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Difference between revisions of "Militia commander"

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The militia commander administrate your armies, allowing to expand your militia with new [[squads]] and assign [[militia captain|squad leaders]], but is primarily a figurehead and grants no bonuses unless actively participating in military stuff. They also lead a [[squad]] of their own managing their troops assignments, participates in their training, and venture with them on [[missions]] like any other squad leader.
 
The militia commander administrate your armies, allowing to expand your militia with new [[squads]] and assign [[militia captain|squad leaders]], but is primarily a figurehead and grants no bonuses unless actively participating in military stuff. They also lead a [[squad]] of their own managing their troops assignments, participates in their training, and venture with them on [[missions]] like any other squad leader.
  
The militia commander position favors individuals with [[military tactics]] [[skill]], which is used when squads are sent into [[mission]]s.{{verify}} [[Ambusher]] skill is also useful for raids, where dwarves will attempt to avoid detection.
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The militia commander position favors individuals with [[military tactics]] [[skill]], which is used when squads are sent into [[mission]]s.{{verify|Any squad or when his squad is sent? also is it commander specific skill, any squad leader skill, or works for any squad member in the squad. See also: [[DF2014 Talk:Military tactics]]}} [[Ambusher]] skill is also useful for raids, where dwarves will attempt to avoid detection.{{verify|Vague. Is it Militia commander specific skill or of many military skills that are useful for any soldier?}}
  
 
{{gamedata| [POSITION:MILITIA_COMMANDER]
 
{{gamedata| [POSITION:MILITIA_COMMANDER]

Revision as of 15:39, 18 December 2021

This article is about the current version of DF.
Note that some content may still need to be updated.

Militia Commander
Room requirements  
Office None
Quarters None
Dining room None
Tomb None
Furniture requirements
Chests None
Cabinets None
Weapon racks None
Armor stands None
Other
Mandates None
Demands None
Arrival conditions
Function
  • Leads the local military of your fortress.

The militia commander is an appointed noble who serves as the senior leader in the military command hierarchy of your Fortress, and remains so unless the general migrates into the fortress alongside the monarch. They can be assigned at any point (from either the nobles screen or the military screen), and have no room requirements.

The militia commander administrate your armies, allowing to expand your militia with new squads and assign squad leaders, but is primarily a figurehead and grants no bonuses unless actively participating in military stuff. They also lead a squad of their own managing their troops assignments, participates in their training, and venture with them on missions like any other squad leader.

The militia commander position favors individuals with military tactics skill, which is used when squads are sent into missions.[Verify] Ambusher skill is also useful for raids, where dwarves will attempt to avoid detection.[Verify]

Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven