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Difference between revisions of "Bone doctor"
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'''Bone Doctor''' is the skill associated with the "setting bones" [[labor]]. Bone doctors use [[splint]]s, [[traction bench]]es and [[plaster cast]]s at a [[hospital]]. | '''Bone Doctor''' is the skill associated with the "setting bones" [[labor]]. Bone doctors use [[splint]]s, [[traction bench]]es and [[plaster cast]]s at a [[hospital]]. | ||
− | Bone Doctor [[skill|skill level]] is related to outcome. The type of item is also related to outcome, the quality of the item is not | + | The Bone Doctor's [[skill|skill level]] is related to outcome. The type of item is also related to outcome, but the quality of the item is not. |
Bone doctors set your fortress's injured limbs right as part of the [[health care|health care industry]]. | Bone doctors set your fortress's injured limbs right as part of the [[health care|health care industry]]. |
Revision as of 15:59, 12 September 2019
Association | ||
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Profession | Doctor | |
Job Title | Bone Doctor | |
Labor | Setting bones | |
Tasks | ||
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Workshop | ||
None
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Attributes | ||
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Bone Doctor is the skill associated with the "setting bones" labor. Bone doctors use splints, traction benches and plaster casts at a hospital.
The Bone Doctor's skill level is related to outcome. The type of item is also related to outcome, but the quality of the item is not.
Bone doctors set your fortress's injured limbs right as part of the health care industry.
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