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Difference between revisions of "DF2014:Duke"
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LethosorBot (talk | contribs) (Migrating v50 page (1017/4618) (content)) Tag: Removed redirect |
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− | + | {{Noble | |
+ | | noble=Duke | ||
+ | | quarters=Grand Bedroom | ||
+ | | dining=Grand Dining Room | ||
+ | | office=Opulent Throne Room | ||
+ | | tomb=Grand Mausoleum | ||
+ | | chests=5 | ||
+ | | cabinets=3 | ||
+ | | racks=3 | ||
+ | | stands=3 | ||
+ | | mandates=3 | ||
+ | | demands=5 | ||
+ | | arrival= | ||
+ | * 9 off-site [[holding]]s | ||
+ | | function= | ||
+ | * Promote [[fortress]] to Duchy capital | ||
+ | * Appoints a [[Champion]] | ||
+ | }}{{av}} | ||
+ | The '''Duke''' (or Duchess) is the next step up from a [[Count]]. Your county becomes a duchy after satisfying certain requirements and meeting with the [[liaison]]; once the liaison leaves the map, your [[Count]] will be promoted. As with the upgrade to a County, this is automatic and cannot be rejected. | ||
+ | |||
+ | == Requirements (v0.44.11+)== | ||
+ | Nobility status is entirely based on the number of off-site holdings now. Currently 1 (Baron), 4 (Count), 9 (Duke), (and 9+n*2 for modded higher ranks). The land holder trigger numbers now influence the rate at which your civilization will send out settlers to found new sites near your fortress. If you fortress is inaccessible or your civ's population is really low, they won't be able to do it.{{cite forum|171295/7807510}} | ||
+ | |||
+ | == Requirements (v0.44.10-)== | ||
+ | *Have a caravan leave when your population is 20 or more | ||
+ | *Exported 30k wealth | ||
+ | *Created 300k wealth (imported wealth does not count) | ||
+ | |||
+ | |||
+ | {{D for Dwarf}} | ||
+ | Dukes are aggressive military commanders, but not fond of taking casualties; if a goblin siege or a megabeast shows up, they'll be happiest if you skip dwarf-to-dwarf combat and [[Megaproject|nuke 'em]]. Keep them well supplied with chewing gum, and far away from your fort's donkeys. | ||
+ | |||
+ | {{gamedata| [POSITION:DUKE] | ||
+ | [NAME_MALE:duke:dukes] | ||
+ | [NAME_FEMALE:duchess:duchesses] | ||
+ | [SPOUSE_MALE:duke consort:dukes consort] | ||
+ | [SPOUSE_FEMALE:duchess consort:duchesses consort] | ||
+ | [NUMBER:AS_NEEDED] | ||
+ | [LAND_HOLDER:3] | ||
+ | [LAND_NAME:a duchy] | ||
+ | [RESPONSIBILITY:LAW_MAKING] | ||
+ | [RESPONSIBILITY:RECEIVE_DIPLOMATS] | ||
+ | [SUCCESSION:BY_HEIR] | ||
+ | [APPOINTED_BY:MONARCH] | ||
+ | [PRECEDENCE:20] | ||
+ | [SPECIAL_BURIAL] | ||
+ | [MENIAL_WORK_EXEMPTION] | ||
+ | [MENIAL_WORK_EXEMPTION_SPOUSE] | ||
+ | [SLEEP_PRETENSION] | ||
+ | [PUNISHMENT_EXEMPTION] | ||
+ | [FLASHES] | ||
+ | [BRAG_ON_KILL] | ||
+ | [CHAT_WORTHY] | ||
+ | [DO_NOT_CULL] | ||
+ | [KILL_QUEST] | ||
+ | [COLOR:5:0:0] | ||
+ | [ACCOUNT_EXEMPT] | ||
+ | [DUTY_BOUND] | ||
+ | [DEMAND_MAX:5] | ||
+ | [MANDATE_MAX:3] | ||
+ | [REQUIRED_BOXES:5] | ||
+ | [REQUIRED_CABINETS:3] | ||
+ | [REQUIRED_RACKS:3] | ||
+ | [REQUIRED_STANDS:3] | ||
+ | [REQUIRED_OFFICE:2500] | ||
+ | [REQUIRED_BEDROOM:2500] | ||
+ | [REQUIRED_DINING:2500] | ||
+ | [REQUIRED_TOMB:2500]}} | ||
+ | {{nobles}} | ||
+ | {{Category|Aristocrats}} |
Latest revision as of 03:20, 20 December 2022
Room requirements | ||
---|---|---|
Office | Opulent Throne Room | |
Quarters | Grand Bedroom | |
Dining room | Grand Dining Room | |
Tomb | Grand Mausoleum | |
Furniture requirements | ||
Chests | 5 | |
Cabinets | 3 | |
Weapon racks | 3 | |
Armor stands | 3 | |
Other | ||
Mandates | 3 | |
Demands | 5 | |
Arrival conditions | ||
| ||
Function | ||
This article is about an older version of DF. |
The Duke (or Duchess) is the next step up from a Count. Your county becomes a duchy after satisfying certain requirements and meeting with the liaison; once the liaison leaves the map, your Count will be promoted. As with the upgrade to a County, this is automatic and cannot be rejected.
Requirements (v0.44.11+)[edit]
Nobility status is entirely based on the number of off-site holdings now. Currently 1 (Baron), 4 (Count), 9 (Duke), (and 9+n*2 for modded higher ranks). The land holder trigger numbers now influence the rate at which your civilization will send out settlers to found new sites near your fortress. If you fortress is inaccessible or your civ's population is really low, they won't be able to do it.[1]
Requirements (v0.44.10-)[edit]
- Have a caravan leave when your population is 20 or more
- Exported 30k wealth
- Created 300k wealth (imported wealth does not count)
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Dukes are aggressive military commanders, but not fond of taking casualties; if a goblin siege or a megabeast shows up, they'll be happiest if you skip dwarf-to-dwarf combat and nuke 'em. Keep them well supplied with chewing gum, and far away from your fort's donkeys.
Raws |
---|
[POSITION:DUKE]
[NAME_MALE:duke:dukes]
[NAME_FEMALE:duchess:duchesses]
[SPOUSE_MALE:duke consort:dukes consort]
[SPOUSE_FEMALE:duchess consort:duchesses consort]
[NUMBER:AS_NEEDED]
[LAND_HOLDER:3]
[LAND_NAME:a duchy]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[SUCCESSION:BY_HEIR]
[APPOINTED_BY:MONARCH]
[PRECEDENCE:20]
[SPECIAL_BURIAL]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[COLOR:5:0:0]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:5]
[MANDATE_MAX:3]
[REQUIRED_BOXES:5]
[REQUIRED_CABINETS:3]
[REQUIRED_RACKS:3]
[REQUIRED_STANDS:3]
[REQUIRED_OFFICE:2500]
[REQUIRED_BEDROOM:2500]
[REQUIRED_DINING:2500]
[REQUIRED_TOMB:2500] |
Appointed Nobles | |
---|---|
Military Ranks | |
Elected Nobles | |
Aristocrats | |
Other | |
Unused | |
Elven |