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Militia commander

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Revision as of 11:57, 9 June 2023 by OluapPlayer (talk | contribs)
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Militia Commander
Room requirements  
Office None
Quarters None
Dining room None
Tomb None
Furniture requirements
Chests None
Cabinets None
Weapon racks None
Armor stands None
Other
Mandates None
Demands None
Arrival conditions
Function
  • Leads the local military of your fortress.

The militia commander is an appointed noble who serves as the senior leader in the military command hierarchy of your fortress. They can be assigned at any point (from either the nobles screen or the military screen), and have no room requirements. The militia commander is only surpassed by the general in terms of military rank among dwarves who may inhabit a playable fortress.

The militia commander administrates your armies, allowing to expand your militia with new squads and assign militia captains to serve as squad leaders, but is primarily a figurehead and grants no bonuses unless actively participating in military stuff. They also lead a squad of their own managing their troops assignments, participates in their training, and venture with them on missions like any other squad leader.

The militia commander position favors individuals with military tactics skill, which is used when squads are sent into missions.[Verify] Ambusher skill is also useful for raids, where dwarves will attempt to avoid detection.[Verify]

Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven