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v0.31:Jeweler's workshop

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Revision as of 00:13, 4 October 2010 by 202.156.10.234 (talk) (noting exceptions in task ordering by value)
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This article is about an older version of DF.
Jeweler's workshop

b-w-j

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X X X
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Job Requirement

Gem cutting, Gem setting

Construction
Materials Jobs

1 of

1 of

Materials Used
Goods Created

A Jeweler's workshop is a Template:L for a Template:L. A jeweler uses this workshop to:

When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable. However there are a number of exceptions to this by-value ordering, so if the precise order is important enough to you, doublecheck the values elsewhere (by examining the gems, or checking the Template:L). It's a good idea to let your Template:L train with low-value gems (or Template:L which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a Template:L which is 12 times as valuable.

Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.

Workshops
Furnaces
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