeasts}}
 
{{Category|Megabeasts}}

Latest revision as of 17:16, 26 July 2021

Dragon

D

Portrait
Biome

  • Any Land
Attributes

Building destroyer: Level 2

· Megabeast · Fire immune · Fanciful

Tamed Attributes
Pet value 10,000

· Exotic pet · Non-Breeding

Not hunting/war trainable

Age
Adult at: Birth
Max age: Immortal
Butchering returns

(Value multiplier ×50)

Bones 20
Chunks 20
Meat 20
Fat 10
Skulls 1
Skin Leather

Wikipedia article

This article is about an older version of DF.

Dragons are predatory Megabeasts which are extremely hostile, larger than elephants, and quite resistant to damage. In addition to bite and claw attacks, they can breathe extremely hot (50000 °U hot) dragonfire over a considerable area, which can cause things such as grass, equipment and people to ignite. This fire is apparently magical in nature, and can hurt many creatures who are otherwise comfortable in the fire. Note that if your Dwarves are wearing shields, they can sometimes block the Dragonfire.

When a dragon enters your area, the game will announce its presence and its name, though it will not pause or zoom the camera to its location (as it does in later versions). It will then attempt to eat you. Quickly.

Dragons are building destroyers which means among other things that doors are useless as defense. Even their breath is able to destroy (deconstruct) workshops and turn paved stone roads into dirt.

Defense strategies[edit]

Along with all other megabeasts, dragons are fully immune to all traps, so your only option is to deploy your military. It is possible for relatively small groups of dwarves (even as few as 8) to take down dragons, especially if there are high proportions of relatively well trained marksdwarves available.

While the dragon itself is usually fairly easy to deal with, if you are not quick in doing so, it will likely set a large number of objects (and dwarves) on fire. Given that dwarven AI doesn't understand being on fire very well, this can quickly lead to dwarves inadvertently spreading the fire throughout your fortress.

Timing can make the difference between success and failure. One strategy is to pile a large squad of melee dwarves and marksdwarves on the dragon while it's crossing a bridge over a river. If you're lucky, the barrage of bolts will send the dragon falling into the water and you can have your way with it. If done correctly, this is possible to pull-off without a single casualty.

Siege weapons can also work well against dragons -- one shot from a ballista is quite likely to kill or at the very least seriously injure a dragon.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent