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Difference between revisions of "v0.31:Blood man"
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− | {{ | + | {{quality|Exceptional|07:47, 30 June 2010 (UTC)}} |
+ | {{Creaturelookup/0 | ||
+ | |death=item | ||
+ | |item=Puddle of corrupted blood | ||
+ | |wiki=no | ||
+ | |contrib=no | ||
+ | }} | ||
{{av}} | {{av}} | ||
− | {{ | + | {{creaturedesc}} |
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− | A '''Blood Man''' is a creature composed of blood. While this sounds terrifying on paper being made out of a liquid means you're going to lose limbs | + | A '''Blood Man''' is a creature composed of blood. While this sounds terrifying on paper, being made out of a liquid means you're going to lose limbs very easily. They aren't generally considered threats as even civilian [[dwarf|dwarves]] and [[children]] can quickly punch their limbs off. Additionally their punches are soft enough to not do real damage to even naked dwarves. |
− | When they die they leave a tile of "corrupted blood", but there's nothing dangerous about it, and it doesn't carry any sort of [[syndrome]]. Despite being made of a liquid dunking blood men in water won't cause them to fall apart. | + | When they die they leave a tile of "corrupted blood", but there's nothing dangerous about it, and it doesn't carry any sort of [[syndrome]]. Despite being made of a liquid, dunking blood men in water won't cause them to fall apart. |
− | The only dangerous thing about blood men is [[Demonic fortress|what's often found nearby]] | + | The only dangerous thing about blood men is [[Demonic fortress|what's often found nearby]]. |
− | {{ | + | {{gamedata}} |
{{Creatures}} | {{Creatures}} | ||
− | {{Category| | + | {{Category|Humanoids}} |
Latest revision as of 16:36, 8 December 2011
M | |
Biome | |
---|---|
| |
Cannot be tamed | |
Size | |
Max: | 70,000 cm3 |
Alignment | |
Evil | |
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
Puddle of corrupted blood |
This article is about an older version of DF. |
- A man-shaped abomination made entirely of blood. These cursed creatures are only found very near the underworld.
A Blood Man is a creature composed of blood. While this sounds terrifying on paper, being made out of a liquid means you're going to lose limbs very easily. They aren't generally considered threats as even civilian dwarves and children can quickly punch their limbs off. Additionally their punches are soft enough to not do real damage to even naked dwarves.
When they die they leave a tile of "corrupted blood", but there's nothing dangerous about it, and it doesn't carry any sort of syndrome. Despite being made of a liquid, dunking blood men in water won't cause them to fall apart.
The only dangerous thing about blood men is what's often found nearby.
[CREATURE:BLOOD_MAN]
[ARENA_RESTRICTED]
[DESCRIPTION:A man-shaped abomination made entirely of blood. These cursed creatures are only found very near the underworld.]
[NAME:blood man:blood men:blood man]
[CASTE_NAME:blood man:blood men:blood man]
[EVIL]
[CREATURE_TILE:'M'][COLOR:4:0:0]
[LIKES_FIGHTING]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:3:3]
[FREQUENCY:1]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:2:5]
[NOBONES]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[CANNOT_UNDEAD]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PREFSTRING:gruesomeness]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen corrupted blood]
[STATE_ADJ:ALL_SOLID:frozen corrupted blood]
[STATE_NAME:LIQUID:corrupted blood]
[STATE_ADJ:LIQUID:corrupted blood]
[STATE_NAME:GAS:boiling corrupted blood]
[STATE_ADJ:GAS:boiling corrupted blood]
[PREFIX:NONE]
[TISSUE:BLOOD]
[TISSUE_NAME:blood:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BLOOD]
[TISSUE_MAT_STATE:LIQUID]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:BLOOD]
[BODY_SIZE:0:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE:LIQUID_MISC:NO_SUBTYPE:LOCAL_CREATURE_MAT:BLOOD]
[ALL_ACTIVE] |