- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "23a:Fortress"
Line 9: | Line 9: | ||
Fortresses are [[Fortress name|named in a specific manner]], assigned at random during embark. They also gain a title according to the [[noble]]s who have arrived. This title is viewable in the upper left of the {{Key|z}} screen, in front of the fortress name. | Fortresses are [[Fortress name|named in a specific manner]], assigned at random during embark. They also gain a title according to the [[noble]]s who have arrived. This title is viewable in the upper left of the {{Key|z}} screen, in front of the fortress name. | ||
− | {| style=' | + | Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn [[caravan]] safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the [[Mayor]], you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs. |
− | ! colspan='2 | + | |
− | ! style=' | + | {| style='margin: 0.5em auto' |
− | + | ! colspan='2' | Title | |
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|#666|#000}} | + | ! Pop |
− | + | ! Jobs | |
− | | style=' | + | ! Triggers |
− | + | ||
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|#999|#000}} | + | |- style='background-color:#eee' |
− | + | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#666|#000}} | |
− | | style='text-align: right | + | | '''Outpost''' |
− | |- | + | | style='text-align:right' | - |
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|# | + | | None |
− | + | | | |
− | | style='text-align: right | + | |
− | |- | + | |- style='background-color:#ddd' |
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|# | + | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#999|#000}} |
− | + | | '''Village''' | |
− | | style='text-align: right | + | | style='text-align:right' | 20 |
− | |- | + | | 3 of 10/10/10/4/10/10 |
− | | style='background-color: #000; padding: 2px 6px' | {{Dwarf|5:1}} | + | | [[Manager]] |
− | + | ||
− | | style='text-align: right | + | |- style='background-color:#ddd' |
+ | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#CCC|#000}} | ||
+ | | '''Town''' | ||
+ | | style='text-align:right' | 50 | ||
+ | | 4 of 25/25/25/10/25/25 | ||
+ | | [[Mayor]] | ||
+ | |||
+ | |- style='background-color:#ddd' | ||
+ | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#FFF|#000}} | ||
+ | | '''City''' | ||
+ | | style='text-align:right' | 80 | ||
+ | | 5 of 50/50/50/20/50/50 | ||
+ | | [[Governor]] | ||
+ | |||
+ | |- style='background-color:#eee' | ||
+ | | style='background-color:#000; padding:2px 6px' | {{Dwarf|5:1}} | ||
+ | | '''Mountainhome''' | ||
+ | | style='text-align:right' | [[King]] | ||
+ | | Special | ||
+ | | N/A | ||
|} | |} | ||
{{World}} | {{World}} |
Revision as of 22:00, 8 November 2012
This article is about an older version of DF. |
Dwarves live in fortresses — underground complexes with all the required buildings for dwarven living.
Nomenclature
Fortresses are named in a specific manner, assigned at random during embark. They also gain a title according to the nobles who have arrived. This title is viewable in the upper left of the z screen, in front of the fortress name.
Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn caravan safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the Mayor, you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs.
Title | Pop | Jobs | Triggers | |
---|---|---|---|---|
Ω | Outpost | - | None | |
Ω | Village | 20 | 3 of 10/10/10/4/10/10 | Manager |
Ω | Town | 50 | 4 of 25/25/25/10/25/25 | Mayor |
Ω | City | 80 | 5 of 50/50/50/20/50/50 | Governor |
Mountainhome | King | Special | N/A |
Worlds | |
---|---|