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Difference between revisions of "v0.31:Jeweler's workshop"
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(condense this down a bit - don't really need a separate diagram, since the infobox on the right already notes the impassable tiles) |
m |
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Line 13: | Line 13: | ||
|use= | |use= | ||
* Rough {{L|gem}}s | * Rough {{L|gem}}s | ||
− | * Cut {{L|gem}s | + | * Cut {{L|gem}}s |
|production= | |production= | ||
* Cut {{L|gem}}s | * Cut {{L|gem}}s |
Revision as of 18:17, 9 August 2010
This article is about an older version of DF. |
b-w-j | |||||||||||||||||||||
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Job Requirement | |||||||||||||||||||||
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Gem cutting, Gem setting | |||||||||||||||||||||
Construction | |||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||
1 of |
1 of | ||||||||||||||||||||
Materials Used | |||||||||||||||||||||
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Goods Created | |||||||||||||||||||||
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A Jeweler's workshop is a Template:L for a Template:L. A jeweler uses this workshop to:
- Template:L rough Template:Ls into something usable
- Template:L objects with gems
Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.
Workshops | |
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Furnaces | |
Related articles |