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Difference between revisions of "Dungeon master"
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CatAdoptee (talk | contribs) m (Added purpose of older versions of DMs) |
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* Discover at least 1 map feature | * Discover at least 1 map feature | ||
| function= | | function= | ||
− | * Unknown | + | * Unknown |
}}{{av}} | }}{{av}} | ||
{{New in|0.47.01}} | {{New in|0.47.01}} | ||
{{stub}} | {{stub}} | ||
− | The '''dungeon master''' is a dwarven [[noble]] appointed | + | The '''dungeon master''' is a dwarven [[noble]] who can be appointed once your fortress has a [[mayor]]. Their function is, at the time, unknown. They have mild [[room]] requirements and favor citizens with the [[Schemer]] [[skill]]. |
− | + | Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the [[animal training]] labor enabled, regardless of the fortress having a dungeon master or not. | |
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==History== | ==History== | ||
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v44.x: [[animal trainer|Animal training]] is done through the [[Status#Animal Status Screen|Animals]] menu, and does not require a specific [[noble]]. | v44.x: [[animal trainer|Animal training]] is done through the [[Status#Animal Status Screen|Animals]] menu, and does not require a specific [[noble]]. | ||
− | Prior to 0.34.06, the | + | Prior to 0.34.06, the dungeon master appeared in the [[raw file|raw files]], but would never appear. |
{{Translation| dwarven = edir kôn | elvish = nuwetha ithera | goblin = bosa âs | human = thudel siñur}} | {{Translation| dwarven = edir kôn | elvish = nuwetha ithera | goblin = bosa âs | human = thudel siñur}} |
Revision as of 00:10, 17 February 2020
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
| ||
Function | ||
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
This article is a stub. You can improve the article by expanding it. |
The dungeon master is a dwarven noble who can be appointed once your fortress has a mayor. Their function is, at the time, unknown. They have mild room requirements and favor citizens with the Schemer skill.
Their raws note they hold espionage and managing animals as responsibilities. In previous versions of the game, dungeon masters were responsible for taming exotic creatures, a function which in the current version is done by any dwarf with the animal training labor enabled, regardless of the fortress having a dungeon master or not.
History
v44.x: Animal training is done through the Animals menu, and does not require a specific noble.
Prior to 0.34.06, the dungeon master appeared in the raw files, but would never appear.
"Dungeon master" in other Languages
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Raws |
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[POSITION:DUNGEON_MASTER]
[NAME:dungeon master:dungeon masters]
[SITE]
[REQUIRES_MARKET]
[NUMBER:1]
[RESPONSIBILITY:ESPIONAGE]
[RESPONSIBILITY:MANAGE_ANIMALS]
[APPOINTED_BY:MAYOR]
[REQUIRES_POPULATION:50]
[PRECEDENCE:108]
[DO_NOT_CULL]
[COLOR:0:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:250]
[REQUIRED_BEDROOM:250]
[REQUIRED_DINING:250] |
Appointed |
Bookkeeper • Broker • Champion • Chief medical dwarf • Dungeon master • Hammerer • Manager • Messenger |
---|---|
Military Ranks | |
Elected | |
Aristocrats | |
Other | |
Unused | |
Elven |