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Difference between revisions of "v0.31:Tanner's shop"
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(Oragnized into sections, added Menu, Common Uses, and Notes sections.) |
(random edit, removed outdated info about not being able to add jobs directly via the workshop queue.) |
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− | A '''tanner's shop''' is used to make | + | A '''tanner's shop''' is used to make {{L|leather}} from a {{L|Butcher's shop|butchered}} animal skin. A tanner's shop is operated by any dwarf with the 'tanning' {{L|labor}} enabled. |
==Menu== | ==Menu== | ||
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*{{k|t}} Tan a hide. | *{{k|t}} Tan a hide. | ||
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==Notes== | ==Notes== | ||
*The 'tan a hide' job to perform this is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the {{K|o}}rders menu, choosing {{K|W}}orkshop Orders, and then turning Auto {{K|t}}an off. | *The 'tan a hide' job to perform this is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the {{K|o}}rders menu, choosing {{K|W}}orkshop Orders, and then turning Auto {{K|t}}an off. | ||
− | *If you have turned Auto Tan off your {{L|manager}} ({{K|u}}nits, {{K|m}}anager) can manually queue "Tan a Hide" jobs | + | *If you have turned Auto Tan off your {{L|manager}} ({{K|u}}nits, {{K|m}}anager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin. |
− | + | *Currently a single hide of a large animal can cause massive clutter in a workshop {{bug|231}}. | |
{{Workshops}} | {{Workshops}} |
Revision as of 15:21, 30 June 2011
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Job Requirement | |||||||||||||||||||||
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Tanning | |||||||||||||||||||||
Construction | |||||||||||||||||||||
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This article is about an older version of DF. |
A tanner's shop is used to make Template:L from a Template:L animal skin. A tanner's shop is operated by any dwarf with the 'tanning' Template:L enabled.
Menu
Tanner's Shop
- t Tan a hide.
Notes
- The 'tan a hide' job to perform this is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the orders menu, choosing Workshop Orders, and then turning Auto tan off.
- If you have turned Auto Tan off your Template:L (units, manager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
- Currently a single hide of a large animal can cause massive clutter in a workshop Bug:231.
Workshops | |
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Furnaces | |
Related articles |