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Difference between revisions of "Cabinet"
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− | '''Cabinets''' are used for storing [[clothes]]. They are a common requirement for [[noble]]s and they are also good for increasing the [[ | + | '''Cabinets''' are used for storing [[clothes]]. They are a common requirement for [[noble]]s and they are also good for increasing the [[Room#Increasing_room_value|value]] of a [[room]]. A cabinet can hold close to 20 pieces of clothing. Cabinets do not block movement–dwarves and other creatures are able to walk through tiles with cabinets. |
If a dwarf does not own a cabinet in his bedroom, he or she will leave his or her clothing on the floor. | If a dwarf does not own a cabinet in his bedroom, he or she will leave his or her clothing on the floor. |
Revision as of 21:26, 28 November 2014
This article was migrated from DF2014:Cabinet and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
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Construction | ||||||
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Materials | Workshops | Labors | ||||
Rooms | ||||||
None |
Cabinets are used for storing clothes. They are a common requirement for nobles and they are also good for increasing the value of a room. A cabinet can hold close to 20 pieces of clothing. Cabinets do not block movement–dwarves and other creatures are able to walk through tiles with cabinets.
If a dwarf does not own a cabinet in his bedroom, he or she will leave his or her clothing on the floor.
Cabinets can be made from wood, stone, and some types of metal.
See also
Furniture | |
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Tools | |
Access | |
Constructions | |
Machine and trap parts |
Axle • Gear assembly • Lever • Mechanism • Millstone • Pipe section • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other buildings | |
Related articles |