v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search

Page title matches

  • #REDIRECT [[40d:Dog#War dogs]]
    30 bytes (5 words) - 11:22, 4 April 2010

Page text matches

  • * Train [[dog|war animal]] * Train [[dog|hunting animal]]
    29 KB (4,663 words) - 19:33, 28 January 2023
  • * Train [[dog|war animal]] * Train [[dog|hunting animal]]
    29 KB (4,692 words) - 10:44, 29 January 2024
  • ...er|trained]] to assist your dwarves in [[combat]] or [[hunting]] as either war dogs or hunting dogs. Like all tame animals, they can serve as an [[butcher You can assign a war dog or hunting dog to a dwarf via his preferences menu ({{K|v}}, select dwarf, {{K|p}}, {{K|a}
    6 KB (952 words) - 22:41, 4 March 2024
  • ...er|trained]] to assist your dwarves in [[combat]] or [[hunting]] as either war dogs or hunting dogs. Like all tame animals, they can serve as an [[butcher You can assign a war dog or hunting dog to a dwarf via his preferences menu ({{K|v}}, select dwarf, {{K|p}}, {{K|a}
    5 KB (854 words) - 03:19, 20 December 2022
  • * Train War Animals ...ask indeed is named 'train war animal'. The same goes for 'train a hunting dog'.
    8 KB (1,223 words) - 19:44, 12 June 2014
  • ...bout the world’s status, saying to him, “The goblins are mobilizing up for war. I reckon we’ve given the world enough of a chance. We should team up wit ...giant corkscrews. Blood, and limbs flew everywhere and what had once been war cries now turned into howls of agony and cowardice. One of the bowmen had m
    34 KB (6,108 words) - 13:04, 23 April 2010
  • * Train [[dog|war animal]] * Train [[dog|hunting animal]]
    19 KB (2,974 words) - 14:19, 25 June 2014
  • * Train [[Hunting dog]]s * Train [[War dog]]s
    3 KB (405 words) - 14:54, 8 December 2011
  • ...er|trained]] to assist your dwarves in [[combat]] or [[hunting]] as either war dogs or hunting dogs. Like all tame animals they can serve as an [[butcher| You can assign a war dog or hunting dog to a dwarf via his preferences menu ({{K|v}}, select dwarf, {{K|p}}, {{K|e}
    4 KB (674 words) - 18:36, 19 June 2014
  • ...el|trained]] to assist your [[dwarves]] in [[combat]] or hunting as either war dogs or hunting dogs. Like all tame [[animal]]s they can serve as an [[butc * You can [[Assign animal|assign]] a war dog or hunting dog to a dwarf via his dogs menu ({{K|v}}, select dwarf, {{K|p}}, {{K|e}}) to h
    3 KB (563 words) - 14:42, 8 December 2011
  • for their war machines. She dodged out of the way as a human invader The herald jumped away like a whipped dog. The king motioned the
    156 KB (27,608 words) - 08:54, 15 November 2022
  • WAR war
    311 KB (47,240 words) - 11:27, 4 October 2011
  • '''Dogs''' are trainable into war/hunting dogs. See [[Kennel]] for how this is done, and for a list of other ...el|trained]] to assist your dwarves in [[combat]] or [[hunting]] as either war dogs or hunting dogs. Like all tame animals they can serve as an [[butcheri
    3 KB (551 words) - 04:51, 17 February 2012
  • ...chain animals near possible entrances to detect kobold infiltrators. [[War dog]]s (and probably other animals) will detect a kobold up to 2 tiles away, an ...an ambush than they are against a siege. Trying to cover large areas with war dogs is liable to do little more than get them killed and an ambush out in
    9 KB (1,530 words) - 17:13, 17 September 2021
  • ...chain animals near possible entrances to detect kobold infiltrators. [[War dog]]s (and probably other animals) will detect a kobold up to 2 tiles away, an ...an ambush than they are against a siege. Trying to cover large areas with war dogs is liable to do little more than get them killed and an ambush out in
    10 KB (1,793 words) - 14:26, 8 December 2011
  • * Train War dogs ====Train a Hunting Dog====
    2 KB (362 words) - 15:47, 8 December 2011
  • ...el|trained]] to assist your [[dwarves]] in [[combat]] or hunting as either war dogs or hunting dogs. Like all tame [[animal]]s they can serve as an [[butc * You can [[Assign animal|assign]] a war dog or hunting dog to a dwarf via his dogs menu ({{K|v}}, {{K|p}}, {{K|e}}) to help him in com
    3 KB (533 words) - 13:38, 11 March 2014
  • Always make room for at least two [[dog]]s. Always. Dogs are a critical part of any fortress and bringing a breed ...as possible; war dogs are far more effective in combat than regular dogs. War dogs will follow their trainers around, so have dwarves with high-risk jobs
    32 KB (5,458 words) - 20:14, 23 June 2017
  • ...r your fort reaches 80 dwarves. [[Trap]]ped entrances, [[Dog#War_Dogs|war dog]]s, and eventually a [[military]] will be needed to repel them. Just be su ...an be trained into [[Dog#Hunting_Dogs|hunting dog]]s or [[Dog#War_Dogs|war dog]]s, require no food or maintenance, and make good pets for your dwarves. A
    57 KB (10,148 words) - 21:12, 5 January 2023
  • WAR war
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ...ve multiple sieges at the same time. If the attacking civilizations are at war with each other, they will start to fight with each other as well. ...er the map in a single tile, somewhat akin to arriving [[migrants]]. These war creatures usually possess random civilian classes, and show little of the o
    15 KB (2,568 words) - 14:36, 30 April 2024
  • ...ve multiple sieges at the same time. If the attacking civilizations are at war with each other, they will start to fight with each other as well. ...er the map in a single tile, somewhat akin to arriving [[migrants]]. These war creatures usually possess random civilian classes, and show little of the o
    15 KB (2,541 words) - 03:56, 20 December 2022
  • You can '''assign''' a [[Dog#War dog|war dog]] or [[Dog#Hunting dog|hunting dog]] to help a [[dwarf]] out with fighting or [[hunting]], respectively. To assign a [[dog]] {{k|v}}iew a dwarf and check his {{k|p}}references. Then select "Work Dog
    1 KB (230 words) - 13:39, 11 March 2014
  • ...an be trained into [[Dog#Hunting_Dogs|hunting dog]]s or [[Dog#War_Dogs|war dog]]s, require no food or maintenance, and make good pets for your dwarves. A ...they will also send [[siege]]s. [[Trap]]ped entrances, [[Dog#War_Dogs|war dog]]s, and eventually a [[military]] will be needed to repel them.
    41 KB (7,264 words) - 22:15, 28 July 2021
  • ...dwarves can only access by capturing in the wild or as [[Mission|spoils of war]]. Meanwhile, [[kobold]]s and subterranean [[animal people]] have no 'domes |style="padding:0.2em;"|[[Beak dog]]
    19 KB (2,580 words) - 02:05, 20 February 2024
  • You can '''assign''' a [[Dog#War dog|war dog]] or [[Dog#Hunting dog|hunting dog]] to help a [[dwarf]] out with fighting or [[hunting]], respectively. To assign a [[dog]] {{k|v}}iew a dwarf and check their {{k|p}}references. Then select "Work D
    1 KB (230 words) - 02:05, 15 August 2018
  • ...individual patrol members as you would in adventure mode. Entities should war with each other from bandit and monster raids to full fledged wars. Upset e | CIVILIZATIONS AT WAR
    286 KB (44,767 words) - 10:59, 17 January 2022
  • line in a war to end the age. ...ard to his feet, spinning to face the remaining eight opponents. The beak dog he had jumped on was still shaking its head, wincing. Behind them stood a
    118 KB (20,738 words) - 15:56, 13 December 2022
  • ...his fate while his comrades fled, he realized the pointlessness to all the war he had waged on the dwarves, accepted his fate, and let the magma engulf hi ...e. Nepema Omiceledo Relemeraca erupted into a furious rage. He smashed one dog into the ground, and severely wounded the other.
    24 KB (4,302 words) - 20:25, 23 June 2017
  • ...can be renamed "Chained War Dog" and will be listed as "Stray Chained War Dog"(Game automatically puts the Stray if the animal does not have a name). The ...a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of moveme
    5 KB (813 words) - 15:19, 10 March 2024
  • | [[Dog]] | [[File:Dog sprite.png]]
    64 KB (7,397 words) - 13:21, 30 April 2024
  • * [[Naked mole dog]]s* ===War dogs===
    11 KB (1,963 words) - 00:10, 10 August 2021
  • ...tion, often this is the case with necromancer towers. They can still be at war with you if they declare it or decide to be after surviving your mission ag ...ation you are at peace with, for any reason, could cause them to declare [[war]] on your civilization. Act with care when choosing sites to pillage.
    19 KB (3,140 words) - 04:04, 5 April 2024
  • War Animal Training Unitview, Prefs, Pets, War
    123 KB (19,038 words) - 13:55, 10 November 2022
  • * Train [[dog|war animal]] * Train [[dog|hunting animal]]
    2 KB (332 words) - 02:25, 11 December 2015
  • * Train [[dog|war animal]] * Train [[dog|hunting animal]]
    2 KB (296 words) - 15:36, 8 December 2011
  • ...archers. Occasionally, they are accompanied by [[troll]]s or ride [[beak dog]]s. You can't see them until they attack, so it is too late when you detec ===War===
    12 KB (2,067 words) - 00:34, 31 March 2015
  • * Train [[dog|war animal]] * Train [[dog|hunting animal]]
    2 KB (385 words) - 18:51, 24 February 2014
  • ...igned, To get around this, have the dwarf you want to be guarded train the dog.
    29 KB (4,905 words) - 20:28, 25 July 2012
  • [CREATURE_GRAPHICS:DOG] ...|[[Animal trainer#Trainable war/hunting animals|Animal trainer § Trainable war/hunting animals]]}}
    49 KB (6,588 words) - 00:32, 21 December 2022
  • [CREATURE_GRAPHICS:DOG] ...|[[Animal trainer#Trainable war/hunting animals|Animal trainer § Trainable war/hunting animals]]}}
    49 KB (6,586 words) - 03:31, 20 December 2022
  • ...shot and sometimes never even has time to arrive at the combat before the dog is either dead or wounded.{{verify}} Actual hunting dogs seem to be even le ...with the butt of the crossbow which is counted as a weak [[Dwarven weapon#War hammer|hammer]].
    6 KB (1,104 words) - 02:15, 24 July 2021
  • ...is not any Dwarf's pet. In the case of [[war dog|war dogs]], it means the dog has not been assigned to a dwarf. * Work Animal - This animal has been trained as either a hunting dog or war dog, and has not been assigned an owner.
    12 KB (2,074 words) - 20:24, 23 June 2017
  • "Sieging humans brought some war polar bears, and one of them started a camp fire. Highly trained!" --[[Toad ...ng the iron!<br>The Beak Dog is caught in a burst of Iron Man gas!<br>Beak Dog vomits into the Iron Man gas.
    59 KB (10,061 words) - 07:47, 24 April 2024
  • ...y, isolated hamlet with a population <10 next to you, you're also going to war with the ''entire'' civilization represented by all other squares of the sa ...ation you are at Peace with, for any reason, could cause them to declare [[war]] on your civilization. Act with care when choosing sites to pillage.
    18 KB (2,930 words) - 03:43, 20 December 2022
  • ===(War)dogs as (early) military=== * 2 [[dog]]s - to guard against [[thief|thieves]] and help kill intruders.
    30 KB (5,064 words) - 20:24, 23 June 2017
  • ...rainer]] skill. Tame [[dog]]s can be further trained into hunting or [[war dog]]s. |350||[[Naked mole dog]], [[Giant mole]]
    3 KB (371 words) - 13:42, 17 April 2014
  • ...shot and sometimes never even has time to arrive at the combat before the dog is either dead or wounded.{{verify}} Actual hunting dogs seem to be even le
    8 KB (1,395 words) - 14:26, 8 December 2011
  • **dog **trained war
    20 KB (3,169 words) - 17:48, 12 March 2023
  • ...gifted them with weapons, armor and booze, ensuring a stable business and war partner as well as drinking buddy for generations to come. It was after fin == "War, Peace and Fell Moods" ==
    40 KB (6,714 words) - 15:29, 27 July 2023
  • ...ess with a population hovering around a hundred dwarves. They have been at war with Damsto Rost, a powerful tribe of goblins, for most of the fortress’ ...ght outside the gates, with dwarf marksmen picking off several goblins and war dogs throwing themselves at the goblins with reckless abandon. Then the tro
    26 KB (4,647 words) - 15:16, 8 December 2011
  • ...dwarves can only access by capturing in the wild or as [[Mission|spoils of war]]. Meanwhile, [[kobold]]s and subterranean [[animal people]] have no 'domes |style="padding:0.2em;"|[[Beak dog]]
    16 KB (2,194 words) - 03:19, 20 December 2022
  • *1 Male Dog and 1 Female Dog. [PET:2:DOG:FEMALE:TRAINED_WAR]
    28 KB (4,491 words) - 19:27, 27 January 2018
  • ...re claimed by that civilization. Civilization choice will affect who is at war with you and what goods are available for trade and at embark. If your civi ...vanilla DF, goblins are always hostile, but humans or elves may also be at war with particular dwarven civilizations.
    31 KB (5,144 words) - 04:58, 1 March 2024
  • ...igned, To get around this, have the dwarf you want to be guarded train the dog. (Dogs follow the one who trained them until they are assigned.)
    20 KB (3,347 words) - 20:18, 23 June 2017
  • ...he next passing [[trade caravan]]. If you really must have your own [[beak dog]]s, however, with some careful micromanagement you can [[Breeding|breed]] e ...r particular taboos while trading, they may ineffectually attempt to go to war with your dwarves. Elves wear [[Clothing#Size|the same-sized clothing]] as
    13 KB (2,048 words) - 14:30, 15 December 2023
  • ...rainer]] skill. Tame [[dog]]s can be further trained into hunting or [[war dog]]s. |350||[[Naked mole dog]], [[Giant mole]]
    4 KB (500 words) - 17:25, 27 March 2017
  • # Oggez Rashas destroys the militia in a matter of seconds. One war dog survives and backs up the stairs. # Oggez Rashas chases the dog up the stairs, where a mechanic is installing several traps.
    7 KB (1,104 words) - 23:42, 25 April 2020
  • ...] if he doesn't have [[armor]] and tries to melee two of them. A [[dog|war dog]] can kill a deer one-on-one, but will likely be killed by the herd. As eve ...|butchered]], they yield an amount of products comparable to that from a [[dog]].
    800 bytes (128 words) - 08:54, 22 April 2019
  • ...sters and attack the hunter's prey. You can also assign [[Dog#War_Dogs|War dog]]s, which are much stronger and can help take down bigger game, but cannot
    10 KB (1,615 words) - 06:48, 25 August 2015
  • ...ting animals]] have better observation (sight range) than their regular or war counterparts. *War animals are convenient for catching thieves. They also serve as bait. Don
    31 KB (4,628 words) - 23:17, 19 March 2019
  • ...vanilla DF, goblins are always hostile, but humans or elves may also be at war with particular dwarven civilizations. ...settlers will be embarking from. Civilization choice will affect who is at war with you, what goods are available for trade and at embark, who your regent
    33 KB (5,542 words) - 03:21, 20 December 2022
  • marksdwarf Glome, "and the war will be over." The dwarf pulled the ignore him. They all want her, thought Tsmuaka, but I will be dog
    73 KB (12,832 words) - 19:31, 5 December 2022
  • ...t [[kennel]]s) have better observation (sight range) than their regular or war counterparts. *War animals are convenient for catching thieves. They also serve as bait. Don
    32 KB (4,689 words) - 15:05, 19 July 2012
  • ...owned war dog or hunting dog. You must explicitly assign a war or hunting dog to a dwarf by using, from the main menu, {{K|v}}-{{K|p}}-{{K|e}}.
    15 KB (2,563 words) - 17:13, 29 June 2012
  • ...n his head. He let out a yelp, but was soon unconscious. Mosus's brave war dog rushed to his aid, getting eaten in the process. Mosus lay there, forgotten ...the growing hounds of the fortress to be Ustuth's protector. Her faithful war hound accompanied her everywhere she went since that day, so many years ago
    40 KB (7,328 words) - 19:32, 6 December 2010
  • ...st F, Urist S, Urist M, Urist W, and Joker Persona 5. Urist even trained a dog before they left. With preparation complete, Urist and his party of 5 ident ...l however, as they alligator ambushed him again as he was rescuing the war dog. Urist was unable to land a hit, but his opponent was to weak to do signifi
    28 KB (5,145 words) - 05:06, 18 November 2021
  • [SELECT_SYMBOL:WAR:NAME_WAR] [SUBSELECT_SYMBOL:WAR:VIOLENT]
    71 KB (11,124 words) - 22:51, 28 April 2024
  • [SELECT_SYMBOL:WAR:NAME_WAR] [SUBSELECT_SYMBOL:WAR:VIOLENT]
    63 KB (9,874 words) - 03:43, 20 December 2022
  • [SELECT_SYMBOL:WAR:NAME_WAR] [SUBSELECT_SYMBOL:WAR:VIOLENT]
    51 KB (8,103 words) - 09:54, 13 June 2016
  • | {{DFtext|Stray Dog (Tame) has given birth to puppies.|2:1}} | {{DFtext|The Stray war Cave Dragon (Semi-Wild) has forgotten its training!|6:1}}
    30 KB (4,215 words) - 03:44, 26 April 2023
  • | {{DFtext|Stray Dog (Tame) has given birth to puppies.|2:1}} | {{DFtext|The Stray war Cave Dragon (Semi-Wild) has forgotten its training!|6:1}}
    46 KB (6,443 words) - 08:34, 4 November 2023
  • ...trainable animal) assigned to the dwarf, the number of unassigned hunting/war animals left, and lets you assign them to the dwarf. An animal assigned to If you have [[dog]]s trained as war dogs or hunting dogs, you can assign them to individual dwarves to have the
    9 KB (1,654 words) - 17:48, 26 July 2021
  • ...a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of moveme Restraints can be used to keep a [[dog|war dog]] or other animal near areas where you need constant vigilance and defense.
    3 KB (554 words) - 20:05, 10 February 2014
  • ...ut their [[butcher]]ing returns are twice as valuable as those of a common dog. * [[Dog]]
    2 KB (308 words) - 10:33, 19 December 2013
  • [[Dog]]s can be trained at the [[kennel]] as either war dogs or hunting dogs. Trained dogs can be assigned to a specific dwarf via |350||[[Naked mole dog]], [[Giant mole]]
    6 KB (898 words) - 21:03, 29 July 2021
  • ..., and as such they won't give in to it during combat. A newborn naked mole dog is called a ''puppy''. ...years, farming them may be difficult. Their benign disposition and lack of war/hunting training also makes them inferior to common dogs for the purpose of
    2 KB (303 words) - 22:07, 4 February 2024
  • ...a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of moveme Restraints can be used to keep a [[dog|war dog]] or other animal near areas where you need constant vigilance and defense.
    2 KB (382 words) - 03:40, 14 December 2011
  • [[File:Goblin riding beak dog crayon.jpg|thumb|200px|A goblin riding a beak dog, drawn in crayon by [[Main:Bay 12 Games|Bay 12 Games]].]] ...as other humanoids they have successfully kidnapped, [[troll]]s and [[beak dog]] [[mount]]s. Their items can be a valuable source of metals for fortresses
    8 KB (1,287 words) - 03:24, 1 May 2024
  • [[File:Goblin riding beak dog crayon.jpg|thumb|200px|A goblin riding a beak dog, drawn in crayon by [[Main:Bay 12 Games|Bay 12 Games]].]] ...as other humanoids they have successfully kidnapped, [[troll]]s and [[beak dog]] [[mount]]s. Their items can be a valuable source of metals for fortresses
    8 KB (1,204 words) - 03:31, 20 December 2022
  • [[Dog]]s can be trained at the [[kennel]] as either war dogs or hunting dogs. Trained dogs can be assigned to a specific dwarf via |350||[[Naked mole dog]], [[Giant mole]]
    5 KB (773 words) - 16:38, 26 July 2021
  • ..., and as such they won't give in to it during combat. A newborn naked mole dog is called a ''puppy''. ...years, farming them may be difficult. Their benign disposition and lack of war/hunting training also makes them inferior to common dogs for the purpose of
    2 KB (299 words) - 03:45, 20 December 2022
  • ...n to starve. Others turned to a mysterious black-market supply of illicit dog meat... Time went on. ...im, chasing terrified glassmakers in circles around the magma pipe. A war dog sprung to the attack to be instantly thrown down with mad strength, broken.
    18 KB (3,279 words) - 18:33, 3 July 2016
  • ...of war animals without any need for maintenance. Keep in mind size, a war dog is not going to do nearly as well against a troll as a lion would. However,
    43 KB (6,759 words) - 05:58, 13 July 2014
  • ...of war animals without any need for maintenance. Keep in mind size, a war dog is not going to do nearly as well against a troll as a lion would. However,
    44 KB (6,774 words) - 09:55, 21 December 2022
  • | Dog || || L || 30000 || 20 || 30 || yes || domestic, yes || 1 || none || - || ...ot sapient and cannot learn but can be fully trained for either hunting or war and are able to open doors. Nearly all varieties, except Asura-classes, are
    34 KB (3,946 words) - 11:55, 5 December 2023
  • ...of war animals without any need for maintenance. Keep in mind size, a war dog is not going to do nearly as well against a troll as a lion would. However,
    44 KB (6,755 words) - 15:29, 19 March 2024
  • ...the other will appear as friendly. If the friendly kobolds win this civil war of sorts, you will be able to wander into their camp and take all their stu ...bbing their noses to display affection and are about as smart as an actual dog or lizard. Cutebolds are typically treated as being incredibly innocent, ch
    13 KB (2,057 words) - 04:45, 28 April 2024
  • Whenever a dog or cat gives birth, stuff all the kittens and puppies in one cage in your e *Bonus: Train the dogs inside as war dogs
    100 KB (16,380 words) - 19:18, 14 November 2023
  • [[File:Kessel el Mozo Dwarfs with a dog.jpg|thumb|300px|right|Small [[humans]] with a pet larger than themselves.]] ...nimal is more exotic, impressive or uncommon than others. For example, a [[dog]] has a pet value of 30, a [[jaguar]] of 50, a [[panda]] of 300 and a [[cav
    8 KB (1,403 words) - 03:48, 20 December 2022
  • ...rienced dwarf (especially one carrying an artifact weapon). Luckily, [[Dog|war dogs]] can quickly bring down an unskilled dwarf. ...ng the patient some new pets to take care of. For reasons uncertain, [[Dog|war dogs]] appear to have the greatest effect (although this may be a matter of
    13 KB (2,101 words) - 07:48, 27 February 2024
  • ...r masters and attack the hunter's prey. You can also assign [[Dog#War_Dogs|War dogs]], which are much stronger and can help take down bigger game, but can ...must fight with the butt of the crossbow, which functions similarly to a [[war hammer]].
    8 KB (1,294 words) - 23:58, 11 July 2013
  • ...nimal is more exotic, impressive or uncommon than others. For example, a [[dog]] has a pet value of 30, a [[jaguar]] of 50, a [[panda]] of 300 and a [[cav ...ng screen is 1+(pet value/2) for an untrained animal and 1+pet value for a war/hunting one.
    8 KB (1,344 words) - 02:29, 19 October 2023
  • ...rienced dwarf (especially one carrying an artifact weapon). Luckily, [[Dog|war dogs]] can quickly bring down an unskilled dwarf. ...ng the patient some new pets to take care of. For reasons uncertain, [[Dog|war dogs]] appear to have the greatest effect (although this may be a matter of
    13 KB (2,044 words) - 16:52, 28 November 2023
  • ...ced dwarf (especially one carrying an [[artifact]] weapon). Luckily, [[Dog|war dogs]] can quickly bring down an unskilled dwarf. ...ng the patient some new pets to take care of. For reasons uncertain, [[Dog|war dogs]] appear to have the greatest effect (although this may be a matter of
    9 KB (1,564 words) - 23:14, 27 July 2021
  • ...gee [[human|humans]] and/or [[elf|elves]]) and sometimes mounted on [[beak dog|beak dogs]], and occasionally accompanied by up to 3 squads of 5-8 [[troll| *[[War dog|War dogs]] are valuable, but shouldn't be the first line of defense, because th
    11 KB (1,810 words) - 02:51, 21 April 2024
  • ...k and can outrun your [[Dog#Hunting Dogs|hunting dogs]] and [[Dog#War Dogs|war dogs]]. The only practical way to catch them is through [[Trap|traps]] and
    353 bytes (51 words) - 15:44, 8 December 2011
  • ...ced dwarf (especially one carrying an [[artifact]] weapon). Luckily, [[Dog|war dogs]] can quickly bring down an unskilled dwarf. ...g the patient some new pets to take care of. For reasons uncertain, [[Dog|war dogs]] appear to have the greatest effect (although this may be a matter of
    8 KB (1,244 words) - 23:13, 27 July 2021
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an ...t you don't have to keep sending out more replacement dogs. Save the good war animals for a "Doberman Bomb" (cage linked to a release lever) that unleash
    21 KB (3,495 words) - 02:43, 18 January 2023
  • ...the other will appear as friendly. If the friendly kobolds win this civil war of sorts, you will be able to wander into their camp and take all their stu ...bbing their noses to display affection and are about as smart as an actual dog or lizard. Cutebolds are typically treated as being incredibly innocent, ch
    12 KB (1,969 words) - 03:37, 20 December 2022
  • ...turally hostile but will fight back if provoked, likely tearing apart your war [[dogs]] in the process. They aren't afraid of your dwarves and will charge ...average lifespan of 2-3 years, making them into pets (or training them for war) is likely counterproductive.
    1 KB (222 words) - 21:14, 19 July 2013
  • ...k and can outrun your [[Dog#Hunting Dogs|hunting dogs]] and [[Dog#War Dogs|war dogs]]. The only practical way to catch them is through [[Trap|traps]] and
    353 bytes (51 words) - 14:48, 8 December 2011
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an ...t you don't have to keep sending out more replacement dogs. Save the good war animals for a "Doberman Bomb" (cage linked to a release lever) that unleash
    21 KB (3,516 words) - 02:21, 13 January 2023
  • ...n them as "work dogs" to any dwarf that may encounter dangerous creatures. War dogs are far more effective in combat than stray dogs and still produce pup
    8 KB (1,251 words) - 13:32, 5 May 2014
  • ...experienced dwarf (especially one carrying an [[artifact]] weapon); [[war dog]]s will quickly pull down an unskilled dwarf, though. *Assign [[dog|war dogs]] to a potential case, or to those around them
    5 KB (936 words) - 16:53, 28 November 2023
  • Whenever a dog or cat gives birth, stuff all the kittens and puppies in one cage in your e *Bonus: Train the dogs inside as war dogs
    96 KB (15,752 words) - 04:01, 20 December 2022
  • ...ting animals]] have better observation (sight range) than their regular or war counterparts. *War animals are convenient for catching thieves. They also serve as bait. Don
    31 KB (4,697 words) - 00:49, 29 December 2022
  • ...be further turned into war and hunting beasts, being a popular choice for war animals since they are large and strong enough to do some serious damage. T Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outn
    3 KB (459 words) - 15:16, 4 June 2023
  • ...ways present]] for a particular civilisation). For example, adding it to [[dog]]s will lead to worlds being generated without dogs in them. Also removes t ...any task. Problematically applies to animal people based on the animal and war trained animals{{bug|9588}}.
    110 KB (16,803 words) - 06:57, 4 May 2024
  • ...t an [[zone|animal training zone]]. Grizzly bears are a popular choice for war animals since they are quite common in many areas, and strong enough to do Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outn
    2 KB (347 words) - 06:41, 5 April 2014
  • ...ting animals]] have better observation (sight range) than their regular or war counterparts. *War animals are convenient for catching thieves. They also serve as bait. Don
    31 KB (4,730 words) - 03:55, 20 December 2022
  • ...one of the few ways to obtain evil animals tamed by goblins such as [[beak dog]]s for instance. Yearly tributes usually happen at the beginning of a seaso ...mand failed. Successfully obtaining tribute from a civilization you are at war with may result in (presumably coerced) peace, assuming a state of peace is
    3 KB (445 words) - 08:08, 17 March 2023
  • ...ways present]] for a particular civilisation). For example, adding it to [[dog]]s will lead to worlds being generated without dogs in them. Also removes t ...any task. Problematically applies to animal people based on the animal and war trained animals{{bug|9588}}.
    102 KB (15,512 words) - 00:24, 25 January 2024
  • ...one of the few ways to obtain evil animals tamed by goblins such as [[beak dog]]s for instance. Yearly tributes usually happen at the beginning of a seaso ...mand failed. Successfully obtaining tribute from a civilization you are at war with may result in (presumably coerced) peace, assuming a state of peace is
    3 KB (447 words) - 05:39, 16 January 2023
  • ...be further turned into war and hunting beasts, being a popular choice for war animals since they are large and strong enough to do some serious damage. T Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outn
    3 KB (456 words) - 03:32, 20 December 2022
  • ...potentially dangerous foe. You may want to assign a dog (preferably a war dog) to your valuable foragers and woodcutters if one appears on your map.
    494 bytes (71 words) - 20:04, 23 June 2017
  • ...rt-over. Another important difference is whether your civilization is at [[war]] with one of the neighbours; This results in early attacks on your fort an :* 2 [[dog]]s (breeding pair)
    40 KB (6,591 words) - 04:07, 22 February 2014
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an
    8 KB (1,373 words) - 22:41, 8 April 2014
  • .... They can wound or even kill an untrained [[dog]]. A single trained [[war dog]] can kill them.
    365 bytes (54 words) - 15:06, 8 December 2011
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an
    8 KB (1,319 words) - 22:02, 31 October 2012
  • ...potentially dangerous foe. You may want to assign a dog (preferrably a war dog) to your valuable foragers and woodcutters if one appears on your map.
    454 bytes (66 words) - 15:36, 8 December 2011
  • ...of 16 (consisting a leader and 15 followers), sometimes mounted on [[beak dog]]s, and sometimes accompanied by [[troll]]s in squads of 8 (with 1 leader a *War [[dog]]s are valuable, but shouldn't be the first line of defense, because the en
    13 KB (2,225 words) - 02:54, 21 April 2024
  • ...a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of moveme Restraints can be used to keep a [[war dog]] or other animal near areas where you need constant vigilance and defense.
    5 KB (759 words) - 15:01, 28 July 2021
  • ...ill walk into traps by the hundreds. They may sometimes come riding [[beak dog]]s as cavalry. It is rare for goblin sieges to last until all of them die - ...blin master thieves can avoid your traps, it's useful to chain a few war [[dog]]s at the entrance. [[Trap#Cage_Trap|Cage traps]] also seem to be more effe
    5 KB (774 words) - 12:49, 5 November 2020
  • .... They can seriously wound or even kill a trained war [[dog]], though that dog can sometimes kill them. They will scare away civilian [[dwarves]]. They ma
    730 bytes (118 words) - 15:17, 8 December 2011
  • ...ced dwarf (especially one carrying an [[artifact]] weapon). Luckily, [[Dog|war dogs]] can quickly bring down an unskilled dwarf. *Assign [[dog|wardogs]] to a potential case, or to those around them
    7 KB (1,125 words) - 16:26, 14 March 2024
  • Whenever a dog or cat gives birth, stuff all the kittens and puppies in one cage in your e *Bonus : Train the dogs inside as war dogs
    70 KB (11,448 words) - 14:39, 15 December 2020
  • ...leaders. The goblins often have fun Quests as they generally seem to be at war with other civs. * Beak dog: Basically what happens when a parrot gets combined with a velociraptor. Th
    74 KB (13,058 words) - 16:34, 13 October 2021
  • ...a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of moveme Restraints can be used to keep a war dog or other animal near areas where you need constant vigilance and defense. C
    4 KB (642 words) - 03:53, 20 December 2022
  • ...|trained]] -- the only "war animals" presently available in the game are [[dog]]s. Elephants maintain their previous behaviors-- they run from or ignore t If you modify your game files to make elephants trainable, War Elephants can form a terrifying assault force.
    2 KB (292 words) - 20:40, 19 May 2014
  • ...one of the few ways to obtain evil animals tamed by goblins such as [[beak dog]]s for instance. ...few ways to "contact" another civilization without triggering an outright war and therefore ensure that it will send out regular caravans afterwards, *on
    11 KB (1,920 words) - 19:12, 4 January 2023
  • ...one of the few ways to obtain evil animals tamed by goblins such as [[beak dog]]s for instance. ...few ways to "contact" another civilization without triggering an outright war and therefore ensure that it will send out regular caravans afterwards, *on
    11 KB (1,909 words) - 17:59, 30 March 2024
  • ...be negligible in the case of a hen, it also applies to your [[Dog#War dogs|war dogs]] (although this can be partly beneficial, since all your dwarves will
    29 KB (4,895 words) - 21:50, 14 March 2024
  • ...warves are represented by different colored smiling faces, a [[cat]] and [[dog]] are a white "c" and brown "d", while a [[giant cave spider]] is a grey "S ...in the history parameter. Civilizations, races and religions spread and [[war]]s occur, with the "population" and "deaths" counters increasing. The ticke
    34 KB (5,290 words) - 18:36, 29 August 2023
  • ...alongside their masters and attack the hunter's prey. You can also assign war beasts, which are much stronger and can help take down bigger game, but can ...may fight with the butt of the crossbow, which functions similarly to a [[war hammer]].
    9 KB (1,533 words) - 15:26, 29 January 2024
  • ...be negligible in the case of a hen, it also applies to your [[Dog#War dogs|war dogs]] (although this can be partly beneficial, since all your dwarves will
    11 KB (1,979 words) - 20:37, 6 February 2014
  • '''Grizzly bears''' are now trainable into War/hunting grizzly bears at the [[Kennel]]s. Grizzly bears are a popular choice for war animals, as they are very common. They come readily [[tame]]d with [[elf|el
    1 KB (187 words) - 16:57, 8 December 2011
  • *Avoid sites containing '''towers''', '''goblins''', or other groups at war with you. ...your entryway, in the middle tile, using {{Menu icon|z|sep=-}}. Assign a [[dog]] or other non-grazing animal to it. This animal will spot thieves and raid
    86 KB (14,760 words) - 04:47, 17 March 2024
  • ** {{key|e}} Work Dogs - Assign [[Animal training|trained]] [[dog|dogs]] to this dwarf. ...with a ''P'' if you are at peace with them, or with a ''W'' if you are at war. Pressing {{key|Tab}} lets you check total exports and imports, and standin
    9 KB (1,431 words) - 16:44, 8 December 2011
  • ...bors and avoid places with '''towers''', '''goblins''', or other groups at war with you. ...using {{K|i}}. Using the {{K|N}} key inside the zone interface, assign a [[dog]] or other non-grazing animal to it. This animal will spot thieves and raid
    94 KB (16,288 words) - 19:50, 3 January 2023
  • * [[Goblin]] sieges have been known to ride [[beak dog]]s, [[elk bird]]s, [[giant cave swallow]]s, [[giant olm]]s, [[giant bat]]s, ...]s, and [[grizzly bear]]s, in addition to bringing along squads of trained war animals, like [[giant cheetah]]s.
    7 KB (1,197 words) - 03:44, 20 December 2022
  • ...e [[kennel|trained]] -- the only "war animals" available in the game are [[dog]]s. Elephants maintain their previous behaviors-- they run from or ignore t If you modify your game files to make elephants trainable, War Elephants can form a terrifying assault force.
    5 KB (876 words) - 21:31, 4 July 2023
  • ** {{key|e}} Work Dogs - Assign [[Animal training|trained]] [[dog]]s to this dwarf. ...with a ''P'' if you are at peace with them, or with a ''W'' if you are at war. Pressing {{key|Tab}} lets you check total exports and imports, and standin
    9 KB (1,443 words) - 20:08, 23 June 2017
  • ...kets. Then all contact stopped. There are no records of there ever being a war on Stabrack, or any sort of significant tragedy within its halls. Its inhab ...a poor foal, who never stood a chance. Then a passing fisherdwarf. Then a dog. Then a puppy. And after all this carnage, the fiend was barely even bruise
    18 KB (3,196 words) - 13:04, 23 April 2010
  • ...be negligible in the case of a hen, it also applies to your [[Dog#War dogs|war dogs]] (although this can be partly beneficial, since all your dwarves will
    15 KB (2,617 words) - 02:51, 20 December 2022
  • ...line of defense in your fortress. You won't care (much) when "one more war dog" dies in your defense, but losing dwarves is a larger blow. The gender of p
    31 KB (5,230 words) - 15:54, 8 December 2011
  • ...alongside their masters and attack the hunter's prey. You can also assign war beasts, which are much stronger and can help take down bigger game, but can ...may fight with the butt of the crossbow, which functions similarly to a [[war hammer]].
    9 KB (1,477 words) - 02:52, 20 December 2022
  • |style="padding:0.2em;"|[[Dog]] |style="padding:0.2em;"|[[Kennel|Trainable]] as war dogs or hunting dogs, which can also be bought for 31☼
    14 KB (1,856 words) - 22:42, 8 April 2014
  • ...e tamed as a bigger [[dog]] replacement, though they cannot be trained for war or hunting. Be careful to not let unarmed civilians too close to them, else
    1 KB (150 words) - 03:16, 13 January 2023
  • ...n most [[biome]]s, except tropical and freezing ones. Half the size of a [[dog]] or [[wolf]], coyotes aren't aggressive and will generally avoid [[Dwarf|d ...[[Animal trainer|trained]] into exotic [[pet]]s. They aren't trainable for war or hunting and give roughly less returns than dogs when [[butcher]]ed, but
    2 KB (240 words) - 00:53, 4 February 2024
  • ...lee when faced with even the most ludicrously under-powered militia. War [[dog]]s will also usually make quick work of them, though it is generally recomm
    3 KB (433 words) - 21:29, 18 August 2023
  • ...e carnivorous, their relatively small [[size]] (smaller than the average [[dog]]) means they're unlikely to confront [[Dwarf|dwarves]], though they may po ...l trainer|trained]] into exotic [[pet]]s. They can be further trained into war or hunting beasts, though fall short in utility due to being smaller than d
    1 KB (217 words) - 03:40, 20 December 2022
  • #REDIRECT [[40d:Dog#War dogs]]
    30 bytes (5 words) - 11:22, 4 April 2010
  • ...tell them about it, or even the most basic animals such as [[cat]]s and [[dog]]s. This leaves the impression that no one cares about your achievements yo ...they were never loaded, such is the case with people spreading rumors of [[war]]s, ransacking etc.)
    7 KB (1,256 words) - 03:54, 20 December 2022
  • ...(human if you can manage it somehow) wearing [[ruby]]-encrusted shoes, a [[dog|puppy]], an [[iron man]], a [[titan]] made of grass or wheat, and a [[lion] Go to war with everyone (no treaties) and leave the Dwarves open. This means no lock
    51 KB (8,717 words) - 12:51, 19 August 2018
  • ...and, if engaged, will usually kill an untrained [[dwarf]] (or even a war [[dog]]) in one-on-one combat. They can also be used as [[mount]]s by [[goblin]]
    3 KB (431 words) - 21:54, 21 February 2024
  • ...plant gathering]] may be another skill to add to the mix. Assigning war [[dog]]s to these outdoor-engineers is another good plan. (Whether or not to then
    23 KB (3,833 words) - 23:02, 9 January 2024
  • |style="padding:0.2em;"|[[Dog]] |style="padding:0.2em;"|[[Kennel|Trainable]] as war dogs or hunting dogs, which can also be bought for 31☼
    13 KB (1,779 words) - 16:47, 8 December 2011
  • * [[Goblin]] sieges have been known to ride [[beak dog]]s, [[elk bird]]s, [[giant cave swallow]]s, [[giant olm]]s, [[giant bat]]s, ...]s, and [[grizzly bear]]s, in addition to bringing along squads of trained war animals, like [[giant cheetah]]s.
    7 KB (1,139 words) - 11:48, 9 June 2023
  • |9||[[Training Spear]], [[War Hammer]] |x2||[[beak dog]], [[black bear]], [[capybara]], [[cougar]], [[elk]], [[giant cave swallow]
    18 KB (2,212 words) - 02:40, 2 July 2012
  • ...and, if engaged, will usually kill an untrained [[dwarf]] (or even a war [[dog]]) in one-on-one combat. They can also be used as [[mount]]s by [[goblin]]
    2 KB (297 words) - 03:21, 20 December 2022
  • ...signing physically stronger dwarves for the job and giving them some war [[dog]]s or similar, so that they have a bigger chance of fighting off hostile ca
    1 KB (199 words) - 00:51, 21 December 2022
  • ...(human if you can manage it somehow) wearing [[ruby]]-encrusted shoes, a [[dog|puppy]], an [[iron man]], a [[titan]] made of grass or wheat, and a [[lion] Go to war with everyone (no treaties) and leave the Dwarves open. This means no lock
    63 KB (10,704 words) - 20:24, 15 January 2023
  • ...tress and, if engaged, will usually kill an untrained dwarf (or even a war dog) in one-on-one combat.
    1 KB (153 words) - 11:34, 22 June 2019
  • ...e carnivorous, their relatively small [[size]] (smaller than the average [[dog]]) means they're unlikely to confront [[Dwarf|dwarves]], though they may po ...l trainer|trained]] into exotic [[pet]]s. They can be further trained into war or hunting beasts, though fall short in utility due to being smaller than d
    1 KB (219 words) - 22:01, 4 June 2023
  • ...tress and, if engaged, will usually kill an untrained dwarf (or even a war dog) in one-on-one combat.
    1 KB (187 words) - 11:34, 22 June 2019
  • |9||[[Training weapon|Training spear]], [[War hammer]] |×2||[[adder]], [[beak dog]], [[black bear]], [[black mamba]], [[bobcat]], [[bushmaster]], [[capybara]
    20 KB (2,409 words) - 19:00, 8 May 2024
  • |9||[[Training spear]], [[War hammer]] |x2||[[adder]], [[beak dog]], [[black bear]], [[black mamba]], [[bobcat]], [[bushmaster]], [[capybara]
    18 KB (2,267 words) - 20:35, 3 February 2014
  • ...d [[tundra]]s, where they spawn in packs of 3-7 individuals. Larger than [[dog]]s but smaller than [[Dwarf|dwarves]], these carnivorous hunters will attac ...if there are none available, but unlike them, wolves can't be trained for war or hunting. If you [[butcher]] them for food, products made from their part
    3 KB (420 words) - 14:59, 5 June 2023
  • Whenever a dog or cat gives birth, stuff all the kittens and puppies in one cage in your e *Bonus: Train all dogs inside as war dogs when they mature.
    41 KB (6,700 words) - 12:31, 21 March 2022
  • |9||[[Training weapon|Training spear]], [[War hammer]] |×2||[[adder]], [[beak dog]], [[black bear]], [[black mamba]], [[bobcat]], [[bushmaster]], [[capybara]
    20 KB (2,466 words) - 03:36, 20 December 2022
  • ...strong enough to kill an unarmed and unarmoured [[dwarf]]. A single [[war dog]] can tear it down with a little luck.
    307 bytes (43 words) - 14:44, 8 December 2011
  • ...[plant gathering]] may be another skill to add to the mix. Assigning war[[dog]]s to these outdoor-engineers is another good plan. (Whether or not to the
    30 KB (5,046 words) - 20:09, 23 June 2017
  • ...strong enough to kill an unarmed and unarmoured [[dwarf]]. A single [[war dog]] can tear it down with a little luck.
    333 bytes (45 words) - 16:57, 6 March 2013
  • ...d an Armageddon event claiming the majority of their own in a global civil war. If the historical accounts are to be believed, accomplished worm men could ...ould harness the use of an elastic pastry to heroically save a litter of [[Dog|puppies]] from a malevolent [[crow man]].
    2 KB (335 words) - 21:07, 25 April 2024
  • ...ge is close to the surface. The black bear can be killed by a single war [[dog]], but usually it takes two or three and probably only one will survive. An
    692 bytes (115 words) - 15:37, 8 December 2011
  • ...ge is close to the surface. One black bear can be killed by a single war [[dog]], but usually it takes two or three and probably only one will survive. An
    691 bytes (115 words) - 14:34, 8 December 2011
  • ...e tamed as a bigger [[dog]] replacement, though they cannot be trained for war or hunting. Be careful to not let unarmed civilians too close to them, else
    993 bytes (143 words) - 03:30, 20 December 2022
  • ...probably be very bad for your framerate. Bonus: Train all dogs inside as war dogs when they mature. Super bonus: Make it a Bear Trap. MEGADWARF bonus:
    30 KB (5,073 words) - 16:15, 20 June 2020
  • ...n most [[biome]]s, except tropical and freezing ones. Half the size of a [[dog]] or [[wolf]], coyotes aren't aggressive and will generally avoid [[Dwarf|d ...[[Animal trainer|trained]] into exotic [[pet]]s. They aren't trainable for war or hunting and give roughly less returns than dogs when [[butcher]]ed, but
    2 KB (238 words) - 03:17, 20 December 2022
  • ...nto war or hunting beasts, but the fact they're under half the size of a [[dog]] simply makes them too small to be of any effect. Products made from bobca
    1 KB (196 words) - 03:10, 20 December 2022
  • :*Dog breeds, everything from bullmastiffs (big scary war dogs) to chihuahuas (tiny pet-dogs)
    6 KB (1,051 words) - 19:51, 8 April 2010
  • ...e, able to destroy buildings and strong enough to make short work of [[dog|war dogs]] and inexperienced dwarves. Ogres usually appear in groups of 1-3, wh
    879 bytes (134 words) - 03:29, 1 July 2014
  • ..., a sponge's push attack is unlikely to hurt anything much bigger than a [[dog]]. Sponges cannot be [[butcher]]ed and dwarves cannot naturally enter water
    2 KB (288 words) - 03:59, 20 December 2022
  • ..., a sponge's push attack is unlikely to hurt anything much bigger than a [[dog]]. Sponges cannot be [[butcher]]ed and dwarves cannot naturally enter water
    2 KB (290 words) - 13:34, 5 June 2023
  • ...biomes. While no match for [[steel]] [[bolt]]s, it can take down a [[war dog]] quite easily, and can be a significant threat to unarmed [[dwarf|dwarves]
    706 bytes (105 words) - 15:40, 8 December 2011
  • ...(human if you can manage it somehow) wearing [[ruby]]-encrusted shoes, a [[dog|puppy]], an [[iron man]], a [[titan]] made of grass or wheat, and a [[lion] Go to war with everyone (no treaties) and leave the Dwarves open. This means no lock
    64 KB (10,833 words) - 17:15, 29 February 2024
  • ...signing physically stronger dwarves for the job and giving them some war [[dog]]s or similar, so that they have a bigger chance of fighting off hostile ca
    1 KB (197 words) - 04:07, 20 December 2022
  • ...using {{K|i}}. Using the {{K|N}} key inside the zone interface, assign a [[dog]] or other non-grazing animal to each of them. These animals will spot thie *Build a [[kennel]] and train some war animals
    54 KB (9,560 words) - 12:51, 18 May 2013
  • ...e, able to destroy buildings and strong enough to make short work of [[dog|war dogs]] and inexperienced dwarves. Ogres usually appear in groups of 1-3, wh
    905 bytes (141 words) - 23:06, 19 February 2012
  • ...estroyer|destroy buildings]] and strong enough to make short work of [[dog|war dogs]] and inexperienced dwarves. Ogres usually appear in groups of 1-3, wh
    1 KB (226 words) - 22:53, 11 February 2024
  • ...using {{K|i}}. Using the {{K|N}} key inside the zone interface, assign a [[dog]] or other non-grazing animal to each of them. These animals will spot thie *Enable [[Animal training]] for a dwarf and train some war animals
    82 KB (14,401 words) - 12:46, 20 June 2018
  • ...biomes. While no match for [[steel]] [[bolt]]s, it can take down a [[war dog]] quite easily, and can be a significant threat to unarmed [[dwarf|Dwarves]
    714 bytes (105 words) - 20:08, 23 June 2017
  • ...and to train [[dog]]s (or any other creatures modded to be trainable) for war or hunting. It also permits a dwarf to transfer a hostile creature (such as
    537 bytes (80 words) - 15:36, 8 December 2011
  • Human Hammermen use a two-handed maul instead of a war hammer. More powerful, mauls focus on breaking bones rather than mangling l ...ransfer them into or out of the [[Fortress guard|Guard]], or assign work [[dog|dogs]] to them. Note that armor user skill and shield user skills ''do not'
    11 KB (1,781 words) - 10:57, 18 May 2015
  • ...nto war or hunting beasts, but the fact they're under half the size of a [[dog]] simply makes them too small to be of any effect. Products made from bobca
    1 KB (198 words) - 13:00, 3 June 2023
  • ...d [[tundra]]s, where they spawn in packs of 3-7 individuals. Larger than [[dog]]s but smaller than [[Dwarf|dwarves]], these carnivorous hunters will attac ...if there are none available, but unlike them, wolves can't be trained for war or hunting. If you [[butcher]] them for food, products made from their part
    3 KB (418 words) - 04:08, 20 December 2022
  • Human Hammermen use a two-handed maul instead of a war hammer. More powerful, mauls focus on breaking bones rather than mangling l ...ransfer them into or out of the [[Fortress guard|Guard]], or assign work [[dog|dogs]] to them. Note that armor user skill and shield user skills ''do not'
    10 KB (1,754 words) - 16:38, 26 July 2021
  • ...ature]]s or [[ambush]]ed. It may be helpful to assign woodcutters a war [[dog]] or other work animal.
    9 KB (1,578 words) - 04:08, 20 December 2022
  • ...estroyer|destroy buildings]] and strong enough to make short work of [[dog|war dogs]] and inexperienced dwarves. Ogres usually appear in groups of 1-3, wh
    1 KB (224 words) - 03:46, 20 December 2022
  • ...also still be there, so you can ditch the anvil for, say, a horde of [[war dog]]s, lots of [[alcohol|booze]] or more [[bolt]]s.
    7 KB (1,220 words) - 14:42, 18 May 2020
  • ...lee when faced with even the most ludicrously under-powered militia. War [[dog]]s will also usually make quick work of them, though it is generally recomm
    3 KB (434 words) - 03:53, 20 December 2022
  • ...unconscious]] creature, including your own [[dwarves]], [[pet]]s and [[war dog]]s, will also set off such a trap. (Kobold [[thief|thieves]] have the abil
    11 KB (1,824 words) - 20:28, 23 June 2017