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Champion
(Redirected from Champions)
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Room requirements | ||
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Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
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Function | ||
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v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- This page is about the noble-appointed position and its room requirements. For more information on the military side of a champion, see Soldier.
A champion is an appointed noble position which becomes available after a fortress becomes a barony. They have no room requirements.
The champion will lead combat demonstrations in the barracks, much like a militia captain would. They need no special skills or qualifications, and do not need to be active in the military. However, teacher skills could prove useful; since this skill is naturally trained by military training, your more experienced soldiers are likely the best candidates for the position.[Verify]
"Champion" in other Languages
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Raws |
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[POSITION:CHAMPION]
[NAME:champion:champions]
[SITE]
[REQUIRES_MARKET]
[NUMBER:1]
[RESPONSIBILITY:BUILD_MORALE]
[APPOINTED_BY:DUKE]
[APPOINTED_BY:COUNT]
[APPOINTED_BY:BARON]
[PRECEDENCE:65]
[MENIAL_WORK_EXEMPTION]
[PUNISHMENT_EXEMPTION]
[DO_NOT_CULL]
[COLOR:7:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:1] |
Appointed |
Bookkeeper • Broker • Champion • Chief medical dwarf • Dungeon master • Hammerer • Manager • Messenger |
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Military Ranks | |
Elected | |
Aristocrats | |
Other | |
Unused | |
Elven |
Military and defense | |
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F.A.Q. | |
Guides | |
Managing soldiers | |
Design tips | |
Invaders |