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- 14:50, 2 September 2022 diff hist +212 Creature token →A: Presumably, ADOPTS_OWNER also precludes the possibility of training the creature for Hunting or War
- 19:37, 25 August 2022 diff hist +408 m v0.34:Cave adaptation current
- 19:25, 25 August 2022 diff hist -83 m Cave adaptation →Cave adaptation mechanics: reorder, highlight where the bug currently is (and remove statements which no longer apply - once Toady fixes it, they can be readded)
- 19:14, 25 August 2022 diff hist +236 m Cave adaptation Currently broken
- 21:32, 12 August 2022 diff hist 0 m Template:23a skills fix name current
- 21:30, 12 August 2022 diff hist +22 m 23a:Alchemist current
- 21:28, 12 August 2022 diff hist -1 m 23a:Operator current
- 21:00, 12 August 2022 diff hist +40 m 23a:Clothes maker
- 20:59, 12 August 2022 diff hist -4 m 23a:Jeweler current
- 20:59, 12 August 2022 diff hist 0 m 23a:Jeweler
- 20:54, 12 August 2022 diff hist +4 m 23a:Armorsmith current
- 20:41, 12 August 2022 diff hist 0 m 23a:Herbalist current
- 20:41, 12 August 2022 diff hist -1 m 23a:Grower current
- 20:30, 12 August 2022 diff hist 0 m 23a:Brewer current
- 20:29, 12 August 2022 diff hist +84 m 23a:Trapper current
- 20:26, 12 August 2022 diff hist +70 23a:Butcher's shop current
- 20:19, 12 August 2022 diff hist +189 23a:Animal dissector current
- 20:06, 12 August 2022 diff hist -71 Template:23a skills No pumps in version 0.23, and Engineer/Operator are elsewhere
- 20:03, 12 August 2022 diff hist -51 m 23a:Cheese maker current
- 14:59, 6 August 2022 diff hist +522 N DF2014 Talk:Version number Created page with "==Core Components== The list of Core Components on this page appears to be from the '''old''' Main:consolidated development list, which Toady stopped updating after relea..." current
- 14:49, 6 August 2022 diff hist -1 m Version number oops
- 14:49, 6 August 2022 diff hist +56 m Version number Rule T
- 14:43, 6 August 2022 diff hist +451 40d:Version number Mention the newer version scheme here - this would've been 0.28.10, since there were nine other 0.28 releases (.181.39a-39f and .181.40a-40c) before it. Also drop the OpenGL optimizations from the spec, since 40d was the ONLY one that used it. current
- 14:30, 6 August 2022 diff hist +215 m 23a:Version number Mention the newer version scheme here - this would've been 0.23.03, since there were two other 0.23 releases (.125.23a and .125.23b) before it current
- 13:17, 30 July 2022 diff hist +96 Soil →Kaleidoscopic soil: Rewrite this section to better reflect that this is a bug-detection mechanism built into the game, not some sort of special feature to be activated via modding
- 13:12, 30 July 2022 diff hist 0 m 23a:Inorganic material definition token Changed redirect target from 40d:Stone token to 23a:Stone token current Tag: Redirect target changed
- 16:27, 28 July 2022 diff hist +313 DF2014 Talk:Blue diamond →Removal of first joke
- 00:09, 21 July 2022 diff hist +13 m 40d:Yellow sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:White sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Red sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Black sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Sand (tan) current
- 00:08, 21 July 2022 diff hist +13 m 40d:Siliceous ooze current
- 00:08, 21 July 2022 diff hist +13 m 40d:Pelagic clay current
- 00:08, 21 July 2022 diff hist +13 m 40d:Calcareous ooze current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silty clay loam current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silty clay current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silt loam current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silt current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy clay loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy clay current
- 00:07, 21 July 2022 diff hist +13 m 40d:Peat current
- 00:07, 21 July 2022 diff hist +13 m 40d:Loamy sand current
- 00:07, 21 July 2022 diff hist +13 m 40d:Loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Clay current
- 00:07, 21 July 2022 diff hist +13 m 40d:Clay loam current
- 17:50, 19 July 2022 diff hist +513 40d:Giant cave spider current
- 14:31, 11 July 2022 diff hist +73 m 23a:Barrel →Storage Capacity: extracts were smaller than liquid_misc in this version current
- 14:52, 24 June 2022 diff hist +264 m Ghost
- 14:26, 24 June 2022 diff hist +201 m v0.34:Stockpile →Corpses current
- 14:25, 24 June 2022 diff hist -3 m v0.31:Stockpile →Corpses: changed name current
- 14:25, 24 June 2022 diff hist +204 v0.31:Stockpile →Corpses
- 14:21, 24 June 2022 diff hist +131 m 40d:Stockpile →Graveyard current
- 14:21, 24 June 2022 diff hist +131 23a:Stockpile →Graveyard: clarify intended usage current
- 14:19, 24 June 2022 diff hist +1,080 N 23a:Graveyard Created page with "{{av}}{{Quality|Exceptional}} The '''graveyard''' stockpile is used to store corpses and severed limbs awaiting burial. Dwarves and their pets who die will be hauled to the gr..." current
- 01:30, 24 June 2022 diff hist -6 m Dwarf Fortress Wiki:Sandbox Reverted edits by 194.80.232.71 (talk) to last revision by Doorkeeper Tag: Rollback
- 16:41, 11 June 2022 diff hist +302 DF2014 Talk:Lye current
- 16:24, 11 June 2022 diff hist +457 m v0.31:Weight scale volumes up by 10 so the weight formula makes sense, as I did earlier on the 0.34/later pages current
- 16:16, 11 June 2022 diff hist -2 m Weight →Weight Calculation
- 16:11, 11 June 2022 diff hist +300 DF2014 Talk:Lye
- 13:30, 9 June 2022 diff hist -2,138 m Report Reverted edits by 172.245.64.28 (talk) to last revision by LethosorBot Tags: New redirect Rollback
- 12:19, 8 June 2022 diff hist -31 Gem industry as noted on the animal trap page, the "large gem" bait option doesn't actually work Tag: Undo
- 01:36, 7 June 2022 diff hist -49 m 40d:Diplomat revert
- 01:36, 7 June 2022 diff hist +73 m 40d:Siege engine →Safety Warning: correction: it works the same as it did in 23a current
- 01:33, 7 June 2022 diff hist +68 40d:Siege engine →Safety Warning
- 01:32, 7 June 2022 diff hist +49 40d:Diplomat fun fact: trees smashed by Ballista bolts count against your tree cap
- 01:30, 7 June 2022 diff hist +270 m 40d:Diplomat bugfix patch
- 01:29, 7 June 2022 diff hist +55 m 40d:Entity token →Behavior: I misread the code - merchant nobles DO check MERCHANT_BODYGUARDS (but abort because they think they don't have any military professions) current
- 01:25, 7 June 2022 diff hist +199 m 40d:Outpost liaison restore this note - outpost liaison isn't a Diplomat, so it doesn't get bodyguards current
- 01:22, 7 June 2022 diff hist +17 40d:Guild representative current
- 01:19, 7 June 2022 diff hist -48 m 40d:Entity token →Behavior: guildrep is actually covered by the diplomat flag, not merchant
- 01:13, 7 June 2022 diff hist -585 40d:Outpost liaison again, it's a completely independent location form the caravan
- 00:33, 7 June 2022 diff hist -281 40d:Guild representative →Arrival and Departure: the guildrep actually arrives at a completely random location, totally independent from the caravan
- 00:30, 7 June 2022 diff hist +38 N 40d:Merchant baron Redirected page to 40d:Guild representative current Tag: New redirect
- 00:30, 7 June 2022 diff hist +38 N 40d:Merchant prince Redirected page to 40d:Guild representative current Tag: New redirect
- 00:29, 7 June 2022 diff hist +131 m 40d:Guild representative attach patch for 40d for Windows, brings back the Merchant Baron[ess] and Merchant Prince[ss]
- 00:19, 7 June 2022 diff hist +108 m User:Quietust →Bugfixes
- 13:52, 6 June 2022 diff hist +137 Dungeon (zone) Jails are rooms
- 13:50, 6 June 2022 diff hist +110 Cage →Prisons: It's worth pointing out that jails are Rooms, so you only need to designate one of them and then make sure the room covers all of the others
- 20:49, 3 June 2022 diff hist +1,137 m 40d Talk:Temperature current
- 20:35, 3 June 2022 diff hist +95 40d:Fire imp →Interesting Notes: Fat melts and burns at 10180, and it boils at 10360 - thus, there is a fairly narrow window at which butchered fire imp fat will burn current
- 20:31, 3 June 2022 diff hist +29 m User:Quietust →Namespace Links: this turned into an extension, not builtin functionality
- 15:48, 3 June 2022 diff hist +6 m DF2014 Talk:Soap current
- 15:48, 3 June 2022 diff hist +219 DF2014 Talk:Soap
- 15:44, 3 June 2022 diff hist +114 m Soap clarify - it's 150 points of durability, and dirtier dwarves consume larger quantities of soap
- 15:12, 3 June 2022 diff hist +334 DF2014 Talk:Soap →Soap life expectancy
- 14:25, 1 June 2022 diff hist -38 m Brass
- 14:24, 1 June 2022 diff hist +40 m Bronze
- 14:24, 1 June 2022 diff hist -7 m Electrum
- 14:23, 1 June 2022 diff hist +46 Fine pewter
- 14:23, 1 June 2022 diff hist +46 m Trifle pewter
- 14:23, 1 June 2022 diff hist +11 m Sterling silver
- 14:23, 1 June 2022 diff hist +12 m Lay pewter
- 14:22, 1 June 2022 diff hist 0 m Silver consistent order
- 16:04, 27 May 2022 diff hist -756 m Talk:Main Page Reverted edits by Rugdecor (talk) to last revision by Xjtu-blacksmith Tag: Rollback
- 02:45, 24 May 2022 diff hist +180 40d:Steel Point out that 40d was the "odd" version, allowing a single piece of coke/charcoal to serve two purposes at the same time
- 20:45, 19 May 2022 diff hist -8 m Calendar →Known Ages: fix formatting
- 20:32, 19 May 2022 diff hist 0 m Calendar fix month #2
- 20:32, 19 May 2022 diff hist +105 m Strange mood →Troubleshooting: Moody clothiers and weavers also won't accept partially-used cloth for their primary materials (but other dwarves seemingly still accept them for decorations due to a bug)