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Difference between revisions of "Military tactics"
(Updated information with release of versions 0.44.06 and 0.44.07, some reformatting.) |
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− | {{Quality|Superior| | + | {{Quality|Superior|20:56, 25 March 2018 (UTC)}} |
{{Skill | {{Skill | ||
| color = 3:0 | | color = 3:0 | ||
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| profession = Unknown | | profession = Unknown | ||
| job name = None | | job name = None | ||
− | | tasks = | + | | tasks = |
+ | * Command squads in off-site battles | ||
| attributes = | | attributes = | ||
* Unknown | * Unknown | ||
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{{av}} | {{av}} | ||
− | '''Military Tactics''' is a [[military]] [[skill]] first introduced in 0.31.14. | + | '''Military Tactics''' is a [[military]] [[skill]] first introduced in 0.31.14. |
− | + | Before version 0.44.06, it only affected worldgen battles, giving the side with the better tactician a better chance of victory. However, the skill was given a purpose outside of worldgen after the release of version 0.44.06, in which pillaging and razing were added. The skill gives your dwarves a higher chance of success when pillaging/razing other civilizations sites, proportionate to your most skilled tactician's skill in Military Tactics. | |
− | In the Future of the Fortress of 31/March/2016, Toady | + | When assigning dwarves to squads, Military Tactician never appears as a "relevant skill." (Note: This has not been tested with versions 0.44.06 and 0.44.07 yet.) |
+ | |||
+ | In the Future of the Fortress of 31/March/2016, Toady mentioned that it affects how successful a general is in worldgen battles. | ||
+ | |||
+ | In version 0.44.07, Military Tactics was added as a skill your dwarves can obtain before embarking. | ||
See also [[Tracker]]. | See also [[Tracker]]. | ||
{{skills}} | {{skills}} |
Revision as of 21:24, 25 March 2018
Association | ||
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Profession | Unknown | |
Job Title | Military Tactics | |
Labor | None | |
Tasks | ||
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Workshop | ||
None
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Attributes | ||
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Military Tactics is a military skill first introduced in 0.31.14.
Before version 0.44.06, it only affected worldgen battles, giving the side with the better tactician a better chance of victory. However, the skill was given a purpose outside of worldgen after the release of version 0.44.06, in which pillaging and razing were added. The skill gives your dwarves a higher chance of success when pillaging/razing other civilizations sites, proportionate to your most skilled tactician's skill in Military Tactics.
When assigning dwarves to squads, Military Tactician never appears as a "relevant skill." (Note: This has not been tested with versions 0.44.06 and 0.44.07 yet.)
In the Future of the Fortress of 31/March/2016, Toady mentioned that it affects how successful a general is in worldgen battles.
In version 0.44.07, Military Tactics was added as a skill your dwarves can obtain before embarking.
See also Tracker.
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