- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Jeweler's workshop"
(they're in the exact same order as they're defined in the raws) |
m |
||
Line 24: | Line 24: | ||
*{{L|Gem setter|Decorate}} objects with gems | *{{L|Gem setter|Decorate}} objects with gems | ||
− | When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they | + | When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they appear in the raw file "inorganic_stone_gem.txt", which is roughly by rarity). It's a good idea to let your {{L|Gem setter}} train with low-value gems (or {{L|glass}} which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a {{L|Item quality|masterpiece}} which is 12 times as valuable. |
Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built. | Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built. | ||
{{Workshops}} | {{Workshops}} |
Revision as of 19:05, 6 October 2010
This article is about an older version of DF. |
b-w-j | |||||||||||||||||||||
| |||||||||||||||||||||
Job Requirement | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gem cutting, Gem setting | |||||||||||||||||||||
Construction | |||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||
1 of |
1 of | ||||||||||||||||||||
Materials Used | |||||||||||||||||||||
| |||||||||||||||||||||
Goods Created | |||||||||||||||||||||
|
A Jeweler's workshop is a Template:L for a Template:L. A jeweler uses this workshop to:
- Template:L rough Template:Ls into something usable
- Template:L objects with gems
When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they appear in the raw file "inorganic_stone_gem.txt", which is roughly by rarity). It's a good idea to let your Template:L train with low-value gems (or Template:L which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a Template:L which is 12 times as valuable.
Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.
Workshops | |
---|---|
Furnaces | |
Related articles |