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Show new changes starting from 23:06, 20 September 2024
   
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17 September 2024

 m   21:38  Demon diffhist -10 DPhKraken talk contribs →‎Their interaction with the world: Verified, this a consequence of the [POWER] token, their race will show as "deity"

14 September 2024

     21:01  Vampire diffhist -131 Urist Mchateselves talk contribs Unrevealed vampires no longer bear alternate skin colours in the premium version, making any attempts to identify them by looking at their sprites futile.
     15:20  Alcohol‎‎ 2 changes history +1,268 [Jecowa‎ (2×)]
 m   
15:20 (cur | prev) +640 Jecowa talk contribs →‎List of alcohol: background tree color
     
14:19 (cur | prev) +628 Jecowa talk contribs →‎List of alcohol: crop or tree

12 September 2024

 m   13:37  Design strategies diffhist +4 Cjhammel talk contribs Updated quality

11 September 2024

     21:55  Town diffhist -72 Urist Mchateselves talk contribs Dungeons do not exist in v50

9 September 2024

 m   02:34  Graphics token diffhist -69 DikbutDaGrate talk contribs It works now, although you still won't encounter any light gen vermin in vanilla.

8 September 2024

 m   19:09  Insanity diffhist +2 Silverwing235 talk contribs
 m   19:02  Trading‎‎ 2 changes history +1 [Xjtu-blacksmith‎; Silverwing235‎]
 m   
19:02 (cur | prev) +1 Silverwing235 talk contribs →‎Goblins and Kobolds
 m   
07:12 (cur | prev) 0 Xjtu-blacksmith talk contribs →‎Elven: layout
 m   02:39  Demon diffhist 0 Ringtail Raider talk contribs fixing the part I'm questioning the validity of. I have seen them in non-ruling positions however, like a priest in a town or a wrestler in a bandit gang.

7 September 2024

     22:56  Demon diffhist +10 Ringtail Raider talk contribs →‎Their interaction with the world: I haven't ever seen this starting in DF2014. All demons I've seen in other civilizations are ones who were captured in war and later released or escaped.

6 September 2024

     19:22  Serpent man‎‎ 3 changes history +261 [Urist Mchateselves‎ (3×)]
     
19:22 (cur | prev) +228 Urist Mchateselves talk contribs Updated with information about blowdart venom being washed away if their weirder is submerged.
 m   
19:07 (cur | prev) +1 Urist Mchateselves talk contribs
 m   
18:20 (cur | prev) +32 Urist Mchateselves talk contribs Ditto.
 m   19:15  Reptile man‎‎ 3 changes history +36 [Urist Mchateselves‎ (3×)]
 m   
19:15 (cur | prev) +3 Urist Mchateselves talk contribs
 m   
19:07 (cur | prev) +1 Urist Mchateselves talk contribs
 m   
18:24 (cur | prev) +32 Urist Mchateselves talk contribs Ditto
 m   19:07  Rodent man‎‎ 2 changes history +29 [Urist Mchateselves‎ (2×)]
 m   
19:07 (cur | prev) +1 Urist Mchateselves talk contribs
 m   
18:22 (cur | prev) +28 Urist Mchateselves talk contribs Ditto

4 September 2024

 m   09:13  Decoration diffhist -14 Silverwing235 talk contribs
 m   09:10  Hematite diffhist -7 Silverwing235 talk contribs
 m   09:08  Magnetite‎‎ 2 changes history -2 [Silverwing235‎ (2×)]
 m   
09:08 (cur | prev) 0 Silverwing235 talk contribs
 m   
09:08 (cur | prev) -2 Silverwing235 talk contribs

3 September 2024

 m   01:27  Creature token diffhist -10 Urist Mchateselves talk contribs →‎T: Encountered in adventure mode

2 September 2024

     15:59  Color scheme diffhist +3,718 AvenkyrPakacit talk contribs Added Avenskol themed colour schemes.

1 September 2024

 m   17:25  Strange mood diffhist -42 Quietust talk contribs
     11:13  Skin diffhist +341 MysMario talk contribs →‎Leather items per tanning (small sample, 5 animals of each specie, only starter animals)
     02:57  Attribute‎‎ 2 changes history +226 [Kib Arekatir‎ (2×)]
 m   
02:57 (cur | prev) +44 Kib Arekatir talk contribs Improve Overview description
     
01:04 (cur | prev) +182 Kib Arekatir talk contribs Add requirements for attributes being listed in the overview
 m   01:42  Skill token diffhist 0 Putnam3145 talk contribs

31 August 2024

     23:58  Attribute‎‎ 5 changes history +386 [Kib Arekatir‎ (5×)]
     
23:58 (cur | prev) +571 Kib Arekatir talk contribs Add a description of the traits listed in the Dwarf Overview tab.
     
23:21 (cur | prev) -10 Kib Arekatir talk contribs →‎Focus
     
23:08 (cur | prev) -175 Kib Arekatir talk contribs Remove outdated v0.47 keys
     
23:02 (cur | prev) 0 Kib Arekatir talk contribs →‎Spatial sense
 m   
22:41 (cur | prev) 0 Kib Arekatir talk contribs →‎Creativity
     22:45  Strange mood diffhist +733 DikbutDaGrate talk contribs →‎Fell: Confirmed this awhile ago during a future of the fortress, but hadn't found a good way adding that bit of obscure information till today.

30 August 2024

 m   14:15  Sasquatch diffhist +31 Silverwing235 talk contribs balance the difference in tone, that just got eliminated with the previous edit

29 August 2024

 m   22:31  Sasquatch diffhist +37 MissinM talk contribs
     22:28  Black bear‎‎ 2 changes history +103 [MissinM‎ (2×)]
     
22:28 (cur | prev) 0 MissinM talk contribs
     
22:28 (cur | prev) +103 MissinM talk contribs
     18:07  Cobaltite‎‎ 3 changes history +314 [Quietust‎ (3×)]
 m   
18:07 (cur | prev) +119 Quietust talk contribs
     
17:58 (cur | prev) +148 Quietust talk contribs
     
17:54 (cur | prev) +47 Quietust talk contribs
 m   17:57  Cinnabar diffhist +14 Quietust talk contribs
 m   08:09  Finished goods diffhist +7 Silverwing235 talk contribs

28 August 2024

 m   00:36  Goblin diffhist +31 Silverwing235 talk contribs

25 August 2024

 m   19:20  Tilesets diffhist 0 Silverwing235 talk contribs →‎What tiles are used for what: needless uppercase drizzled here and there
 m   12:37  Labor‎‎ 2 changes history +5 [Silverwing235‎ (2×)]
 m   
12:37 (cur | prev) +4 Silverwing235 talk contribs →‎Advanced labor management and design
 m   
12:34 (cur | prev) +1 Silverwing235 talk contribs →‎Work details