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Difference between revisions of "Rat"
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− | {{Quality| | + | {{Quality|Fine}} |
− | {{verminlookup/0}} | + | {{verminlookup/0 |
+ | |image=rat_sprite.png}} | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | '''Rats''' are a type of [[vermin]] found in any area that isn't [[biome|freezing]]. They like to consume your fortress's [[food]], [[bone]]s, and [[shell]]s, and may inspire unhappy [[thought]]s in any dwarves that encounter them. They sometimes appear in large swarms, and are automatically hunted by [[cat]]s. | + | '''Rats''' are a type of [[hateable]] [[vermin]] found in any area that isn't [[biome|freezing]]. They like to consume your fortress's [[food]], [[bone]]s, and [[shell]]s, and may inspire unhappy [[thought]]s in any dwarves that encounter them. They sometimes appear in large swarms, and are automatically hunted by [[cat]]s. They can be captured by [[trapper]]s and turned into [[pet]]s, but care should be taken if doing that while possessing rat-hating dwarves among your population. |
− | + | Some dwarves [[Preferences|like]] rats for their ''friendliness'', their ''playfulness'', their ''curiosity'' and their ''intelligence''. | |
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{{Translation | {{Translation | ||
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| human = othur | | human = othur | ||
}} | }} | ||
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+ | [[File:Vermin-Rat.JPG|thumb|center|300px|Admired for its ''friendliness''.]] | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | |||
+ | <!-- Reference: "Ratatouille" animated film featuring a rat that controlled a soup chef to cook --> | ||
+ | When a rat becomes a pet, it has a very low chance of getting the legendary cooking skill, and will puppet its owner by pulling the hair of their owner's beard. Doing this will allow it to cook more efficiently while not gaining any suspicion. | ||
+ | |||
+ | <!-- Reference: ??? --> | ||
+ | It is believed that there is a giant rat that makes all the rules for smaller rats. | ||
{{gamedata}} | {{gamedata}} | ||
{{vermin}} | {{vermin}} |
Latest revision as of 08:28, 30 October 2024
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Urist likes rats for their friendliness. | |||||
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Pet value | 10 | ||||
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v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small, intelligent vermin with a long naked tail.
Rats are a type of hateable vermin found in any area that isn't freezing. They like to consume your fortress's food, bones, and shells, and may inspire unhappy thoughts in any dwarves that encounter them. They sometimes appear in large swarms, and are automatically hunted by cats. They can be captured by trappers and turned into pets, but care should be taken if doing that while possessing rat-hating dwarves among your population.
Some dwarves like rats for their friendliness, their playfulness, their curiosity and their intelligence.
"Rat" in other Languages
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This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
When a rat becomes a pet, it has a very low chance of getting the legendary cooking skill, and will puppet its owner by pulling the hair of their owner's beard. Doing this will allow it to cook more efficiently while not gaining any suspicion.
It is believed that there is a giant rat that makes all the rules for smaller rats.
[CREATURE:RAT]
[DESCRIPTION:A small, intelligent vermin with a long naked tail.]
[NAME:rat:rats:rat]
[CASTE_NAME:rat:rats:rat]
[CREATURE_TILE:249][COLOR:0:0:1]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:10]
[VERMIN_EATER][PENETRATEPOWER:2][FREQUENCY:100][VERMIN_HATEABLE][VERMIN_GROUNDER]
[GNAWER:gnawed]
[VISION_ARC:50:310]
[SMALL_REMAINS][NATURAL][PET]
[NOT_BUTCHERABLE]
[BIOME:NOT_FREEZING]
[POPULATION_NUMBER:250:500]
[TRIGGERABLE_GROUP:5:50]
[PREFSTRING:friendliness]
[PREFSTRING:playfulness]
[PREFSTRING:curiosity]
[PREFSTRING:intelligence]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:5TOES_RQ_REG:MOUTH:TONGUE:RODENT_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:300]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:2:3]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[CREPUSCULAR][NOCTURNAL]
[HOMEOTHERM:10067]
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BLACK:1:BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |