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Difference between revisions of "v0.31:Workshop"
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Almost all workshops measure 3 tiles square, 3x3, but a few are 5x5, or even a single tile. Not all squares of all workshops are passable, in fact some, like the jewelry workshop, have what is in effect a three square wall down one side. These squares appear a dark green color during initial placement. Be careful not to block access when building. | Almost all workshops measure 3 tiles square, 3x3, but a few are 5x5, or even a single tile. Not all squares of all workshops are passable, in fact some, like the jewelry workshop, have what is in effect a three square wall down one side. These squares appear a dark green color during initial placement. Be careful not to block access when building. | ||
+ | |||
+ | If you have no [[stockpiles]] to put finished objects in, workshops will become [[cluttered]] and all tasks will take much longer. | ||
==Tier System== | ==Tier System== |
Revision as of 22:56, 22 July 2011
This article is about an older version of DF. |
Workshops are where materials are processed by dwarves into more valuable or useful items.
Description
Anything that is created, refined, cooked, altered, or decorated, or generally "produced" is processed at a workshop. There are many different types of workshops, for different purposes and different finished products. Just as they have specific products associated with them, they have specific labors that are required by dwarves who build them or work there, and dwarves with more of the appropriate skill tend to produce higher quality objects*, and/or produce them faster.
(* If the finished product has any quality modifiers - not all do. Processed milk is just cheese, a Template:L block is just a stone Template:L, and a tanned hide is just Template:L, etc.)
You can use Template:L to restrict the use of individual workshops to named dwarves, or to dwarves with specified minimum and maximum levels of skill.
Almost all workshops measure 3 tiles square, 3x3, but a few are 5x5, or even a single tile. Not all squares of all workshops are passable, in fact some, like the jewelry workshop, have what is in effect a three square wall down one side. These squares appear a dark green color during initial placement. Be careful not to block access when building.
If you have no stockpiles to put finished objects in, workshops will become cluttered and all tasks will take much longer.
Tier System
The tier system was developed to help understand how far removed a workshop is from the basic raw materials that can be found throughout your average map. Currently, containers are considered Tier 1 materials. In some cases, a workshop may fit into multiple tiers, (ex. Template:L). In these cases, the workshop is listed in the lowest applicable tier.
Tier 1 workshops use Tier 0 materials (animals, ore, wood, plants, bone, etc).
Tier 2 workshops use Tier 1 materials and possibly Tier 0 materials.
Tier 3 workshops use Tier 2 materials and possibly Tier 0 and/or Tier 1 materials.
Tier 4 workshops use Tier 3 materials and possibly Tier 0, Tier 1 and/or Tier 2 materials.
Tier 1 Workshops
- b Template:L:
- Uses Tier 0 materials: Template:L, Template:L
- Produces Tier 1 Weapon:Template:L
- c Template:L: Uses wood from trees to produce various goods.
- Uses Tier 0 materials: Template:L
- Produces Tier 1 materials:
- Armor: Template:L, Template:L
- Weapons: Template:L, Template:L, Template:L
- Containers: Template:L, Template:L, Template:L, Template:L
- Building Materials: Template:L, Template:L, Template:L
- Furniture: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
- Furniture: Template:L, Template:L, Template:L
- Trap Components: Template:L, Template:L, Template:L, Template:L
- Finished Goods: Template:L, Template:L
- Tools: Template:L
- j Template:L:
- Uses Tier 0 Item: Rough Template:L
- Uses Tier 1 Item: Cut Template:L
- Produces Tier 1 Items: Cut Template:L, Encrusted objects
- m Template:L:
- Uses Tier 0 Item: Template:L
- Produces Tier 1 Items: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
- u Template:L:
- Uses Tier 0 Items: Template:L, Corpses of untamed non-sentient animals
- Produces Tier 1 Items: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
- t Template:L:
- Uses Tier 0 Items: Template:L, Template:L, Template:L
- Produces Tier 1 Item: Template:L
- Produces Tier 3 Item: Template:L
- w Template:L:
- Uses Tier 0 Items: Template:L, Template:L
- Uses Tier 1 Items: Template:L, Template:L
- Produces Tier 1 Items: Template:L or Template:L Template:L, Template:L leaves, Template:L, Plant Template:L, Template:L, Template:L
- h Template:L:
- Uses Tier 0 Items: Raw Template:L
- Produces Tier 1 Items: Template:L, Template:Ls, Template:L
Tier 2 Workshops
- n Template:L:[Verify]
- Uses Tier 0 Item: Template:L
- Produces Tier 1 Item: Template:L
- o Template:L:[Verify]
- Uses: Template:L strands, Template:L Template:L Template:L, Template:L Template:L Template:L, Template:L Template:L Template:L, Template:L Template:L, Template:L Template:L
- Produces: Template:L[Verify]
- f Template:L:
- Uses: Template:L Template:Ls
- Produces: Template:L, Template:L, Template:L, Template:L, Template:L
- d Template:L:[Verify]
- Uses: Template:L, Template:L, Template:L
- Produces: Dyed Template:L, Dyed Template:L
- l Template:L:[Verify]
- Uses Tier 0 Item: Template:L
- Uses Tier 1 Item: Template:L
- y Template:L:[Verify]
- Uses Tier 1 Items: Template:L, Template:L
- Produces Tier 2 Items: Template:L, Template:L
Tier 3 Workshops
- e Template:L:[Verify]
- Uses: Template:L
- Produces: Template:L Template:L, Template:L Template:L, Template:L Template:L, Template:L Template:L, Template:L Template:L, Template:L Template:L, Template:L Template:L, Template:L (decoration)
- k Template:L:[Verify]
- Uses: Template:L
- Produces: Template:L, Template:L, Template:L, Template:L, Template:L
Tier 4 Workshops
- q Template:L:[Verify]
- Uses Tier 0 Items: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
- Uses Tier 3 Item: Template:L
- Produces: Template:L,Template:L,Template:L,Template:L,Template:L,Template:L,Template:L,Template:L
- M (Shift+m) Template:L:[Verify]
- Requires: Mechanical Power Source (Template:L or Template:L), and a Millstone (Constructed at Template:L)
- Uses Tier 0 Items: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
- Uses Tier 3 Item: Template:L
- Produces: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
Uncategorized Workshops
- s Template:L:[Verify]
- S (Shift+s) Template:L:[Verify]
- p Template:L:[Verify]
- z Template:L:[Verify]
- Uses: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:Ls, Template:L, Template:L
- Produces: Template:L, Template:L
- r Template:L:[Verify]
- Uses: Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
- Produces: Various Trade Items
Workshops | |
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Furnaces | |
Related articles |