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Difference between revisions of "v0.31:Jeweler's workshop"

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(condense this down a bit - don't really need a separate diagram, since the infobox on the right already notes the impassable tiles)
Line 4: Line 4:
 
|construction=
 
|construction=
 
1 of
 
1 of
* [[Block]]
+
* {{L|Block}}
* [[Stone]]
+
* {{L|Stone}}
* [[Wood]]
+
* {{L|Wood}}
 
|construction_job=
 
|construction_job=
 
1 of
 
1 of
* [[Gem cutting]]
+
* {{L|Gem cutting}}
* [[Gem setting]]
+
* {{L|Gem setting}}
 
|use=
 
|use=
* Rough [[gem]]s
+
* Rough {{L|gem}}s
* Cut [[gem]]s
+
* Cut {{L|gem}s
 
|production=
 
|production=
* Cut [[gem]]s
+
* Cut {{L|gem}}s
 +
* Gem {{L|craft}}s
 
* Encrusted objects
 
* Encrusted objects
 
}}
 
}}
Line 23: Line 24:
 
*{{L|Gem setter|Decorate}} objects with gems
 
*{{L|Gem setter|Decorate}} objects with gems
  
If you dig out 3x3 rooms to house your workshops (possibly in order to allow for containment during [[DF2010:Mood|strange moods]]), note that the three squares to the right side of the workshop are impassable.
+
Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.
 
 
{{diagram|spaces=yes|\
 
+---+
 
¦XX[#404040]X¦
 
¦XX[#404040]X[#000][#c0c0c0]┼
 
¦XX[#404040]X¦
 
+---+}}
 
 
 
This may not end well for you - the dwarf building the workshop will be stuck inside until he dies of thirst.
 
  
 
{{Workshops}}
 
{{Workshops}}

Revision as of 18:17, 9 August 2010

This article is about an older version of DF.

{{Workshop|name=Jeweler's workshop|key=j|job=Gem cutting, Gem setting |construction= 1 of

|construction_job= 1 of

|use=

A Jeweler's workshop is a Template:L for a Template:L. A jeweler uses this workshop to:

Take note that the entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.

Workshops
Furnaces
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