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Difference between revisions of "v0.31:Tanner's shop"

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{{av}}
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{{Quality|Exceptional|19:15, 25 June 2010 (UTC)}}{{Workshop|name=Tanner's shop|key=n|job=Tanning
{{Quality|Exceptional|19:15, 25 June 2010 (UTC)}}
 
{{Workshop|name=Tanner's shop|key=n|job=Tanning
 
 
|construction=
 
|construction=
1 of
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* [[Building material]] (non-[[economic]])
* {{L|Block}}
 
* {{L|Stone}}
 
* {{L|Wood}}
 
 
|construction_job=
 
|construction_job=
* {{L|Tanner|Tanning}}
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* [[Tanner|Tanning]]
 
|use=
 
|use=
* {{L|Skin|Hide}}
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* [[Skin|Hide]]
 
|production=
 
|production=
* {{L|Leather}}
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* [[Leather]]
}}
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}}{{av}}
A '''tanner's shop''' is used to make skin from a {{L|Butcher's shop|butchered}} animal into {{L|leather}}.
 
  
The 'tan a hide' job to perform this is automatically triggered after the game notices that there is skin to be tannedThe player can turn off this behaviour by going into the {{K|o}}rders menu, choosing {{K|W}}orkshop Orders, and then turning Auto {{K|t}}an off.
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A '''tanner's shop''' is used to make [[leather]] from a [[Butcher's shop|butchered]] animal skin.  A tanner's shop is operated by any dwarf with the 'tanning' [[labor]] enabled.
  
If you have turned Auto Tan off your {{L|manager}} ({{K|u}}nits, {{K|m}}anager) can manually queue "Tan a Hide" jobs. You cannot queue them from the workshop menu. This is also useful if for some reason Auto Tan ignores a skin.
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==Menu==
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'''Tanner's Shop'''
  
A tanner's shop is operated by any dwarf with the 'tanning' {{L|labor}} enabled.
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*{{k|t}} Tan a hide.
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==Notes==
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*The 'tan a hide' job to perform this is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop.  The player can turn off this behaviour by going into the {{K|o}}rders menu, choosing {{K|W}}orkshop Orders, and then turning Auto {{K|t}}an off.
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*If you have turned Auto Tan off your [[manager]] ({{K|u}}nits, {{K|m}}anager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
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*Currently a single hide of a large animal can cause massive clutter in a workshop {{bug|231}}.
  
 
{{Workshops}}
 
{{Workshops}}

Latest revision as of 17:31, 8 December 2011

Tanner's shop

b-w-n

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Job Requirement

Tanning

Construction
Materials Jobs
Materials Used
Goods Created
This article is about an older version of DF.

A tanner's shop is used to make leather from a butchered animal skin. A tanner's shop is operated by any dwarf with the 'tanning' labor enabled.

Menu[edit]

Tanner's Shop

  • t Tan a hide.

Notes[edit]

  • The 'tan a hide' job to perform this is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the orders menu, choosing Workshop Orders, and then turning Auto tan off.
  • If you have turned Auto Tan off your manager (units, manager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
  • Currently a single hide of a large animal can cause massive clutter in a workshop Bug:231.
Workshops
Furnaces
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