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Difference between revisions of "v0.31:Jeweler's workshop"
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(Oragnized into sections, and added Menu and See Also sections.) |
m (Rated article "Superior" using the rating script.) |
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− | {{Quality| | + | {{Quality|Superior|20:33, 29 April 2013 (UTC)}} |
+ | {{Workshop|name=Jeweler's workshop|key=j|job=Gem cutting, Gem setting | ||
|construction= | |construction= | ||
− | + | * [[Building material]] (non-[[economic]]) | |
− | * | ||
− | |||
− | |||
|construction_job= | |construction_job= | ||
1 of | 1 of | ||
− | * | + | * [[Gem cutting]] |
− | * | + | * [[Gem setting]] |
|use= | |use= | ||
− | * Rough | + | * Rough [[gem]]s |
− | * Cut | + | * Cut [[gem]]s |
|production= | |production= | ||
− | * Cut | + | * Cut [[gem]]s |
− | * Gem | + | * Gem [[craft]]s |
* Encrusted objects | * Encrusted objects | ||
}}{{av}} | }}{{av}} | ||
− | A '''Jeweler's workshop''' is a | + | A '''Jeweler's workshop''' is a [[workshop]] for a [[jeweler]]. A jeweler uses this workshop to make items more valuable. |
==Menu== | ==Menu== | ||
'''Jeweler's Workshop''' | '''Jeweler's Workshop''' | ||
− | *{{K|c}} | + | *{{K|c}} [[gem cutter|Cut]] Gems |
*{{K|e}} Encrust with Gems | *{{K|e}} Encrust with Gems | ||
==Common Uses== | ==Common Uses== | ||
− | * | + | *[[gem cutter|Cut]] rough [[gem]]s into something usable. |
− | * | + | *[[Decoration|Decorate]] objects with gems to make them more valuable. |
− | *Make ordinary | + | *Make ordinary [[bed]]s, [[cabinet]]s, [[table]]s, etc. more aesthetic for better [[Room#Quality|quality]] [[room]]s. |
==Notes== | ==Notes== | ||
*Rough gems are never as valuable as cut gems.{{Verify}} | *Rough gems are never as valuable as cut gems.{{Verify}} | ||
− | *When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity). It's a good idea to let your | + | *When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity). It's a good idea to let your [[Gem setter]] train with low-value gems (or [[glass]] which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a [[Item quality|masterpiece]] which is 12 times as valuable. |
*The entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built. | *The entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built. | ||
==See Also== | ==See Also== | ||
− | * | + | *[[Decoration]] |
{{Workshops}} | {{Workshops}} |
Latest revision as of 20:33, 29 April 2013
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Gem cutting, Gem setting | |||||||||||||||||||||
Construction | |||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||
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This article is about an older version of DF. |
A Jeweler's workshop is a workshop for a jeweler. A jeweler uses this workshop to make items more valuable.
Menu[edit]
Jeweler's Workshop
- c Cut Gems
- e Encrust with Gems
Common Uses[edit]
- Cut rough gems into something usable.
- Decorate objects with gems to make them more valuable.
- Make ordinary beds, cabinets, tables, etc. more aesthetic for better quality rooms.
Notes[edit]
- Rough gems are never as valuable as cut gems.[Verify]
- When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity). It's a good idea to let your Gem setter train with low-value gems (or glass which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a masterpiece which is 12 times as valuable.
- The entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.
See Also[edit]
Workshops | |
---|---|
Furnaces | |
Related articles |