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Pet Attributes
Pet value 200

Cannot be trained 

Birth: 100,000 cm3
Mid: 200,000 cm3
Max: 500,000 cm3

Adult at: 1
Max age: 10-20
Butchering returns

Food items

Meat 9-10
Fat 8-9
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Eyes 2
Spleen 1

Raw materials

Bones 13
Skull 1
Hooves 4
Skin Raw hide

Wikipedia article

This article is about an older version of DF.
A large hooved, maned herbivore. They can run swiftly and many are domesticated as steeds.

Horses are domestic animals, and can often be seen in caravans pulling wagons. In addition to producing a large amount of meat, fat and bones when butchered, horses can also be milked and serve as a viable base for a cheese industry. Dwarves cannot ride horses, but humans and elves can. They require a pasture to survive.

Horses can be bought before embarking, but are quite expensive. Horses are sometimes brought along by immigrants, as pets or strays. Horses also occur very often as wild animals in herds. They are non-aggressive and will avoid dwarves, but an inexperienced hunter who engages them in melee will soon find out that they are much bigger than dwarves. As they appear quite frequently and in numbers, they are ideal targets for hunting and military practice, being also a good source of butchering products.

Horse hooves are also one of the most dangerous weapons in the game, easily being able to cave in a dwarven skull. It is advised that adventurers stay away from horses, for one unlucky kick to the head will result in instant death. The above is also true for all Perissodactyls, Artiodactyls, and fictional hoofed animals.