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Difference between revisions of "v0.31:Fishery"

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{{av}}
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{{Quality|Exceptional}}{{Workshop|name=Fishery|key=h|job=[[Fish cleaner|Fish cleaning]]
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|construction=
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* [[Building material]] (non-[[economic]])
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|construction_job=
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1 of
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* [[Fishing]]
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* [[Fish cleaner|Fish cleaning]]
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|use=
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* Raw [[fish]]
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|production=
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* [[Meat|Fish meat]]
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* [[Shell|Shells]]
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* [[Captured live fish]]
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}}{{av}}
  
The '''fishery''' [[workshop]] handles the preparation of raw [[fish]]. This process yields prepared fish, [[turtle|turtles]], and [[lobster|lobsters]], and will additionally give [[shells]] in the case of turtles, cave lobsters, and other shelled animals.
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The '''fishery''' [[workshop]] handles the preparation of raw [[fish]]. This process yields prepared fish, [[turtle|turtles]], and [[cave lobster|lobsters]], and will additionally give [[shell|shells]] in the case of turtles, oysters, and other shelled animals.
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==Menu==
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'''Fishery'''
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*{{k|p}} :Process a Raw Fish
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*{{k|e}} :Extract from a Raw Fish
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*{{k|f}} :Capture a Live Fish
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==Notes==
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*The preparation task is automated by default, a procedure that can be changed with {{key|o}}[[order|rders]], {{key|W}}orkshop Orders, Auto {{key|f}}ishery.
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* Using the Capture Live Fish task when water sources are frozen results in a fisherdwarf (or any [[Noble]] who 'volunteers' to help the community by helping out the poor, poor, peasants) spending the season outside and holding the trap.
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* Without an available [[animal trap]], the Capture Live Fish task will stop automated fish preparations.
  
This workshop is automated by default, a procedure that can be changed with {{key|o}}[[orders|rders]], {{key|W}}orkshop Orders, Auto {{key|f}}ishery.
 
 
{{Workshops}}
 
{{Workshops}}

Latest revision as of 16:51, 8 December 2011

Fishery

b-w-h

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X X X
X X X
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Job Requirement

Fish cleaning

Construction
Materials Jobs

1 of

Materials Used
Goods Created
This article is about an older version of DF.

The fishery workshop handles the preparation of raw fish. This process yields prepared fish, turtles, and lobsters, and will additionally give shells in the case of turtles, oysters, and other shelled animals.

Menu[edit]

Fishery

  • p :Process a Raw Fish
  • e :Extract from a Raw Fish
  • f :Capture a Live Fish

Notes[edit]

  • The preparation task is automated by default, a procedure that can be changed with orders, Workshop Orders, Auto fishery.
  • Using the Capture Live Fish task when water sources are frozen results in a fisherdwarf (or any Noble who 'volunteers' to help the community by helping out the poor, poor, peasants) spending the season outside and holding the trap.
  • Without an available animal trap, the Capture Live Fish task will stop automated fish preparations.
Workshops
Furnaces
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