Author |
Dated
|
ABUDHABI
|
2011-03-19
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
AbuDhabi
|
Dated
|
2011-03-19
|
Tile Size
|
16×16
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
Based on Anikki's 16x16 tileset, but smoothed/enhanced and with the dwarf images reworked.
|
|
|
|
AESOMATICA
|
2008-11-29
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Aesomatica
|
Dated
|
2008-11-29
|
Tile Size
|
16×16
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
Tileset intended to build upon Sphr's and Jackard's work, as well as others. Some tiles are original, some are variants and most are copied from various sets the author found pleasing. Notable originals include the broken bolt/ashes tiles, the ballista heads/large hills, the small hills, the ore (gear animation is pleasing, though axle animation is unimproved), ground tiles, and vermin. Also, bins look decent and up/down stairs look okay. This set looks its best with Sphr's graphics.
|
|
|
|
AGM
|
2017-10-21
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Agm
|
Dated
|
2017-10-21
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
ASCII Edit of Rogue Yun's tileset with diagonal walls and other edited tiles. Set your pillar tile to 255.
|
|
|
|
ANIKKI
|
2008-07-27
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Anikki
|
Dated
|
2008-07-27
|
Tile Size
|
16×16
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). This is a scaled up version for fullscreen use. Download the BMP
|
|
|
|
BISASAM
|
2010-01-11
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Bisasam
|
Dated
|
2010-01-11
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
This is the 16x16 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1280.
|
|
|
|
CHEEPICUS
|
2014-04-03
|
Title
|
cheepicus_8x8x2
|
Author
|
Cheepicus
|
Dated
|
2014-04-03
|
Tile Size
|
16×16 (doubled 8x8)
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
I liked the font on my 8x8 tileset, but it was too small to use every day. So I doubled it and the result has a nice 8-bit feel. Hand-made, mostly ASCII.
|
|
|
|
CHEEPICUS
|
2014-05-10
|
Title
|
cheepicus_16x16
|
Author
|
Cheepicus
|
Dated
|
2014-05-10
|
Tile Size
|
16×16
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
Mostly ASCII 16x16 with an art deco/Nixie tube inspired kind of font.
|
|
|
|
COOZ
|
2009-02-28
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Cooz
|
Dated
|
2009-02-28
|
Tile Size
|
16×16
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
v1.1 - 3px wide walls and some other tweaks. Based on Klokjammer and Marble Dice tilesets. Some tiles were taken from other sets, some were made from scratch. The aim was to keep feel of default curses font in 16×16 tileset. There's also version without shading.
|
|
|
|
GUYBRUSH
|
2007-11-15
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Guybrush
|
Dated
|
2007-11-15
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
A 16×16 tileset based on the very nice Herrbdog's one, and for use with the superb Dystopian Rhetoric objects. A slightly modified version of Herrbdog's tileset is available below if you want to keep the original ASCII symbols for some objects (just do some cut & paste). It's just a little brighter and with some very slight changes. The tileset shown is a tileset with graphic objects added, for use with Fortress Mode.
I recommend to have a look at the color schemes page to find your favorite color settings. The color scheme I used for the screenshots is this one.
|
|
|
|
HERRBDOG GUYBRUSH
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Herrbdog, modified by Guybrush
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Here is the slightly modified version of Herrbdog's tileset which still has all the ASCII characters intact
|
|
|
|
HERRBDOG
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Herrbdog
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
The 16×16 version of Herrbdog's tileset.
|
|
|
|
INQUISITOR SATURN
|
2008-05-18
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Inquisitor Saturn
|
Dated
|
2008-05-18
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Another 16 by 16 tileset. This one is notable because of the subtle shadowing and a completely original, hand-made font.
|
|
|
|
JACKARD
|
2008-07-22
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Jackard
|
Dated
|
2008-07-22
|
Tile Size
|
16x16
|
Resolution
|
1280x400
|
Versions
|
|
Comments
|
This combines content from other tilesets with Nintendo sprites to give the game a classic dungeon look. Note: Bins are hard to see using this tileset because the "bin" tile is also used as the "up/down staircase" tile. Aesomatica and Martin improve upon this tileset making the bin tile easier to see.
You may download all variations of this tileset here.
|
|
|
|
KAISHAKU
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Kaishaku
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
A square 1280×400 font. Simple and legible. Converted from roarl's 16×16 nethack font, on top of super foul egg's template, extended manually and with ideas from lucida console. This is version 1, created in one morning. Screenshots available here.
|
|
|
|
KELORA
|
2009-07-26
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Kelora
|
Dated
|
2009-07-26
|
Tile Size
|
16×16
|
Resolution
|
|
Versions
|
|
Comments
|
A square tileset using the diagonal wall concept from Belal and others but simplified drastically to improve the appearance. All the walls line up correctly and have consistent widths.
I did not use much of the pretty but confusing art I see in many of the other sets. I tried for a while to incorporate many of these but found that with the multiple uses for most characters they were just wrong far too often to be useful. The only ones that seem to work are the dwarves which I took from Flying Mage / Guybrush. The pretty 3Dish fonts as well just seem to look muddier and be less legible. I love it and my husband has been happily playing it for months.
|
|
|
|
KELORA
|
0000-00-00
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Kelora
|
Dated
|
|
Tile Size
|
16×16
|
Resolution
|
|
Versions
|
|
Comments
|
A square tileset using the diagonal wall concept from Belal and others but simplified drastically to improve the appearance. All the walls line up correctly and have consistent widths.
I did not use much of the pretty but confusing art I see in many of the other sets. I tried for a while to incorporate many of these but found that with the multiple uses for most characters they were just wrong far too often to be useful. The only ones that seem to work are the dwarves which I took from Flying Mage / Guybrush. The pretty 3Dish fonts as well just seem to look muddier and be less legible. This tileset is a copy of my first with more realistic clouds I hope.
|
|
|
|
KENRAN
|
0000-00-00
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Kenran
|
Dated
|
|
Tile Size
|
16×16
|
Resolution
|
|
Versions
|
|
Comments
|
This tileset is for the most part identical to the great one by Kelora above. I fixed an error with the single lines and curves (used for instance for rivers on the world map) where two tiles didn't connect correctly. I also adjusted the diagonal walls a bit.
|
|
|
|
KLOKJAMMER
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Klokjammer
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Name: "Masked Adventurer" - after tile (0,4), where '@' used to be. A somewhat abstract version of the original curses square tileset, but with the alpha numeric characters shaped so as not to look distorted. Other symbols are either borrowed from or improved from curses, and some (including the dwarves) were created from the ground up. Alternate variations, are available here.
|
|
|
|
KLOKJAMMER
|
2007-10-31
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Klokjammer
|
Dated
|
2007-10-31
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
A "clean" version of the above set, one without any fancy tiles (except for the dwarves).
|
|
|
|
MARBLE DICE
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Marble Dice
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
This tileset attempts to modify the size and aspect ratio of the classic 8x12 terminal/curses font employed by many rougelikes without sacrificing the distinctive character.
|
|
|
|
MONKEYFRITZ
|
2018-03-23
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
monkeyfritz
|
Dated
|
2018-03-23
|
Tile Size
|
16×16
|
Resolution
|
256×256
|
Versions
|
|
Comments
|
Runeset is an RSCII (Runic Standard Code for Information Interchange) font pack for Dwarf Fortress. Much more dwarfy than that American standards stuff. Best used with Runeset Mapmaker or Runeset color schemes.
|
|
|
|
PTTG
|
2007-11-21
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
PTTG
|
Dated
|
2007-11-21
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
A new version! Clean, sharp, and clear. All-original, and large size for big screens! Also features coloured indicators for levers, helping to remove the guesswork. It is good stand-alone, or with my graphics set.
|
|
|
|
POPTART
|
2016-05-08
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
PopTart
|
Dated
|
2016-05-08
|
Tile Size
|
16×16
|
Resolution
|
1280×400 native.
|
Versions
|
|
Comments
|
"FnordSet contributes a bold Roman font that takes advantage of the square tile. Baskerville served as the main model. This set was also inspired by (and borrows from) the bold geometry of Rogue Yun's Simple Mood and the seriffed grace of the Duerer set. It also draws inspiration from the Ishmeria tileset, which I think complements it nicely as text in TWBT. (Nowadays I use the nicely contrasting sans serif tileset Jecfox for the text font.)" Forum thread
|
|
|
|
RANDOM832
|
2009-04-22
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
User:Random832
|
Dated
|
2009-04-22
|
Tile Size
|
16×16
|
Resolution
|
1280×800 etc
|
Versions
|
|
Comments
|
Based on the MS ゴシック (MS Gothic) japanese font, with some gaps filled in from the VGA 8x16 font, and some other characters tweaked by hand.
|
|
|
|
RAVINGMANIAC
|
2010-03-13
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
RavingManiac
|
Dated
|
2010-03-13
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
A heavily modified version of Tyrving's tileset, with smoothed walls based on those from Tahin's. This tileset was made to retain the feel of the original curses in a square tileset with smoothed walls.
Download the BMP.
|
|
|
|
ROGUEYUN
|
2015-06-09
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Rogue Yun
|
Dated
|
2015-06-09
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
I recommend setting all the pillar tiles in d_init.txt to tile 10. Possible updates may be on this thread.
|
|
|
|
ROGUEYUN
|
2018-11-04
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Rogue Yun
|
Dated
|
2018-11-04
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
A good solid ASCII Tileset. See the Something Boxy thread for more information and updates.
|
|
|
|
SAPPHO
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Sappho
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Another square font, target resolution 1280×400. This one is exactly the same as the default font except it has been made square, painstakingly edited to ensure that nothing looks squished.
|
|
|
|
SAVOK
|
2008-06-16
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Savok
|
Dated
|
2008-06-16
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Unsatisfied with any existing tileset, I decided to go about creating my own. Since I can't create from scratch, I had to take tiles from other tilesets and modify them, in an evolution-like manner, until they became how I wanted them. Since most are dramatically different from the tileset I took them from, I believe I can call them original. In the raws, change the tag [TILE:'U'] for humans to [TILE:172]. This changes both the image and corpse of humans to a unique image, which creature graphics cannot do. The elves also get a different tile, [TILE:171]. I plan to make a separate goblin symbol. If you use it and like it, please leave a message for at my talk page or at the DFFD page. This will greatly speed progress, since I won't be doing it just for myself. Note: The DFFD version is updated more frequently and has the changelist.
|
|
|
|
SUPER FOUL EGG
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Super Foul Egg
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
The font is rough as hell and some of the characters still need attention, but it'll do for now. Since this tileset is for graphics mode I'd rather wait for more complete object support than hack in pictures and gum up the UI. Uppercase from this site
|
|
|
|
TAHIN
|
2007-12-28
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Tahin
|
Dated
|
2007-12-28
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Based on Marble Dice's tileset, above. Smoothed corners are "rounded", which takes some getting used to but look quite nice, in my opinion. I have managed to get all of the standard "L" tiles to fit together nicely, but "T" and "+" don't quite match up. It's not a problem that comes up often, and it still doesn't look that bad, but I'll get to it eventually.
|
|
|
|
TECHHEAD
|
2009-03-26
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Techhead
|
Dated
|
2009-03-26
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
My first attempt at a unique curses-style tileset with a Nordic Theme. Some characters have been altered.
|
|
|
|
TURNIPII
|
2018-08-02
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
TurnipII
|
Dated
|
2018-08-02
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Descended from the original MarkVII tileset. Has Markavian inspired walls, and many of Anikki's characters.
|
|
|
|
TYRVING
|
2008-02-15
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Tyrving
|
Dated
|
2008-02-15
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
None of the existing modifications of curses_square satisfied me, so I made my own. The bulk of it is from Klokjammer's set, with the dwarf symbols and @ taken from Sappho's. Quite a few minor alterations have been made, and I feel that it's become distinct enough to release it.
|
|
|
|
WINTERWING
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Winterwing
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Like usual, lucida console with cleartype. Creative, huh. :)
|
|
Lucida Console with Dystopian Rhetoric objects |
|
|
|
|
|
|
|
|
|
YAYO
|
2007-10-30
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Yayo
|
Dated
|
2007-10-30
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Name: Yayo's C64; The 16×16 version of Yayo's tileset.
|
|
|
|
ZARATUSTRA
|
2007-11-10
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Zaratustra
|
Dated
|
2007-11-10
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
Because everyone is making one.
|
|
|
|
ZILK
|
2015-07-15
|
Title
|
[[#{{{filename}}}|{{{filename}}}]]
|
Author
|
Zilk
|
Dated
|
2015-07-15
|
Tile Size
|
16×16
|
Resolution
|
1280×400
|
Versions
|
|
Comments
|
This tileset is based on Lord Nightmare's IBM CGA character set. I made a lot of minor modifications to clean the tiles up and give them symmetry in all directions. The result is a wide tileset that looks relatively similar to the default 8x12 curses tileset.
|
|
Preview with a high-contrast Solarized color scheme |
|
|
|
|
|
|
|
|
|