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User:Kydo

From Dwarf Fortress Wiki
Revision as of 03:11, 25 September 2009 by Kydo (talk | contribs) (→‎Geology Chart)
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Who I Am

I am Kydo, a DF player who enjoys this website a lot and is interested in helping. Mostly with grammatical corrections. (If you see any issues on my page, please point them out to me. Everyone makes mistakes. That's why I'm here.) My real name is Jeff. Not that it matters. In rl, I'm an artist with two years of college under his belt... And no money for the rest of the degree. I'm a gamer, I play D&D and dabble in tabletop RPG design, I play videogames excessively, and it all tends to get in the way of my art, really. This is probably just another diversion, I suppose. Oh. And I'm a guy. Let's make that clear.

I have a DA page if you wish to talk to me about art or what-not. Kydo

Observations

Just a collection of things I've noticed. Read it or not, I don't care. Basically just stuff I want to add as little side-notes to other articles, but am too shy to actually do. I think I'll wait until I understand the editor a bit lot more.

Dead Wagons

Wagons of death

Okay, so this illustrates something a little off.

The wagon you start off with is stationary. All it can do is be deconstructed. It doesn't do THAT when you take the thing apart. You just get two pieces of wood.

The wagons traders use are obviously different. For one thing, they move, with two horse-like animals pulling them. (Sometimes they're camels, oxes, donkeys, etc.) They have a width of 3x3 tiles, and cannot pass over a great many objects in the environment. The Depot Accessibility Display shows only the places the center tile can pass over. So long as there's green, the wagon can get there.

The difference between trade wagons and the starting wagon becomes more apparent, in that upon entering the depot, they can be stacked two high, and seem to completely deconstruct themselves from existence.

In the trading article, it claims you can steal from a caravan without marking the objects as stolen, by deconstructing the depot with the traders inside. And it works! Very well! Someone noted that surrounding nations keep track of sent and returned wealth and will still probably invade. I'm tempted to note that dwarfs will never siege dwarfs, meaning you can HEAVILY exploit the trade caravan by deconstructing every time they show up, with NO repercussions... But it also causes the above glitchyness. The wagons, which at the time of depot deconstruction didn't even appear to exist, are now listed as dead, and still do not appear on the map.

When the caravan leaves, the wagons will reappear from the location they originally disappeared on, and wander off the field, leaving their goods behind, and for some reason, remaining in your units list as deceased creatures, despite already having watched them leave your map!

Reconstructing the depot, before or after they leave, even if it's in the same spot, will not "revive" them. Nor will it remove the "deceased" status.

The reason is that the starting wagon is a building, while the wagons the traders use are a creature.

creature_equipment.txt

[OBJECT:CREATURE]

[CREATURE:EQUIPMENT_WAGON]

[NAME:wagon:wagons:wagon]
[TILE:'W'][COLOR:6:0:0]
[EQUIPMENT_WAGON][COMMON_DOMESTIC]
[NOT_BUTCHERABLE]
[HAS_RACEGLOSS:WOOD]
[ITEMCORPSE:WOOD:NO_SUBTYPE:WOOD:USE_RACEGLOSS]
[NOSMELLYROT]
[BODY:WAGON]
[SIZE:12]
[ALL_ACTIVE]
[NO_GENDER]
[MATERIAL:WOOD:USE_RACEGLOSS]
[TRADE_CAPACITY:15000]
[MUNDANE]

TADA! That's why, when you press D to check depot accessibility, it only shows where that center tile can step. That center tile IS the wagon!

Geology Chart

I'm building a personal-use chart using the various charts across DFWiki. It's basically a geology guide of ores, gems and stones, showing what forms they take, where, and how in regards to one another. Inspired by the discussion on whether Olivine should be given it's own page for it's relationship to Gabbro and Platinum. That particular discussion lead to a discussion of what is actually worth making a unique page on.

Personally, I do not feel that individual items require their own page unless it's necessary to write more than a paragraph about them. (Compare sword to instrument and you'll see what I mean.) I think there should be a unique geology page that talks about how the world generator arranges mining resources, while the stone page talks about stone, the gems page talks about gems and the ores page talks about ores, as things. The three can link to each other, and all could be just sub-pages from the geology page. So while the geology page would only talk about spatial relationships, the sub-pages would describe the materials themselves.

Since I'm in no position to be running around the wiki making ENORMOUS alterations out of the blue, I'll just make one for myself and leave it at that. Unless someone sees this and either yells at me or convinces me to try and take it farther.

So far, all I've done is gather up the disparate information from the Soil, Stone, Ore and Gem pages. Ideally, I should be able to put together one chart explaining their spacial relationships, without becoming psychotically elaborate or cluttered. That's Idealism. More realistically, I'll just end up re-designing the four charts to show the connections separately and have them linking to one another.


Soil is the name for the various kinds of ground that can be planted on without irrigation using water. In DF, the category of "Soil" includes all types of sand, clay, ooze and any "non-stone" layer equally, even if you or I generally don't associate that substance with "growing plants".

When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in brown, and are usually closest to the top of the list, and thus, closest to the surface of the ground.

Note, however, that you may only plant cave flora if the tile is marked "Subterranean." To check this, go to the tile in k mode.

Digging into soil does not generate any byproduct materials, unlike digging in rock, and also is a much faster process which makes it much easier to create storerooms and other large areas of empty space, and to train miners.

Soil cannot be smoothed, so it can be difficult to make high value rooms, or pierce aquifers. Also, since soil cannot be smoothed, soil cannot be used to make fortifications.

The only minerals that can be found native to soil are gold, cassiterite, and platinum. However, in unusual cases, it's always possible that a vein from a nearby stone layer could extend into the edge of a soil layer.

* - Any soil listed in the upper part of the table does not count as sand for glassmaking, even if its name includes the word "sand."
Name Tile
Calcareous Ooze
Clay
Clay Loam
Loam
Loamy Sand*
Peat
Pelagic Clay
Sandy Clay*
Sandy Clay Loam*
Sandy Loam*
Siliceous Ooze
Silt
Silty Clay
Silty Clay Loam
Silt Loam
Sand Tile
Sand (no color)
Black Sand
Red Sand
White Sand
Yellow Sand


These types of stone occur as entire layers, containing some veins and pockets of other minerals (see below). If one of the following types of stone is present on your map, it will be listed in one of the biomes on the embark screen.

Sedimentary Igneous intrusive Igneous extrusive Metamorphic

Stones found on this table will occur as pockets and veins inside their respective stone layers (see above). When your miners newly encounter one of them, the game will pause and you will receive an announcement; even for the ones that have no use other than to build constructions of unusual colors. Note that the veins or clusters can spread into other layers, and may cause some layers to contain stones they usually wouldn't. Non-layer stone formations occur in one of three shapes: large clusters, veins, and small clusters. (See Veins & Clusters for full info.)

Icons Name Found in Found how
^ Alabaster Gypsum Small clusters
` Alunite All Igneous extrusive, Kaolinite Large clusters
v Anhydrite Gypsum, Satinspar, Alabaster, Selenite Single
+ Bauxite All Sedimentary Large clusters
Bituminous coal All Sedimentary Veins
` Borax Gypsum, Rock salt Small clusters
% Brimstone All Igneous extrusive, Gypsum Small clusters
" Calcite Limestone, Marble Small clusters
= Chromite Olivine Veins
£ * Cinnabar All Igneous extrusive, Shale, Quartzite Veins
£ * Cobaltite All Igneous All Metamorphic Veins
- Cryolite Granite Small clusters
o Graphite Gneiss, Quartzite, Marble, Schist Small clusters
# Gypsum All Sedimentary Large clusters
" Hornblende All Igneous, All Metamorphic Small clusters
. Ilmenite Gabbro Small clusters
Jet All Sedimentary Large clusters
= Kaolinite All Sedimentary Large clusters
% Kimberlite Gabbro Veins
* Lignite All Sedimentary Veins
% Marcasite Kaolinite Small clusters
v Mica All Metamorphic, Granite Large clusters
% Microcline All Stone Large clusters
% Olivine Gabbro Large clusters
- Orpiment All Igneous extrusive Small clusters
% Orthoclase All Igneous intrusive, All Metamorphic Large clusters
, Periclase Marble Small clusters
% Petrified wood All Sedimentary Small clusters
* Pitchblende Granite Small clusters
Θ Puddingstone Conglomerate Large clusters
% Pyrolusite All Igneous Small clusters
% Realgar All Igneous extrusive Small clusters
` Rutile All Metamorphic, Granite Small clusters
x Saltpeter All Sedimentary Small clusters
- Satinspar Gypsum Small clusters
; Selenite Gypsum Small clusters
Serpentine Olivine Small clusters
% Stibnite All Igneous extrusive Small clusters
= Sylvite Rock salt Large clusters
| Talc Dolomite Large clusters

Ores are a type of stone that can be used to create metal bars and alloy bars at the smelter.

Metal ores with two possible metals listed below always create the first metal when smelting, but have a chance of creating the second metal as well. Different rules apply to creating alloys.

Note that in some cases ore value (given below) and metal value are not the same (Adamantine, Bismuth, Iron ores). Alloys, too, often have a higher value than the ores/metals they are made of. In most cases furniture made from the ore is as valuable as furniture made from a pure (non-alloy) metal, while requiring one-third the raw materials and significantly less processing.

All ores are fire-safe material.

Ore Found in Found how Metal created Value Metal value
Raw
Adamantine
*
The depths Veins Adamantine * 250 300
Aluminum, native All Igneous Extrusive Small clusters Aluminum 40 40
Bismuthinite Granite Small clusters Bismuth 1 2
Cassiterite All Alluvial, Granite Veins Tin 2 2
Copper nuggets All Igneous Extrusive, Sandstone Veins Copper 2 2
Galena All Igneous extrusive, All Metamorphic, Granite, Limestone Veins Lead, Silver (50%) 5 2 (10)
Garnierite Gabbro Veins Nickel 2 2
Gold nuggets All Igneous All Alluvial Veins Gold 30 30
Hematite All Sedimentary, All Igneous extrusive Veins Iron 8 10
Horn silver Native silver Small clusters Silver 10 10
Limonite All Sedimentary Veins Iron 8 10
Magnetite All Sedimentary Large clusters Iron 8 10
Malachite Limestone, Marble Veins Copper 2 2
Platinum nuggets All Alluvial, Olivine, Magnetite, Chromite Small clusters Platinum 40 40
Silver nuggets Granite, Gneiss Veins Silver 10 10
Sphalerite All Metamorphic Veins Zinc 2 2
Tetrahedrite All Stone Veins Copper, Silver (20%) 3 2 (10)
(* Note that raw adamantine/adamantine does not follow all the usual rules for an ore/metal in several respects - see article for full discussion.)

Small clusters of rough gems can be found strewn throughout most any stone layer, though some areas support more valuable types, depending on the layers. Gems have base value of 3 in rough form, which is multiplied by the appropriate value modifier from the table below. They gain value after they are cut in a jeweler's workshop. Cut gems have a base value of 5. Cut gems can be used to encrust furniture, crafts, weapons, armor and ammunition, to create windows and as a source material for legendary artifacts. Items that have been encrusted have a value of 10 times the gem type's value multiplier. See Gem cutting and Gem setting. Large gems have a base value of 10. In addition, raw rock crystals are required to make crystal glass goods. Large gems are a byproduct of cutting and can not be processed further. They have a high base value for an item(10x) and can easily reach hundreds, even thousands of dwarfbucks depending on the gem. Artifact large gems made from precious jewels will go for around 50,000.

Unlike other gems, diamonds can ignite if they come into contact with magma.

Faint yellow diamonds only appear in kimberlite (which itself only appears in gabbro layers) and sapphires and rubies only appear in bauxite (which occurs in any sedimentary layers). Colored diamonds only occur in pre-existing clusters of faint yellow diamonds. Star sapphires and rubies only occur within clusters of their peers.

Like working metal, making glass requires fuel, either coke or charcoal at a normal glass furnace, or magma at a magma glass furnace.

Gems come in many varieties, with their own color and value multipliers:

Rarity Gem name Value (×) Color Graphic Found where Found how
Ornamental amber opal 10 A All stone Small clusters
Ornamental aventurine 3 B Sedimentary Small clusters
Ornamental banded agate 2 C Sedimentary Small clusters
Ornamental bloodstone 2 C Sedimentary Small clusters
Ornamental blue jade 2 D Alluvial Small clusters
Ornamental bone opal 10 E All stone Small clusters
Ornamental brown jasper 2 A Sedimentary Small clusters
Ornamental carnelian 2 C Sedimentary Small clusters
Ornamental cherry opal 10 F All stone Small clusters
Ornamental chrysocolla 2 G Malachite, Marble Small clusters
Ornamental chrysoprase 2 H Sedimentary Small clusters
Ornamental citrine 2 I All stone Small clusters
Ornamental clear tourmaline 10 E Metamorphic, Sedimentary, Granite Small clusters
Ornamental dendritic agate 2 E Sedimentary Small clusters
Ornamental fire agate 2 A Sedimentary Small clusters
Ornamental fortification agate 2 E Sedimentary Small clusters
Ornamental gold opal 10 I All stone Small clusters
Ornamental gray chalcedony 2 E Sedimentary Small clusters
Ornamental jasper opal 10 E All stone Small clusters
Ornamental lace agate 2 D Sedimentary Small clusters
Ornamental lapis lazuli 2 D Igneous intrusive, Marble Small clusters
Ornamental lavendar jade 2 J Alluvial Small clusters
Ornamental milk opal 10 E All stone Small clusters
Ornamental milk quartz 2 E All stone Small clusters
Ornamental moonstone 2 E Metamorphic Small clusters
Ornamental morion 2 K All stone Small clusters
Ornamental moss agate 2 B Sedimentary Small clusters
Ornamental moss opal 10 B All stone Small clusters
Ornamental onyx opal 10 E All stone Small clusters
Ornamental onyx 2 K Sedimentary Small clusters
Ornamental picture jasper 3 A Sedimentary Small clusters
Ornamental pineapple opal 10 E All stone Small clusters
Ornamental pink jade 2 L Alluvial Small clusters
Ornamental pipe opal 10 E All stone Small clusters
Ornamental plume agate 2 A Sedimentary Small clusters
Ornamental prase opal 10 B All stone Small clusters
Ornamental prase 2 B All stone Small clusters
Ornamental pyrite 2 I All stone Small clusters
Ornamental resin opal 10 I All stone Small clusters
Ornamental rock crystal 2 E All stone Small clusters
Ornamental rose quartz 3 F All stone Small clusters
Ornamental sardonyx 2 C Sedimentary Small clusters
Ornamental sard 2 C Sedimentary Small clusters
Ornamental schorl 2 K Metamorphic, Sedimentary, Granite Small clusters
Ornamental shell opal 10 E All stone Small clusters
Ornamental smoky quartz 2 A All stone Small clusters
Ornamental sunstone 2 I Basalt, Gneiss Small clusters
Ornamental tiger iron 2 I Sedimentary Small clusters
Ornamental tigereye 2 I Sedimentary Small clusters
Ornamental tube agate 2 A Sedimentary Small clusters
Ornamental turquoise 2 D Igneous extrusive, Kaolinite, Granite Small clusters
Ornamental variscite 2 B Bauxite Small clusters
Ornamental wax opal 10 A All stone Small clusters
Ornamental white chalcedony 2 E Sedimentary Small clusters
Ornamental white jade 2 E Alluvial Small clusters
Ornamental wood opal 10 A All stone Small clusters
Ornamental yellow jasper 2 I Sedimentary Small clusters
Semi-Precious alexandrite 20 L Granite, Schist, Marble Small clusters
Semi-Precious almandine 20 C Metamorphic, Diorite, Gabbro Small clusters
Semi-Precious amethyst 20 L All stone Small clusters
Semi-Precious aquamarine 20 D Granite, Schist, Marble, Rhyolite Small clusters
Semi-Precious bandfire opal 20 E All stone Small clusters
Semi-Precious black opal 30 K All stone Small clusters
Semi-Precious black pyrope 20 K Metamorphic, Kimberlite Small clusters
Semi-Precious black zircon 20 K All Igneous, Metamorphic Small clusters
Semi-Precious blue garnet 30 N Metamorphic, Granite Small clusters
Semi-Precious brown zircon 20 A All Igneous, Metamorphic Small clusters
Semi-Precious cat's eye 20 E Granite, Schist, Marble Small clusters
Semi-Precious chrysoberyl 20 H Granite, Schist, Marble Small clusters
Semi-Precious cinnamon grossular 20 A Marble Small clusters
Semi-Precious claro opal 20 D All stone Small clusters
Semi-Precious clear garnet 20 E Metamorphic, Granite Small clusters
Semi-Precious clear zircon 25 E All Igneous, Metamorphic Small clusters
Semi-Precious crystal opal 20 E All stone Small clusters
Semi-Precious demantoid 30 B Chromite Small clusters
Semi-Precious fire opal 15 F All stone Small clusters
Semi-Precious golden beryl 20 I Granite, Schist, Marble Small clusters
Semi-Precious goshenite 20 E Granite, Schist, Marble Small clusters
Semi-Precious green jade 20 H Alluvial Small clusters
Semi-Precious green tourmaline 20 B Metamorphic, Sedimentary, Granite Small clusters
Semi-Precious green zircon 20 B All Igneous, Metamorphic Small clusters
Semi-Precious harlequin opal 20 E All stone Small clusters
Semi-Precious heliodor 20 H Granite, Schist, Marble Small clusters
Semi-Precious honey yellow beryl 20 A Granite, Schist, Marble Small clusters
Semi-Precious indigo tourmaline 25 N Metamorphic, Sedimentary, Granite Small clusters
Semi-Precious jelly opal 15 A All stone Small clusters
Semi-Precious kunzite 20 L Granite Small clusters
Semi-Precious levin opal 20 I All stone Small clusters
Semi-Precious light yellow diamond 30 E Kimberlite Small clusters
Semi-Precious melanite 15 K Marble Small clusters
Semi-Precious morganite 20 L Granite, Schist, Marble Small clusters
Semi-Precious peridot 20 H Gabbro Small clusters
Semi-Precious pinfire opal 20 E All stone Small clusters
Semi-Precious pink garnet 20 L Metamorphic, Granite Small clusters
Semi-Precious pink tourmaline 15 F Metamorphic, Sedimentary, Granite Small clusters
Semi-Precious precious fire opal 20 F All stone Small clusters
Semi-Precious purple spinel 20 J Metamorphic, Diorite, Gabbro Small clusters
Semi-Precious red beryl 20 F Granite, Schist, Marble Small clusters
Semi-Precious red flash opal 20 F All stone Small clusters
Semi-Precious red grossular 20 C Marble Small clusters
Semi-Precious red pyrope 20 C Metamorphic, Kimberlite Small clusters
Semi-Precious red spinel 20 C Metamorphic, Diorite, Gabbro Small clusters
Semi-Precious red tourmaline 15 C Metamorphic, Sedimentary, Granite Small clusters
Semi-Precious red zircon 20 C All Igneous, Metamorphic Small clusters
Semi-Precious rhodolite 20 J Metamorphic, Kimberlite Small clusters
Semi-Precious rubicelle 20 I Metamorphic, Diorite, Gabbro Small clusters
Semi-Precious tanzanite 20 L Gabbro Small clusters
Semi-Precious topazolite 20 I Marble Small clusters
Semi-Precious topaz 20 I Granite Small clusters
Semi-Precious tsavorite 30 B Marble Small clusters
Semi-Precious violet spessartine 20 L Metamorphic, Granite Small clusters
Semi-Precious white opal 20 E All stone Small clusters
Semi-Precious yellow grossular 20 I Marble Small clusters
Semi-Precious yellow spessartine 20 I Metamorphic, Granite Small clusters
Semi-Precious yellow zircon 20 I All Igneous, Metamorphic Small clusters
Precious emerald 40 B Granite, Schist, Marble Small clusters
Precious faint yellow diamond 40 A Kimberlite Small clusters
Precious ruby 40 C Bauxite Small clusters
Precious sapphire 40 N Bauxite Small clusters
Rare black diamond 60 K Faint yellow diamonds Single gem
Rare blue diamond 60 N Faint yellow diamonds Single gem
Rare clear diamond 60 E Faint yellow diamonds Single gem
Rare green diamond 60 B Faint yellow diamonds Single gem
Rare red diamond 60 C Faint yellow diamonds Single gem
Rare star ruby 60 F Ruby Single gem
Rare star sapphire 60 D Sapphire Single gem
Rare yellow diamond 60 I Faint yellow diamonds Single gem
Gem name Value Color Requires
green glass bag full of sand
clear glass bag full of sand + pearlash
crystal glass 10× rough rock crystal + pearlash