v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Suturer"
Jump to navigation
Jump to search
LethosorBot (talk | contribs) m (Removing {{migrated article}}) |
m |
||
Line 17: | Line 17: | ||
'''Suturer''' is the skill associated with the [[Suturing]] [[labor]]. Suturers are responsible for closing wounds using [[thread|thread]] at a [[hospital]]. | '''Suturer''' is the skill associated with the [[Suturing]] [[labor]]. Suturers are responsible for closing wounds using [[thread|thread]] at a [[hospital]]. | ||
− | Suturer [[skill|skill level]] is related to the speed at which the labor is completed and rate of [[healthcare#Infection|infection]]{{verify}}. The longer that the wound is open the more likely bleeding out and infection become. The quality, type or dye of the thread is not related to outcome. Severed limbs are beyond your suturers' abilities, even at Legendary+5. | + | Suturer [[skill|skill level]] is related to the speed at which the labor is completed and rate of [[healthcare#Infection|infection]]{{verify}}. The longer that the wound is open the more likely bleeding out and infection become. The quality, type or dye of the thread is not related to outcome. Suturers will even use [[adamantine]] strands for this purpose. Severed limbs are beyond your suturers' abilities, even at Legendary+5. |
Suturers put your fortress' injured back together as part of the [[health care|health care industry]]. | Suturers put your fortress' injured back together as part of the [[health care|health care industry]]. |
Revision as of 15:48, 4 September 2015
Association | ||
---|---|---|
Profession | Doctor | |
Job Title | Suturer | |
Labor | Suturing | |
Tasks | ||
| ||
Workshop | ||
None
| ||
Attributes | ||
|
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Suturer is the skill associated with the Suturing labor. Suturers are responsible for closing wounds using thread at a hospital.
Suturer skill level is related to the speed at which the labor is completed and rate of infection[Verify]. The longer that the wound is open the more likely bleeding out and infection become. The quality, type or dye of the thread is not related to outcome. Suturers will even use adamantine strands for this purpose. Severed limbs are beyond your suturers' abilities, even at Legendary+5.
Suturers put your fortress' injured back together as part of the health care industry.
Miner | |||||||
---|---|---|---|---|---|---|---|
Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bookbinder · Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Papermaker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
| ||||||
Social |
| ||||||
Performance |
| ||||||
Scholar |
Critical thinker · Logician · Mathematician · Astronomer · Chemist · Geographer · Optics engineer · Fluid engineer · Wordsmith · Writer | ||||||
Other/Peasant | |||||||
Unused |